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It isn't about: aw he said something that disregards my feelings, I didn't like that - that's not how this works. The most important thing about this is that you're not forced to participate if it bothers you. Don't like the fact that DD 2 is getting trashed; then ignore the discussion and don't participate, period.
The game right now is sitting at a 60% overall rating with the recent score at 67% - it was 68 then it dropped. The steam charts paint a picture of a game that lost over 90% of players in a month. The game also dropped from the global top sellers that it's nowhere to be seen.
The game has issues. Acknowledge it. Raise awareness on it. Make Crapcom notice it so they can fix it. People who are frustrated are not your enemies they're regular people like you who just want a better game.
You know, the different types of criticism are well defined and you definitely should look up what types of criticism there are, because it is not a simple matter as you think it is and make it look like.
Also that has nothing to do with what I said. What I said was in very short: If you want meaningful discussions; give meaningful criticism that invites the opinion of others instead of giving people the feeling of need to defend something they like. Hate and negativity only attracts more hate and negativity and you won't find anything meaningful in that.
And I've only seen very few people that do not acknowledge any of the problems. I'm not sure where you got that idea from, but I have seen so so many people speaking about them, discussing about them not just here, but on other platforms as well. It's safe to say that only a few percent of the people do not acknowledge any problems the game has.
And I want to add to that: Even if it has problems, people can like the game. Everyone is different in what they like or how much someone cares about something. That's just the nature of humans.
The last thing though is, it won't make Capcom any faster if people keep crying. It won't do anything. People can scream and hate as much as they want, but all that is going to happen is, that its going to attract more hate and negativity as I said above. Meaningful criticism is worth multiple times more than just calling something bad or ♥♥♥♥ or whatever.
Thats all I want to say.
Negative firestorms is the only way to get their attention. The only reason they made the post acknowledging the issues is because the game launched to mostly negative reviews.
i gave you a list of concepts that a developer gets use to make the experience that they want the player feel and i explained why they are lacking in comparison to DDDA
one more try you might get it.
Player expression what tools can devs give the player so they can make a unique character/experience
quest design what will we tell the players to do and how will we tell them will them can we make it interesting.
world design is the space the player in engaging to the player do they know where to go.
these concepts did not get improved on in DD2 in most cases they regressed.
You forget though, what did Capcom do after that? They made a survey, inviting everyone - really anyone (even if you do not own the game or have played it) to take part in a survey where they asked people about the Game and about future DLCs.
They wanted meaningful criticism - is all I want to say.
So while you are right, the big outrage did catch the attention of Capcom, what they wanted afterwards was meaningful criticism that allows them to (hopefully) learn from that.
Do they learn from that? idk, I for sure don't know what's going to happen in the future. Time will tell.
Also a small reminder, Capcom did acknowledge the performance issues even before the release, just not on steam. Regarding the MTX tho I agree; they were silent about that, probably hoping that it wouldn't upset people though. Same with New Game.
https://www.forbes.com/sites/erikkain/2012/05/16/dragons-dogma-includes-locked-on-disc-content-but-capcom-is-listening/
All of that yelling back then resulted in this:
https://www.escapistmagazine.com/capcom-says-its-done-with-on-disc-dlc/
I didn't know about that part of history. I can certainly see now why the outrage about MTX was especially big this time around. It makes sense, especially after those broken promises.
Having this shown to me, makes it pretty clear, apparently I was in the wrong in this case, I do admit that. I mean the evidence is self-explanatory and I would be lying if I wouldn't acknowledge that ... So yeah. I was wrong :c
Seems Capcom really needs some fire to start thinking about changing things.
It's honestly sad, that people had and have to take those measures to make them listen, but I can also see them not caring very much, if everyone would just discuss around happily while sipping tea.
Though I do want to mention: the best discussions still happen with meaningful input from every side. I honestly enjoyed this one. Thank you for that. c:
https://www.cgwmuseum.org/galleries/issues/cgw_5.4.pdf
I have 204 hours in the first game?
It's literally on my steam profile lol.