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It looks as if the 2nd is a major improvement systems and gameplay wise. I'm wondering if there is enough content though to keep the game fresh for awhile. I know EA is roughly scheduled for 1 year.
RW1 is simpler and stable. Once you find one winning strategy, there's very little RNG to spice things up unless you have the willpower to attempt new strategies.
RW2 is more complicated and is still getting updates, but IMO more interesting. There's enough RNG to HEAVILY encourage attempting new strategies, in exchange for your favourite strategy usually not being viable on a given run.
The second, much less polished, is a real roguelike experience in the sense that more random choices are given for you so you need to figure out each run level by level rather than plan out a build from the start.