Dragon's Dogma 2

Dragon's Dogma 2

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Vi Apr 9, 2024 @ 6:43pm
7
Players count dwindling fast o.0
What's goin down I wonder? :steamsad:
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Showing 46-60 of 237 comments
CJGamerX Apr 9, 2024 @ 8:06pm 
Originally posted by D. Flame:
Originally posted by CJGamerX:
Actually DD2 has more gameplay changing mods starting off on the nexus than DDDA/DD1 has.
Because DA is a better game. There is less that needs fixed right out of the box.
I concur. They made a lot of really silly gameplay changes that no one in their right mind would make in DD2, such as what I discussed earlier about curatives not healing wounds anymore, easy mode by default, less skill slots in master vocations(some master vocations had 8 skill slots in DA). I scream at my pawns to stop screwing around a lot less in this game though. The combat's smoother, NPC AI and new weapon movesets are nicer, gameplay's really weak in this though.
Last edited by CJGamerX; Apr 9, 2024 @ 8:07pm
CJGamerX Apr 9, 2024 @ 8:06pm 
I wouldn't be surprised if they got rushed to release it or smth.
SolviteSekai Apr 9, 2024 @ 8:10pm 
Originally posted by 1CMF:
There are people that still play mega man 1 and tetris. Small community, sure, but the point is the "majority" of people have moved on when they are satisfied and don't typically replay games multiple times in a row.

Getting your time out of it and a sense of completion is sufficient. If you (and I have seen you on forums a lot, so i can tell you are unhappy) are not satisfied with the game, it's fine and you have your reasons to leaving it.

Some people really loved legend of zelda 2, but it was deemed a failure and mistake even by the game developer apparently, and they never went to that format again. Cult classics are ok, but not everyone needs to like them.

nice cope
[-iD-] Apr 9, 2024 @ 8:11pm 
Originally posted by CJGamerX:
Originally posted by D. Flame:
Because DA is a better game. There is less that needs fixed right out of the box.
I concur. They made a lot of really silly gameplay changes that no one in their right mind would make in DD2, such as what I discussed earlier about curatives not healing wounds anymore, easy mode by default, less skill slots in master vocations(some master vocations had 8 skill slots in DA). I scream at my pawns to stop screwing around a lot less in this game though. The combat's smoother, NPC AI and new weapon movesets are nicer, gameplay's really weak in this though.
there is a curative that heals wounds, its called Allheal Elixir. i never tried it but from my understanding thats exactly what it do.
1CMF Apr 9, 2024 @ 8:13pm 
Originally posted by CJGamerX:
Originally posted by D. Flame:
Because DA is a better game. There is less that needs fixed right out of the box.
I concur. They made a lot of really silly gameplay changes that no one in their right mind would make in DD2, such as what I discussed earlier about curatives not healing wounds anymore, easy mode by default, less skill slots in master vocations(some master vocations had 8 skill slots in DA). I scream at my pawns to stop screwing around a lot less in this game though. The combat's smoother, NPC AI and new weapon movesets are nicer, gameplay's really weak in this though.

You kind of contradict yourself in that, the game is easy, but I can't heal myself and it makes it harder to play.

Less skills and skil slots is constantly a point of contention, but how many of those skills in DD1 were actually used? So trimming the fat was deemed appropriate by the developers.

The trope that the game is bad and not what I wanted because they were rushed is applied to any game people are disappointed with now, and while the industry is a seeming grind with poor executive decisions, this excuse being tossed around with no evidence comes off as disingenuous by the players and just another excuse to be mad.

Game balance choices aside, which are a purposeful hot topic, as the dev seemingly made it consciously to restrict players more, so the feeling of restriction creates negative feedback, but is a tighter rule set necessarily bad? That is a debate.
1CMF Apr 9, 2024 @ 8:14pm 
Originally posted by SolviteSekai:
Originally posted by 1CMF:
There are people that still play mega man 1 and tetris. Small community, sure, but the point is the "majority" of people have moved on when they are satisfied and don't typically replay games multiple times in a row.

Getting your time out of it and a sense of completion is sufficient. If you (and I have seen you on forums a lot, so i can tell you are unhappy) are not satisfied with the game, it's fine and you have your reasons to leaving it.

Some people really loved legend of zelda 2, but it was deemed a failure and mistake even by the game developer apparently, and they never went to that format again. Cult classics are ok, but not everyone needs to like them.

nice cope

Nice shallow perspective.
SolviteSekai Apr 9, 2024 @ 8:16pm 
Originally posted by 1CMF:
Originally posted by SolviteSekai:

nice cope

Nice shallow perspective.

