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You're using an autocomplete bot to argue with someone who has played the game and knows the lore? Ok...
Quote, Dragon's Dogma Wiki:
"The Pawn Olra was created by Grette, an Arisen of an ancient time. During their travels they met an orphaned boy named Ashe in the ruins of a village, who became an apprentice to Grette. Grette became both a mentor and mother figure to the boy. Eventually Grette and her pawn left him to fight the Dragon, but only the pawn returned, as a husk, masterless.
Grette and her pawn had fought and killed the Dragon, but had failed at the final step and Grette was slain fighting the Seneschal, thus she was transformed into the next Great Dragon. Ashe fell in love with Olra, and she with him - he made it his quest to return some light to the lost pawn's existence, and to avenge Grette and slay the dragon, not realizing that the dragon was actually Grette."
"I was his pawn, and his beloved besides."
source: https://dragonsdogma.fandom.com/wiki/Olra
"I came to notice the changes within me as his tireless ministrations saw my shattered memory slowly mend. I came to love him."
source: https://dragonsdogma.fandom.com/wiki/Monument_of_Remembrance#Page_8
wrong and reported for Botpost.
Admitting to falsely reporting someone is a very smart thing to do.
This goes for y'all two up there as well really getting triggered by the concept that your dreams of an arisen harem are not real. You're just gonna have to deal with that or just ignore everything and pretend that's what kind of services pawns help the Arisen with... Horny mfers...
not false. You literally copy pasta'd a bot spam response that is also categorically untrue.
Dark Arisen's literal theme is lost love, according to Kenichi Suzuki.
no, you literally lied by ignorance about a game you have obviously never played that directly contradicts every word you posted.
Sounds like you're going for the old "I was just trolling you all along" escape plan.
I'm sorry but "soul" is not the word I would use. Soul is what makes US - US. Our thoughts, dreams, aspirations both good and evil. We are a living soul.
Pawns have inclinations and they often speak their "mind". Rejoicing after hard battle and are happy by being by Arisen's side. I would argue that they are "living souls" just like humans in the world of DD.
Now the game tries to portray them as beings without their own "will". Or should I say their only will is to serve the Arisen. That's their purpose. Apparently they cannot change it unless some outside source does it for them ( some sort of artifact or dragon's plague ).
Adding to that they are immortal... it seems to me they are "Spirits" or "Messengers" from the "Rift" and their mission is to assist the Arisen. Further adding to my argument that Pawns do posses the "Soul" ( "immortality", personality / inclination etc. ).
It's just their "will" is bound by a strong desire to be useful to Arisen. Within those constraints they can act freely. Which again proves the point of them having a soul.
Having said all of that I think if Capcom wanted they could have easily added a quest that would free our "main" pawn from shackles of "Arisen's servitude". Just watch ending of first Dragons Dogma and the fact they can be influenced to change their behaviour by outside sources ).
They still can and should.