Dragon's Dogma 2

Dragon's Dogma 2

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skullbrandy Jan 13, 2024 @ 2:43am
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"I only play because of mods"
Genuine question. Do you guys even like video games?

This outrage about no mods seems a bit silly and sort of just speaks to a reality that y'all don't really like video games like that unless you can mod and shape them to your liking. There is plenty to love without modding.

Just saying...

EDIT: For additional clarity, I am not against modding. I have played with mods myself. Where I am coming from is that, mods are cool, but my enjoyment for a game comes from the game first. I don't judge games based on whether or not it is open to modding but rather the merit of the actual game. If there are some cool mods available then sure, I'll give them a run on subsequent play throughs, but again, it is not the way how I value a game. Plenty of people are bringing up good points and insight in this thread so far, Capcom seems to be doing some shady things but even with that in mind I don't see it to be reason enough to write off what is looking like a great game. I think at the end of the day DD2 will be able to stand on it's own two feet as a fantastic gaming experience without modding.
Last edited by skullbrandy; Jan 15, 2024 @ 1:07pm
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Showing 1-15 of 140 comments
Drake Jan 13, 2024 @ 2:54am 
It's "I only play on PC because of mods".

The pc modding scene is real.

If anyrhing, PC gamers and modders in particular like video games more. Because you have to like that stuff to put up with the difficulty of making mods on certain games... I dare you to said that the people rhat recreated the daggerfall engine on unity to give it a second life don't like the game. If they didn't, they wouldn't have done it.

I know people when they play a new game they like, one of the first thing they do is make an ENB profile to try to enhance the visuals.

People that just want to play and go to the next game do it on console.
Last edited by Drake; Jan 13, 2024 @ 2:55am
BellTower Jan 13, 2024 @ 3:06am 
One of the many advantages PC gaming has had over console gaming is mods, this could be from something simple as a resolution fix to a complete game overhaul adding hundreds of hours of content. This has always been a grey area, as far as I know for most games, modders are rarely ever given any sort of greenlight and the games TOS states that mods aren't allowed but game companies by large have not really chosen to do anything about that, basically "We have these rules which protect our IP, we just choose when to enforce them". So basically they're going after what is seen as a core part of PC gaming.

The problem with what capcom is doing is, they're retroactively fitting old games with new DRM to prevent modding - Which is no way shape or form impacts people who pirate the game, this is just another anti consumer practice which is doubly worse since any quality of life mods such as wide screen fixes etc don't get fixed by Capcom.

I personally don't play with mods until a second playthrough but it's obvious to me that this is a bad thing as DRM is used to try and prevent people from illegally playing the game, this time it's to prevent people from modding the game - which will have no effect on those that pirate the game.

Denuvo is already a controversial subject, capcom adding more DRM to go after modding is just adding to that dumpster fire. All this because some idiot ran some nude mod at a tournament, instead of dealing with the people involved, they're basically like a bad teacher trying to punish everyone for the actions of a few.

If capcom is that adamant about 'preserving public image' people should start to compile a document of everytime capcom had a hand in something that was oversexualized.
Nightmarian Jan 13, 2024 @ 3:23am 
Originally posted by skullbrandy:
Genuine question. Do you guys even like video games?

This outrage about no mods seems a bit silly and sort of just speaks to a reality that y'all don't really like video games like that unless you can mod and shape them to your liking. There is plenty to love without modding.

Just saying...

Games like this can thrive far, far beyond their origins because of mods, and it's only getting crazier over time. Go look up Fallout: London. That is a MOD.

This is also one of the longest-standing darlings of the PC gaming community, with games that even have small modding communities where modding isn't a big deal still benefitting from them greatly, even if it's for fixes or additions developers really should have added, i.e. the ability to unlock FPS and ultrawide to Sekiro made it such a better experience for me.

Don't less to the vocal minority, though. Even without modding, we obviously still play these games, and I will play Dragon's Dogma 2 regardless of modding. However, it's a damn shame this might be a problem.

What's making it worse--and the context I think you're missing--is that it was recently leaked that Capcom wants to actively go after modding because their CEO thinks it steals potential profit and hurts the image of the company at the same time. 1999 level thinking, but hey, they're a Japanese company, so that's standard procedure for them.
Mentally Unstable Jan 13, 2024 @ 3:40am 
Not allowing mods at all is just as extreme and silly, especially if it is a single player game.

