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great boss design
Just battle with great boss with 30hp and full hp regen every round, and with 3 energy i cant def and deal 30dmg at the same time. No exit, only lose to restart. THis is so "fck u" from devs, amazing...(no)
最近の変更はShakeronが行いました; 4月14日 13時41分
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1-8 / 8 のコメントを表示
It regens to the next multiple of 10
The energy sticks around between turns. If you can't deal 30 damage yet, use only a necessary amount to defend and store the rest.
srn347 の投稿を引用:
The energy sticks around between turns. If you can't deal 30 damage yet, use only a necessary amount to defend and store the rest.
i spend all 3 sticks for defence and it still hurt me, in 5 turns i left with 6 hp and stun him, but cant kill on next turn because he still regens in stun. Probably it was bad build, but still this boss design is just stupid.
Game Familiar の投稿を引用:
It regens to the next multiple of 10

You're talking about a different iteration. The one you're talking about have 60 health and regenerates to multipliers of 10, His has 30 and needs to be one-shot.
Dres の投稿を引用:
Game Familiar の投稿を引用:
It regens to the next multiple of 10

You're talking about a different iteration. The one you're talking about have 60 health and regenerates to multipliers of 10, His has 30 and needs to be one-shot.

Fair enough, I get them confused since they are not that threatening, I stand by my non "advice" advice though.
Shakeron の投稿を引用:
srn347 の投稿を引用:
The energy sticks around between turns. If you can't deal 30 damage yet, use only a necessary amount to defend and store the rest.
i spend all 3 sticks for defence and it still hurt me, in 5 turns i left with 6 hp and stun him, but cant kill on next turn because he still regens in stun. Probably it was bad build, but still this boss design is just stupid.

Shakeron の投稿を引用:
Probably it was bad build

Sounds like DEFINITELY it was a bad build. It happens when you're learning a game like this one, but building badly means you can hit a wall like this. If you build better (and you'll learn how through practice), you'll win.

On my first run with the tutorial setup, I got a good way in but eventually hit a wall and died. Unlocked real ship, and some interesting pilots (one of whom was a cat), and won. I've done several winning runs and several losing runs since then, with various builds and various attempts to find different ways to run through the game. Some work, some don't.

I haven't found anything that seems like "this is bad" but I've found a lot of "this doesn't synergise with that" situations where something is cool but doesn't work well with the other stuff I already have.

Your build sounds like it did that. Sucks to crash into something you can't beat because of it, but take it as a learning experience, and avoid the same mistakes on your next run.
I usually do my best to dodge or tank and just *barely* survive the first 2 blasts, the third one is more even and weaker so you can break and paralyze him. Then is when you spend all your energy reserve to murder him.
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