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this was never a thing.
mods that alter weapons and inventory without external overwrites are dead, so any "weapon does X or Y or altered stats" mod is dead.
Any mod which changes item or weapon properties without an external lua overwrite are also dead; if you had an infinite carry weight mod that doesn't have its own external lua and scripting it will also be dead.
everything else should be fine.
Only thing that doesn't work is puredark framegen 2 mod with framgen v2.2.1.0.
Any script mod can be updated, it depends on the author to do so.
Just update reframework with the latest nightly version. All my 32 mods in fluffy mod manager seem to work. . . all the very visible and important ones at least, some things I can't check unless the conditions are right like "idealized core skills" if you're not playing the target vocation. But right now all I needed to do was update reframework.