Even for those of us who don't need mods to play the game, many of us would like the option to be available at all times. Personally, my first playthrough is usually without mods. But I like to use mods on subsequent playthroughs once I have figured out what exactly I dislke about vanilla. For example, I may get a stamina mod because some games with survival elements have ridiculously low stamina reserves for my liking.

Not being able to use mods at all will make me reconsider getting the game, especially on release day. And I'll definitely not get more dlc expansions for a game that I can't replay with my own preferences (ie mod).

To me, modding is no different from asking the devs to patch certain aspects of the game. Using the stamina example I mentioned earlier, the usual thing dissatisfied players would do would be to ask the devs to patch it to their liking. Failing (if they disagree or can't be bothered) which, players resort to mods. In fact, many devs encourage players to use mods to customize aspects of the game to their own liking. In some cases, modding is the only way to get fixes (ie "community patches" mod) long after the dev has abadoned the game.

Case in point, Bethesda puts out creation kit for their elder scrolls game so that players can change nearly any aspect of gameplay. The creation kit also allows the community to come out with bandaid fixes for the myriad bugs that the devs could not be bothered to fix. That's why skyrim is still so popular and played regularly till this day. If Bethseda had locked down modding, skyrim would still be popular but nowhere as popular and long-lasting as it currently is.
Last edited by Mentally Unstable; Jan 13, 2024 @ 4:02am
Freak4Leeks Jan 13, 2024 @ 3:43am 
I mean mods are one of the biggest reasons i switch from console, if i wanted to play a locked down game i'd go buy a console, i bought a PC so i can do what i want in my single player games, if i want to cheat ill ♥♥♥♥♥♥♥ cheat, if i want to be a absolute degenerate ill be an absolute degenerate.

they can add tons more play time to a game.
skullbrandy Jan 13, 2024 @ 4:03am 
For clarity, I am not against modding. I have played with mods in the past, it's just not where my enjoyment from video games comes from even as someone who primarily plays on PC.

Everyone in the thread so far has provided some good points and insight.

So Capcom is not only blocking mods from DD2 but they're also blocking them from their older games that we're previously open to modding?
- Jan 13, 2024 @ 4:22am 
What's the appeal to playing single-player games on PC over console? Two distinct advantages the capability to achieve 60 fps and the inclusion of mods.

My experience with Cyberpunk 2077 Phantom liberty on PC, enhanced by patch 2.1 and I had over 100 mods, made cyberpunk 2077 one of the most immersive gaming experiences. The multitude of mods, ranging from quality-of-life improvements to cosmetic enhancements, bug fixes, and gameplay overhauls, significantly contributed to the overall enjoyment.

Initially, when I purchase a game, I don't harbor any plans to use mods. However, my curiosity inevitably surges, leading me to explore, this exploration often results in a deep dive into the realm of mods, consequently, when I learn that Capcom is deliberately obstructing mods in both past and future games, it significantly dampens my enthusiasm for playing those games at all.

Thinking back throughout 2023, I played at least 20 different games, and only four titles—Zelda Breath of the Wild, Tears of Kingdom, God of War Ragnarok(Sony exclusive), and Alan Wake 2—remained untouched by mods during my gameplay sessions.

The open-world nature of Dragon's Dogma 2, being a fantasy action role-playing game, opens up endless possibilities and potential for modding. Much like The Witcher 3, which I could never play without mods, the expansive environment of Dragon's Dogma 2 offers a canvas where mods can contribute positively to the gaming experience.

Some mods are even crucial such a wide screen ultra, 60FPS remove cap (Sekiro, MGSV Phantom Pain)
Last edited by -; Jan 13, 2024 @ 4:24am
BellTower Jan 13, 2024 @ 4:29am 
Originally posted by skullbrandy:
For clarity, I am not against modding. I have played with mods in the past, it's just not where my enjoyment from video games comes from even as someone who primarily plays on PC.

Everyone in the thread so far has provided some good points and insight.

So Capcom is not only blocking mods from DD2 but they're also blocking them from their older games that we're previously open to modding?
What you got to remember is, these forums aren't in any shape or form a representation of the total people who would buy this game, a lot of people were here before posting about Denuvo. Add that into the recent price hikes and that capcom is going after modding, it's just another thing ontop of an already burning fire.

