Dragon's Dogma 2

Dragon's Dogma 2

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The game length?
I read the devs announced it was around 37 hours similar to the first one. This worries me a little as i planned to spend ages in this as it looked so good. Am I right in thinking that the side quests and exploration will be a major fun and time consuming factor in this game and that most people won't rush the story, especially in a game without fast travel?
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Showing 1-15 of 20 comments
Davoodinator Mar 19, 2024 @ 8:57am 
2
masterworks all you can't go wrong
Adeptus Lebowski Mar 19, 2024 @ 8:59am 
Originally posted by Davoodinator:
masterworks all you can't go wrong
What?
Skinker Mar 19, 2024 @ 9:00am 
Originally posted by Lebowski 1/4 pro gamer:
Originally posted by Davoodinator:
masterworks all you can't go wrong
What?

You. Can't. Go. Wrong.
[-iD-] Mar 19, 2024 @ 9:01am 
Originally posted by Lebowski 1/4 pro gamer:
I read the devs announced it was around 37 hours similar to the first one. This worries me a little as i planned to spend ages in this as it looked so good. Am I right in thinking that the side quests and exploration will be a major fun and time consuming factor in this game and that most people won't rush the story, especially in a game without fast travel?
thats average completion time, some people are faster than others. to 100% ddda it takes an average of 100 hours. so that means.... its longer than you think it is.
Sanctakill Mar 19, 2024 @ 9:02am 
Dark Souls Remastered took 40 hours to beat. I have over 100 hours in that game due to multiple runs and the game is still not boring.
Kimuriel Mar 19, 2024 @ 9:03am 
Completionist runs will likely stretch out the length of the game somewhat, especially if you go around wanting to see every inch of the map and find all items and such. I booked more than 100 hours on the first one easily, even if the actual story length was much much shorter.
Settings Mar 19, 2024 @ 9:05am 
Originally posted by -iD-:
Originally posted by Lebowski 1/4 pro gamer:
I read the devs announced it was around 37 hours similar to the first one. This worries me a little as i planned to spend ages in this as it looked so good. Am I right in thinking that the side quests and exploration will be a major fun and time consuming factor in this game and that most people won't rush the story, especially in a game without fast travel?
thats average completion time, some people are faster than others. to 100% ddda it takes an average of 100 hours. so that means.... its longer than you think it is.

In fairness Dark Arisen added a lot of content. Who knows? Maybe DD2 will get similar treatment
gryphonv Mar 19, 2024 @ 9:05am 
I'd wager 40 to 60 hours for a basic run-through. But there will be 100s of hours of content for people who seek it out
[-iD-] Mar 19, 2024 @ 9:06am 
Originally posted by CPTButtSavage:
Originally posted by -iD-:
thats average completion time, some people are faster than others. to 100% ddda it takes an average of 100 hours. so that means.... its longer than you think it is.

In fairness Dark Arisen added a lot of content. Who knows? Maybe DD2 will get similar treatment
there was already a leaked dlc name. so probably.
Adeptus Lebowski Mar 19, 2024 @ 9:14am 
ok thanks guys, this is great news. I never expected it to be similar to length to that of The Witcher 3 but I was hoping the map size and side stuff would nicely pad out the play time. Good to hear.
Ragnarok Mar 20, 2024 @ 2:20pm 
Originally posted by gryphonv:
I'd wager 40 to 60 hours for a basic run-through. But there will be 100s of hours of content for people who seek it out
Throwing out random guesses doesn't seem very helpful.
Last edited by Ragnarok; Mar 20, 2024 @ 2:20pm
Derivat949 Mar 20, 2024 @ 2:23pm 
Reviewers need to rush through the main story to make deadlines, it will at least be similar in scope to DDDA, probably bigger.

Originally posted by Ragnarok:
Originally posted by gryphonv:
I'd wager 40 to 60 hours for a basic run-through. But there will be 100s of hours of content for people who seek it out
Throwing out random guesses doesn't seem very helpful.

This sentiment is more or less confirmed by the game's director:

"Speaking to Game Informer, Dragon's Dogma II director Hideaki Itsuno revealed that the game's length is approximately the same as the original title, although he specified that was only for players looking to complete the quests necessary to advance the main campaign. Heading off the main path to explore the open world and discover the game's secrets will add a considerable amount of time to the overall playthrough. "There's many things that could catch players' attention and for those people, they will probably find their playtime significantly longer," Itsuno explained."
jfowler Oct 2, 2024 @ 7:38pm 
I beat it in 20 hours and 40 minutes, definitely didn't 100% it but I had a blast 😁 time for NG+
Velber Oct 2, 2024 @ 10:50pm 
Originally posted by jfowler:
I beat it in 20 hours and 40 minutes, definitely didn't 100% it but I had a blast 😁 time for NG+
this thread is half a year old the OP might be dead now
Migromul Oct 2, 2024 @ 11:43pm 
Originally posted by Adeptus Lebowski:
Originally posted by Davoodinator:
masterworks all you can't go wrong
What?

...that's a DD 1 insider... ^^

Well, you're right, that exploration and the side quests is, what's makes this game interesting. The combat is, what makes this game fun.
However, the rewards for exploration aren't very epic. There are very few places, where you actually get some good equipement. (But they certainly ARE in the game.)
Most chests contain standard-items for crafting, potions, and a wakstone-shard now and then. It's the exploration itself, that is fun. "the way is the goal"!
I have over 700 hours with this game, now. And I'm only the second time in unmoored world. E. g. I'm nearing only my second NG+. (and I even don't realy know, if I will play this in the first place. Maybe I just restart, as I always did in DDDA...)

But there IS fast travel in the game. Even different ways of fast travel:
Ferry-stones: can port you to special locations, as in DDDA. You need either an activated permenent Port-crystal or a mobile one. You will get enough eventually of both items. The ferry-stones, that you need for that, are expensive, however. (cheaper in casual mode, which got implemented with the last patch.)
Oxcarts: travel from town to town. Even if one of them get abandoned eventually. They are vulnerable to ambushes on the way, though. but they cost only 0.2% of a ferry-stone... You can either travel manually (which I definitly DO NOT recommend, as this is NOT faster than to travel on foot... quite the contrary.) Or "dose off", then the game calculates the time of your arrival and chance of ambush on the way automatically in a few seconds. And even IF you're ambushed and the cart gets destroyed, this is normally a good distance from your start positions, so that you spare at least 50% of the way.

As in Part 1, I recommend to go manually most of the time. Especially as long as you didn't have maxed out your vocations and learned all skills... It's like in the first game: the less XP a mob-kill gets you, the more part of that you will get as DP.
Seeker-tokens are back, too. They have a special purpose: you can exchange them at the vocations-guild for quite some good items. (Though, the logical order is somewhat... weird.) You need to find 200 out of the 220, that are in the game to get all rewards. (but the 200-reward is useless at the time you will get it, so 180 is enough, normally. But even that is realy not very easy. I myself didn't find even 80 in my 700h-playtime...)
To get all seeker-tokens you're forced to use a staff or archistaff, as you can't reach some of those places otherwise. (E. g. you need to levitate.)
important: remember your first pickup of the seeker-tokens. You will need that position later, eventually. Especially, if you go exploring and find the sphinx.
Last edited by Migromul; Oct 2, 2024 @ 11:45pm
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Date Posted: Mar 19, 2024 @ 8:56am
Posts: 20