Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
And then why this game doesn't work well in Japan? because mostly Japanese players don't like western MMORPG. (DD gameplay is similar with western RPG).
All MMOs die, unless somehow the sever software is successfully revived... but I don't see that happening for this one.
It's kind of always the problem with MMOs. They're designed to fail, in a way that software really shouldn't have to. Always seemed silly to me.
I mean they develop the new one (New DDO), not relaunching an already shuttered game.
DDO is outdated in terms of graphics, software, etc.
Well, that is ESPECIALLY not going to happen.
MMOs are like asking the big funding sources to give you money up front to make like 4 full games.
Plus to hire a huge swath of people, and buy/license a metric megaton of computer equipment - even if it's through Amazon AWS or whatever, it adds up the same. Well, just buying is going to be cheaper if you actually expect success - but enormous ongoing costs in any case, where you have to pay huge chunks up front to get to a point where you can get income.
It's not something you can do on the back of a lower-volume game series that just had a 'mixed' at best customer reaction.
Especially when there was already a largely failed MMO.
It makes zero sense. Maybe if there was some MMO gold rush going on, and the games markets weren't imploding in terms of investors and jobs... but even then, there's an endless series of better ideas.
They'd throw money at all their other series making a lame MMO before going back to the well for DragDog.
Already happened. Capcom does not like spending maintenance money unless MHW sized budgets are involved.
What i mean is they develop new DDO and release globally (include outside Japan). I'm pretty sure it will not shut down anymore and greatly success.
There is a reason why the old one did shutdown. And there was a reason why it wasn't released anywhere else as well. DDO was at most mid and far away from good. Extremely mediocre. Combat was tedious compared to DD1. It's User Interface was a mess and you had your whole screen full of it. - That was my experience of it at least.
A new one could be fun if they'd do it right, but after that failure I don't expect to see a MMO DD ever again. Also they probably would have to make too many compromises which would essentially change DD a lot, maybe too much.
I do think it could be good, but I don't think Capcom is going to risk it again.
If based on the DD2 sales numbers (2.5 Million Copies Worldwide in less than 2 weeks), I guess Capcom will reconsider to develop MMORPG. We do know DD2 storyline is trash but the gameplay is great. So in my opinion DD is suitable for MMORPG or Multiplayer Online just like MH games. Online games is more profitable rather than single player game.
You gotta think though: how many of the people that bought DD2 are fans of MMOs? And why take risks with an MMO, if they could simply make DD3? I don't want to hate on this idea, I really dont want to do that. Corporations though are all about money and taking the least risk they could take for the most money they could make.
I think it would be more realistic if we hope for a Coop-Mode (Boss Rush in Coop etc) in a Dragon's Dogma 3 instead of hoping for a MMO. Capcom is not one of the biggest companies; as in if they would fail with a huge scale investment, that would hurt them a lot. Like Square Enix is similar to size to Capcom. And Square Enix was already once close to bankruptcy thanks to FF14 1.0 back in the times.
Yeah, i know. but how many players who bought this game felt disappointed about the storyline? It should give a good storyline in single player game.