So just to be clear Starfield losing all it's players isnt a negative anymore then?
CJGamerX Apr 9, 2024 @ 8:20pm 
Originally posted by 1CMF:
Originally posted by CJGamerX:
I concur. They made a lot of really silly gameplay changes that no one in their right mind would make in DD2, such as what I discussed earlier about curatives not healing wounds anymore, easy mode by default, less skill slots in master vocations(some master vocations had 8 skill slots in DA). I scream at my pawns to stop screwing around a lot less in this game though. The combat's smoother, NPC AI and new weapon movesets are nicer, gameplay's really weak in this though.

You kind of contradict yourself in that, the game is easy, but I can't heal myself and it makes it harder to play.

Less skills and skil slots is constantly a point of contention, but how many of those skills in DD1 were actually used? So trimming the fat was deemed appropriate by the developers.

The trope that the game is bad and not what I wanted because they were rushed is applied to any game people are disappointed with now, and while the industry is a seeming grind with poor executive decisions, this excuse being tossed around with no evidence comes off as disingenuous by the players and just another excuse to be mad.

Game balance choices aside, which are a purposeful hot topic, as the dev seemingly made it consciously to restrict players more, so the feeling of restriction creates negative feedback, but is a tighter rule set necessarily bad? That is a debate.

The gameplay is much wonkier in this in some ways. Can shave a drake's health down, but end up at low health in my level 40s and have to camp because curatives don't heal wounds anymore. But in dark arisen it took me until much higher levels to beat a drake. Feels like they streamlined it in some ways compared to dark arisen and then shot the player in the leg in other areas.
[-iD-] Apr 9, 2024 @ 8:22pm 
Originally posted by CJGamerX:
The gameplay is much wonkier in this in some ways. Can shave a drake's health down, but end up at low health in my level 40s and have to camp because curatives don't heal wounds anymore.
you can just use allheal elixers, forge them for 10kish each.
BillDrat Apr 9, 2024 @ 8:22pm 
Capcom made a mistake making this game so hard to run. They should of learned from Starfield.
Erikkustrife Apr 9, 2024 @ 8:23pm 
Originally posted by -iD-:
Originally posted by CJGamerX:
The gameplay is much wonkier in this in some ways. Can shave a drake's health down, but end up at low health in my level 40s and have to camp because curatives don't heal wounds anymore.
you can just use allheal elixers, forge them for 10kish each.

i just use wakestones. They drop like crazy so i just killed myself over and over for faster gameplay.
1CMF Apr 9, 2024 @ 8:23pm 
Originally posted by SolviteSekai:
Originally posted by 1CMF:

Nice shallow perspective.

So just to be clear Starfield losing all it's players isnt a negative anymore then?

Starfield losing all of it's players is not a full picture of the situation.

The core players leaving even with the expectation of a sandbox to mod in and continue to play is a sign the game has issues or at least does not overcome the community expectations from fallout and skyrim.

That is a point of worry.

Starfield having it's player base in general drop, is expected, as it is a single player game. A drop in count is not a sign it is bad in of itself.
1CMF Apr 9, 2024 @ 8:25pm 
Originally posted by BillDrat:
Capcom made a mistake making this game so hard to run. They should of learned from Starfield.

I think the performance is the most valid complaint of this game, and a huge detractor on enjoyment.

The other complaints are very subjective, but tossed around like they are fact, which against all reason I try to counter argue and provide a different perspective to people, but always met with "the internet". Not that they are not allowed to have an opinion, but I don't think it should be uncontested and become a "truth" because no one opposed it.

I need to just stop.
Last edited by 1CMF; Apr 9, 2024 @ 8:26pm
CJGamerX Apr 9, 2024 @ 8:32pm 
Well I mean they aren't really comparable though. Starfield has performance issues because it's a Bethesda game that tried to implement a procedural generator to replace map designers. DD2 has some form of memory leak with NPCs. It either leaves them in the game world too long, or takes them out too long. Based on the amount of pop-in, I think it's a memory issue with the NPCs. Too much allocated or too little NPC data staying in the memory? I'm not certain. But it's certainly a more complex problem than what the coding monkeys working behind Bethesda's desks have to work with.
Last edited by CJGamerX; Apr 9, 2024 @ 8:32pm
[-iD-] Apr 9, 2024 @ 8:35pm 
Originally posted by Erikkustrife:
Originally posted by -iD-:
you can just use allheal elixers, forge them for 10kish each.

i just use wakestones. They drop like crazy so i just killed myself over and over for faster gameplay.
like crazy maybe in the unmoored world. but in normal game they are somewhat rare and require you to get 3 shards that are only found in chests.
you get allheal elixers just about as rarely but at least you can forge them
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Date Posted: Apr 9, 2024 @ 6:43pm
Posts: 237