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Stop trolling and say something usefull, or is that even possible for you?
Thanks for the suggestion, but the server wont matter if the "heroic" characters suck so bad as a free player, they cant even handle whites and blues in the zone you start in(the dream). EQ2 has awesome heroic boost characters, even as a F2P player. They are powerful and can handle yellow cons pretty easy. But in EQ1 the heroic characters are completely ripofffs.
For starters are a Free player you're heroic characters will be missing out on over 2500 aa's by not subbing.. Secondly you'll be unable to use any equipment mods.. thirdly a warrior can't solo anything that gives him xp.. PERIOD..
Also EQ 1 is a group centric game,, you aren't going to accomplish anything without a group.. SOE and then Dbreak have made it three hundred percent easier to solo with the addition of mercs but it's still a game centered around groups..
Warriors cant solo anything that gives them exp? So how long have warriors been useless than?
And as far as groups I have 5 accounts and run my own group, and still the mobs that should be easy like whites and blues hit me like trucks, it makes no sense even with the gimped F2P heroics. Thats not my fault, its the crappy way the devs have "heroic" characters...which they charge the same price for free players as they do gold memebers, but for free players they are a complete rip off.
dude, roll a new character on Agnarr, and play EQ the way its meant to play. As a level 1, in your starting city/zome with tons of other players. Server is still on classic, RoK expac releases soon.
Sorry pal I forgot about this post, Im having much better luck now in EQ. Part of the prroblem was I kept forgetting to right click the gear pieces for the built in buffs you get off the heroic characters, as well as learning/using the combat abilities and AA's better. But that server you mentioned, Agnarr, it does sound pretty cool. So what exactly do you mean its "still on classic"?? Does it only go up to a certain level up exp. packs or something? Sorry Im a casual player and coming back to game after so long away Im basically a EQ newbie all over again hehe.
Im having much better luck now, it can still be tough but using the clicky buffs on the heroic gear as well as better use/knowledge of combat abilities and AA's helped a lot. Im wanting to stay free2play as far as monthly fees, but I dont mind buying stuff here and there from the Daybreak store. But...I might possibly buy a month of time on maybe a toon or two that I really like, to unlock the AA's. The AAs you get from a subscription stay with the character even after going bck to F2P, unlike all the prestige gear/augs.
2k7 & 2k5 MMO's still better. Better mechanic (+ battle), interface, graphics & design, sound, quests.
In Everquest cool - sense of nostalgia. No more. I play only 4 nostalgia, but in this game extremely awful gameplay.
After that I'd work on the Jonas Dagmire's Skeletal Hand quest until you get back into the swing of the way things work now. The enemies are light blue for the most part at 85 so they provide a trickle of XP without being overly challenging for a new player. You also get a nice augment while getting over the learning phase.
Once you complete that then start farming AC augs for your warrior. At least 25 AC per slot minimum. That's why you can't tank Feerott. 85 boosted characters have no augs and a tank without them is a cripple.
Or you could just say that's too boring and too much loke a job and move on to better games like I did...
Welcome back to EQ!
Cool thanks for the tips, and which game did you go to?
Now I'm kinda between games playing old crap for nostalgia mostly.
Ya a lot of people like ESO because of it being more simplified on abilities. Most MMORPGs give each character a silly amount of spells/abilities, ESO is a nice change from that plus action based combat, and as you say a beautiful looking game. But I ran into what you also described on the repeatitive deal too a little. Some other fun MMORPGs are RIFT, and TERRA. They both have F2P options too.
Almost died to a blue bear. Busted a bit of rust off and handled two by root planting them apart. But took absolutely forever. I don't remember it taking this long to kill things in EQ. Nor do I remember light blue and blue being so hard. I replaced my anguish raid gear with best I could buy in bazaar as they were upgrades, so probably undergeared but am still fighting light blue and barely blues.
Wondering if they did some sort of global adjustment to difficulty aimed at the top end players that adversely affected difficulty of lower levels?