Dragon's Dogma 2

Dragon's Dogma 2

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No Hope For Mystic Knight
"All 10 classes" have been revealed. Out of all the reworked or new classes why is 1 class, the only class that I care about EFFED. In a single player game.
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Showing 1-15 of 27 comments
Oblivion Recrashed Mar 15, 2024 @ 10:58pm 
Yeah it's a Mystic Spearhand now. This one is better...[media.tenor.com]
Zenwolf Mar 16, 2024 @ 1:40am 
Kool as long as I dont have to buff my gear every minute to use it properly :)
TheJewishSloth Mar 16, 2024 @ 1:43am 
apparently some of the skills have been merged into fighter
Senki Mar 16, 2024 @ 2:07am 
yep it's pretty sad, was my favorite class in the first game

spearhand looks fun as well though so it is what it is
Dialysisdude Mar 16, 2024 @ 2:46am 
Originally posted by TheJewishSloth:
apparently some of the skills have been merged into fighter

Ya they did merge some of the skills and what looks like some of the gear from the first one over to fighter.
JIF Mar 16, 2024 @ 2:53am 
Originally posted by Dialysisdude:
Originally posted by TheJewishSloth:
apparently some of the skills have been merged into fighter

Ya they did merge some of the skills and what looks like some of the gear from the first one over to fighter.
honestly, as much as i loved mystic knight, its definitely for the better this way.
Zeddekus Mar 16, 2024 @ 2:54am 
Originally posted by Dr.Octagonapus:
"All 10 classes" have been revealed. Out of all the reworked or new classes why is 1 class, the only class that I care about EFFED. In a single player game.
Never know what they will add in a DLC.
Neiker Mar 16, 2024 @ 2:57am 
The more classed the better, but mystic knight was boring af.
Nihrahk Mar 16, 2024 @ 2:58am 
Mystic Knight is pretty much dead unfortunately. They might add more vocations through title updates, sell them as DLC (though this one will piss people off) or have them be part of a possible expansion much later. Mystic Spearhand pretty much replaced it. That being said, they could make a new vocation that's very similar to it and fits the whole paladin theme, but clearly uses a different weapon and won't be the same.
Drake Mar 16, 2024 @ 3:07am 
They pretty much broke the vocation between fighter (for shield parry skill) and mystic spearhand (for magic attack skills).

Technically you can still get a mystic knight gameplay, like assassin, with the warfarer by mixing weapons (shield + staff + spear for a mystic knight, bow + shield + dagger for assassin).

While it's not perfect, it's still not that bad and it will offer other combinations (like greatsword + shield + bow or incense + shield + staff or magic bow + spear + archstaff).

Until we get the game we can't really assess the real power of warfarer.
pan Pingas Mar 16, 2024 @ 3:15am 
Mystic Spearhand is much better magic/melee hybrid. Summon a magic snot for punching was plain stupid as concept.
Dr.Octagonapus Mar 16, 2024 @ 4:39am 
No one knows the true power of mystic knight, perfect parry, obscene dmg, the set up. I bet they didn't even try it.
Drake Mar 16, 2024 @ 4:45am 
Originally posted by Dr.Octagonapus:
No one knows the true power of mystic knight, perfect parry, obscene dmg, the set up. I bet they didn't even try it.

Devs knew, that's why they broke it down. It was either OP to the point that all other vocations were meaningless for people that knew how to use it (I know once I got the gist of it I never switched back to another vocation again, there was no point of it), or useless for people that didn't.
Last edited by Drake; Mar 16, 2024 @ 4:47am
Idlemind Mar 16, 2024 @ 5:00am 
Why would you play any class other than the archer??
Zeddekus Mar 16, 2024 @ 5:09am 
Originally posted by Idlemind:
Why would you play any class other than the archer??
I play every class on main to Mac and swap. Do the same on my pawn for available classes to. Did it 11 times in the first. Makes the game more interesting
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Date Posted: Mar 15, 2024 @ 10:54pm
Posts: 27