Dragon's Dogma 2

Dragon's Dogma 2

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dlss 3.0 on rtx 3080?
im wondering if dlss 3.0 works on my 3080 if not im kinda worried about the performance on 4k. playing on2k on a 4k monitor doesnt look that good
Alkuperäinen julkaisija: JackalG7:
Kintaro lähetti viestin:
the "3.0" or "3.x" naming is confusing. in truth those are 40series exclusive. but 3.x means framegen pretty much. if you dont have a 40series card -> framegen will not show or will be grayed out. the DLSS option will remain.
That's outdated info, when Framegen was first intended to be solely under the DLSS umbrella. 3.x is compatible with all RTX cards in terms of what the DLSS offers, which is its supersampling, so you can have the better quality of 3x over 2x when it comes to the image quality. The 3.x will work. Only that the framegen needs 40xx cards, but that is now detached from DLSS, as you can have DLSS entirely off now in games while having Framegen on, or vice versa.
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of course it does. the only limitation is frame gen (which is 40 series exclusive). DLSS is compatible to 20series even. those are 2 different options and are always seperated from each other.
Viimeisin muokkaaja on Kintaro; 18.3.2024 klo 15.51
Kintaro lähetti viestin:
of course it does. the only limitation is frame gen (which is 40 series exclusive). DLSS is compatible to 20series even. those are 2 different options and are always seperated from each other.

As a 2000 series card, I am glad DLSS 3.0 is compatible, because the quality of the image is a lot better than 2.1
Kintaro lähetti viestin:
of course it does. the only limitation is frame gen (which is 40 series exclusive). DLSS is compatible to 20series even. those are 2 different options and are always seperated from each other.
thanks for the answer
the "3.0" or "3.x" naming is confusing. in truth those are 40series exclusive. but 3.x means framegen pretty much. if you dont have a 40series card -> framegen will not show or will be grayed out. the DLSS option will remain.
Viimeisin muokkaaja on Kintaro; 18.3.2024 klo 16.00
Kintaro lähetti viestin:
the "3.0" or "3.x" naming is confusing. in truth those are 40series exclusive. but 3.x means framegen pretty much. if you dont have a 40series card -> framegen will not show or will be grayed out. the DLSS option will remain.
so i will only be able to use 2.x then?
yes because frame gen is 40xx only. take it as downward compatible. the upscaling feature remains of course.
You will be able to use DLSS 3.0. You just can't use the Frame Generation portion of it.
Viimeisin muokkaaja on Pure Vanilla; 18.3.2024 klo 16.06
Tämän ketjun aloittaja on ilmaissut julkaisun vastaavaan alkuperäiseen aiheeseen.
Kintaro lähetti viestin:
the "3.0" or "3.x" naming is confusing. in truth those are 40series exclusive. but 3.x means framegen pretty much. if you dont have a 40series card -> framegen will not show or will be grayed out. the DLSS option will remain.
That's outdated info, when Framegen was first intended to be solely under the DLSS umbrella. 3.x is compatible with all RTX cards in terms of what the DLSS offers, which is its supersampling, so you can have the better quality of 3x over 2x when it comes to the image quality. The 3.x will work. Only that the framegen needs 40xx cards, but that is now detached from DLSS, as you can have DLSS entirely off now in games while having Framegen on, or vice versa.
then this. in essence -> frame gen is not needed to be supported to fully use DLSS upscaling
JackalG7 lähetti viestin:
Kintaro lähetti viestin:
the "3.0" or "3.x" naming is confusing. in truth those are 40series exclusive. but 3.x means framegen pretty much. if you dont have a 40series card -> framegen will not show or will be grayed out. the DLSS option will remain.
That's outdated info, when Framegen was first intended to be solely under the DLSS umbrella. 3.x is compatible with all RTX cards in terms of what the DLSS offers, which is its supersampling, so you can have the better quality of 3x over 2x when it comes to the image quality. The 3.x will work. Only that the framegen needs 40xx cards, but that is now detached from DLSS, as you can have DLSS entirely off now in games while having Framegen on, or vice versa.
thanks, that clears it up for me
Kintaro lähetti viestin:
then this. in essence -> frame gen is not needed to be supported to fully use DLSS upscaling
Exactly. Which is why on Cyberpunk also, there is an exclusive feature of DLSS 3.5 being "Ray Reconstruction" that is achievable on a 3090, which is a card that can't perform Nvidia's frame generation.
just use fsr3 frame gen mod works great
fanclub1948 lähetti viestin:
just use fsr3 frame gen mod works great
I've used that on Cyberpunk and compared it to Nvidia's frame generation.

It doesn't make the experience objectively better than native, unfortunately. I think a lot of people will like it better than without framegen at all. However, know that its inferiority to Nvidia framegen is due to severely bad graphical issues that are pretty noticeable with the bad ghosting among other problems, and also the framerate is a lot more unsteady, making it fluctuate up and down significantly, making it less of a steady experience.

Nvidia's frame gen is technologically superior and feels tonnes closer to the quality of native frames while has more steady smoothness. Also, Nvidia's feels like it is more snappy with less latency and less input lag, which means it's a better experience for games like this where pressing certain buttons at narrow times are important for functions like parrying. This means that in FSR, you have less time to react or your action is out of sync for the gameplay.

People without access to Nvidia's framegen can still try fsr3's and judge for themselves if they wanna have it running with the game. I'd say it's worth trying but still good to know the drawbacks.
JackalG7 lähetti viestin:
fanclub1948 lähetti viestin:
just use fsr3 frame gen mod works great
I've used that on Cyberpunk and compared it to Nvidia's frame generation.

It doesn't make the experience objectively better than native, unfortunately. I think a lot of people will like it better than without framegen at all. However, know that its inferiority to Nvidia framegen is due to severely bad graphical issues that are pretty noticeable with the bad ghosting among other problems, and also the framerate is a lot more unsteady, making it fluctuate up and down significantly, making it less of a steady experience.

Nvidia's frame gen is technologically superior and feels tonnes closer to the quality of native frames while has more steady smoothness. Also, Nvidia's feels like it is more snappy with less latency and less input lag, which means it's a better experience for games like this where pressing certain buttons at narrow times are important for functions like parrying. This means that in FSR, you have less time to react or your action is out of sync for the gameplay.

People without access to Nvidia's framegen can still try fsr3's and judge for themselves if they wanna have it running with the game. I'd say it's worth trying but still good to know the drawbacks.
people care about frames
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Lähetetty: 18.3.2024 klo 15.49
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