It's also for other reasons like they won't add new content or even try to fix any of the issues that quality of life mods bring so, these developmentally dead games (in terms of capcom adding stuff to them) are all receiving updates - to take away 3rd party content which no one really profits off of.
Nightmarian Jan 13, 2024 @ 4:37am 
Originally posted by BellTower:
Originally posted by skullbrandy:
For clarity, I am not against modding. I have played with mods in the past, it's just not where my enjoyment from video games comes from even as someone who primarily plays on PC.

Everyone in the thread so far has provided some good points and insight.

So Capcom is not only blocking mods from DD2 but they're also blocking them from their older games that we're previously open to modding?
What you got to remember is, these forums aren't in any shape or form a representation of the total people who would buy this game, a lot of people were here before posting about Denuvo. Add that into the recent price hikes and that capcom is going after modding, it's just another thing ontop of an already burning fire.

It's also for other reasons like they won't add new content or even try to fix any of the issues that quality of life mods bring so, these developmentally dead games (in terms of capcom adding stuff to them) are all receiving updates - to take away 3rd party content which no one really profits off of.

What you need to remember is that even on PC, the vast majority of gamers are casual and don't know what Denuvo or any other DRM is nor do they care, and they won't bother modding the game unless it's incredibly easy and simplified (workshop or bust for most of them).

Point is that though modding is incredibly beloved by the PC gaming community, it's still ultimately niche.

If you think this will stop Capcom game's from selling, or even becoming blockbusters, you're blind or woefully ignorant.
BellTower Jan 13, 2024 @ 4:42am 
@Nightmare you are completely correct, I think that there is going to be a huge overlap between people who care about modding and using forums and such, at least that's what it's been like in my experience.
tankanidis Jan 13, 2024 @ 5:45am 
Skyrim is the perfect example of why mods are needed in the PC gaming space

Skyrim is only doing well after all these years because Mods kept it fresh and alive

Bethesda's entire bottom line is basically dependent on player's making mods to fix/improve their games

PC gaming with mods means games can be fixed/improved over time by the community

Things that can't be played any longer due to DRM that no longer exists can still be played due to community mods fixing what was broken for example

(except the ones that forced weird online stuff, they are gone forever RIP)

Even just a HD texture or a bugfix through a mod is worth it

Also note that any DRM that prevents modding is also so tightly strung on the game/your PC that it will cripple performance/create bugs/stutters/collect data and whatever other malware it shoves into your PC without your express consent

There's no need for more DRM

Steam is a DRM

Steam is all any game sold on Steam needs
Chris Jan 13, 2024 @ 5:49am 
Dont give them your money. Thats the only language they understand. Denuvo is bad enough
SoftpilLoW Jan 13, 2024 @ 6:14am 
Are you sure ?

MHW's stacker has 5 million downloads If MHW has 10 million PC sales, that's 50% mod users.

Or MHR's Reframework has 2 million downloads. If MHR has 5 million PC sales, this is 40%.

Or RE2's Fluffy has 1 million downloads if RE2 sells on
PC 5 million this is 20%

If you were Capcom, would you take the risk? Now these news are starting to spread more and more. It is human nature to not like anyone limiting or threatening our rights. Even if they don't really care about it.

There are probably only fools who protect these companies that have nothing to do with them.
Even the simplest relationship, like friendship is not.
These companies treat us as a money bag for them to squeeze money out of our pockets.
But these DRMs are about the customer people who purchase the rights. If it's inferior to the pirate version, it's over. Anyone who buys a licensed copy will immediately feeling Fool.

And I don't want to be a fool.
vaanomega Jan 13, 2024 @ 6:16am 
I usually mod my games when i can (if the mods are good), usually if they add new stuff or change a little bit the experience after playing on vanilla
But i do not mod every solo games i play

Even if there is a game that i don't want to mod, if the devs are actually attacking the modding community, it will annoy me
H-Foundry PIXIV Jan 13, 2024 @ 6:23am 
A small quality of life improvement is all the justification you need for modding.

Probably don't even need that when it comes to cosmetic mods.

Heck you can argue Reshade is a mod.
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Date Posted: Jan 13, 2024 @ 2:43am
Posts: 140