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Sorry to break the bubble but i see it very unlikely they are making an dlc considering how much it flopped.
I'm a big time DD1 / DDDA player and i pre-ordered DD2 as well, but DD2 is is just too much lacking for me to see a DLC for it but it would be nice with some additional content like more story, maybe a BBI equal kind of area, Everfall etc.
The overall game and combat is great, but how short the story was it felt more like a demo.
If you love to explore on the other hand and find every cave/dungeon, all gear you have 100+ hours worth of content, and even if i did pre-order i just can't justify the price for a game of this scale.
But if, and that's a very big IF, they are planning on an DLC, i'd really like to see some new gear, a Hard mode where enemies scale to your level or something, Everfall, BBI like areas (my favorite areas from DDDA) would be kind of cool if they added the actual DDDA world so you can get to that area and do everything it had to offer but that's super unlikely they will ever do.
I do agree about DD2 is lack of content, the game is overpriced. The first time DD was released, there were also many negative reviews and then they fixed in DDDA. I personally still give a chance to DD2 to be succeed on RPG genre because this game is really really unique.
I'm still pretty sure they will release the expansion because despite all the problems that have occurred so far, DD2 was quite successful in the market with quite good sales. They need to prove that DD2 expansion will follow DDDA to be better than the base game.
Yeah i'm also hoping for a DLC, DD1 and DD2 still has the best combat in any action-combat rpg i've ever played, dragon's dogma online is still the best one out of them all though and any game ever released will have a hard time competing with that one imo.
Are you really surprised about that? Dragons Dogma was always rather a niche product. DD2 only exists because Itsuno fought for it and not because Capcom saw any worth in this IP. I hope that they finally see the worth in this IP. It would be sad if they really abandoned this IP, because I doubt there is anybody left which has the power to fight for it.
I'm not surprised. This game is not considered as a primary income to Capcom. RE and MH series are always be "The Golden Kids" to Capcom.
Yeah, then you understand why Capcom doesn’t really cared about it and even were surprised that it sold so many copies. I have no doubt that Capcom is to blame that the game got earlier released as planned.
To answer your question: No, I don’t think they will announce any DLC. We maybe get a patch, or just some words like *Happy Birthday Dragons Dogma 2*. It would be nice if I were wrong. In the end I am with everything fine what they release. I gave my feedback + wishes via survey to Capcom, like many others. Let’s hope that they don’t ignore it and listen to the people, especially to wishes which repeatedly came up.
Successful sequels expand the audience over the original.
DD1 sold 7 million, DD2 sold 2.8 million based on that (alright to start), then only 0.7 million after day 1 until now. And given that sales are decreasing over time to even more of a trickle outside deep discounts, I don't know if it'll ever match the first game at this rate.
That's a really bad showing for the series. Not bad if it was an original IP - but really bad for the success of a franchise.
It'd be like McDonalds rebranding their store, and selling a bit extra on day 1... then immediately selling 10% of before the rebrand. OKish sales for a restaurant in general - but really, REALLY bad for a franchise given that drop.
This game is a flop in terms of ongoing sales after day 1.
For a successful game, you get more spikes than 1.
First, you get the day 1 sales, then on word-of-mouth, you get a second spike, often larger than the first, based on folks saying the game's worth the initial hype.
Then you get a bigger spike on the first round of sales.
Then you get spikes based on mods, and things like that.
DD2 had none of those kinds of successes - it got day 1 sales... and then a fraction of that for the remainder of the year combined.
And the day 1 sales were just because it was a sequel to a beloved first game.
Given how well the game sold for them, they probably will do one. But I don't think you're going to get an announcement on the 1st. Expansions take a lot longer now than they used to. Elden ring took well over two years, I think cyberpunk was nearly three. And let's be blunt, DD is small beer for capcom compared to some of their other franchises. I'd guess they're going to focus on those first.
Then there's the issue of what. I'm in the same boat as you. What DD2 does fantastically well is the gameworld, the combat and the pawns. I'd like to see the map expanded (there's lots of areas on the map they could fill in with maybe a mountain zone, a swamp zone, a desert zone...); the combat enhanced (customizable difficulty, new vocations, new skills, more gear...); and the pawns worked on (more customization, more voice lines, more animations, better AI etc)
But what I suspect we're going to get - judging by how closely they followed the formula of the first - is a bigger, better BBI. Don't get me wrong, I thought BBI was fine, played through it a few times, thought it was a good dungeon. But it felt tacked on and it wasn't really why I played the game. As something you got rolled in with the DDDA pack, it was great. But I'm not sure I'd buy it if it was a standalone expansion pack.
TLDR Be careful what you wish for. It's prob not going to be what you want. And it's prob going to end up doing is breaking a bunch of mods. I'd honestly settle for them leaving the game alone and letting modders work their magic on it.
edit - Forgot what I was actually planning to post. Not enough coffee... Lokk at some of Nickesponja's mods, and maybe skillmaker. His Dullahan mod adds some new skills to vocations and his weaponlord mod adds effects to particular weapons. The one for Dragon's Aegis is "doing a light attack after a true deflect now performs Vengeful Slash (doesn't cost stamina)"
Financially the game didn't flop at all, it was actually very successful.