Dragon's Dogma 2

Dragon's Dogma 2

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resensee May 11, 2024 @ 6:46pm
Best Medusa bow upgrades?
I like playing the archer and was wondering what your fav upgrades are. Thanks all
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Showing 1-12 of 12 comments
Faust Wither May 11, 2024 @ 6:53pm 
full dwarven are good to consider because you get twice knockdown while the damage diffrent with Battahli only 30 damage.
Michael_v_Anken May 12, 2024 @ 1:55am 
Originally posted by Faust Wither:
full dwarven are good to consider because you get twice knockdown while the damage diffrent with Battahli only 30 damage.

+1 all with dwarven and then the fire forge upgrade for half weight... the best option!
Iorveth May 12, 2024 @ 2:15am 
Originally posted by Faust Wither:
full dwarven are good to consider because you get twice knockdown while the damage diffrent with Battahli only 30 damage.

The enhancement system in general, in my opinion, makes no sense, aside from some magic builds, the difference in power between one choice and the other turns out to be so small that nothing really changes, the stats will do the rest and compensate, on the other hand, the knockdown power, opens up so many possibilities, so there're no reasons not to go for it in 90% of the builds...
Last edited by Iorveth; May 13, 2024 @ 4:37am
bagonzago May 12, 2024 @ 3:00am 
yep, one more thing they didn't think through, just like flat stat augments in general which of course don't scale well into higher levels. But then again, the game is so easy that nothing really matters.
Last edited by bagonzago; May 12, 2024 @ 3:05am
Migromul May 12, 2024 @ 5:22am 
I did a vermundian upgrade at first. for weight. This bow is realy heavy!
Then dwarven (at least once) But it also depends of the materials I have in stock. The main goal for me is to get it dragonforged as fast as possible, and make the nessecary upgrades for that, that are available.

But in the end, I don't use the bow in the first place (anymore), because I don't realy need tha bonus-XP anymore, and the stamina-costs are just too high. I use the Hydra-bow instead.

Aaaand, I also think the Archer is too weak as vocation in comparison to all others (even including trickster...) Especially the ultimate is the weakest in the game if you consider the costs... (all stamina, with comparable damage of the Death shot, if that is timed correctly.)
I none the less like archers... as pawns. But for them, the Medusa Spellbow is nearly useless.
The Debauchery May 12, 2024 @ 7:08am 
Originally posted by Migromul:
But in the end, I don't use the bow in the first place (anymore), because I don't realy need tha bonus-XP anymore, and the stamina-costs are just too high. I use the Hydra-bow instead.

This.

Medusa Spellbow chews through stamina at a debilitating rate, and gives you a load of extra XP in return... but it doesn't share that XP with your Pawns, so you end up with a level-gap between your Arisen and Main Pawn that only gets bigger the more you use this bow.

Still, the upgrade thing applies equally to all bows.
The only right answers are Battahli or Dwarven. Bows have no magical component and probably get the least benefit from Knockdown boosts among all physical weapons, since most of your shots aren't going to knock anything over, and Erupting Shot will do so due to an explosion rather than the power of the arrows. Still, you might be able to stagger things more easily if you shoot at the legs. Going Battahli for pure damage or Dwarven for the Knockdown are both viable options.
Soul May 12, 2024 @ 5:00pm 
Dwarven will be the best upgrade for every weapon and armor.
Stunlock May 12, 2024 @ 6:51pm 
Originally posted by The Debauchery:
Originally posted by Migromul:
But in the end, I don't use the bow in the first place (anymore), because I don't realy need tha bonus-XP anymore, and the stamina-costs are just too high. I use the Hydra-bow instead.

This.

Medusa Spellbow chews through stamina at a debilitating rate, and gives you a load of extra XP in return... but it doesn't share that XP with your Pawns, so you end up with a level-gap between your Arisen and Main Pawn that only gets bigger the more you use this bow.

Still, the upgrade thing applies equally to all bows.
The only right answers are Battahli or Dwarven. Bows have no magical component and probably get the least benefit from Knockdown boosts among all physical weapons, since most of your shots aren't going to knock anything over, and Erupting Shot will do so due to an explosion rather than the power of the arrows. Still, you might be able to stagger things more easily if you shoot at the legs. Going Battahli for pure damage or Dwarven for the Knockdown are both viable options.

When I did this it actually seemed as though the pawn still gets some bonus xp to try to somewhat keep up with you, similar to the DDDA system. Still had a level difference between us though. Best way I've found to use the spellbow is as a warfarer. Use flare on things that are tanky, then switch to the bow before it pops, you still get the xp bonus. For small things just spam basic bow attack on it, celerity helps here.

Knockdown isn't really that black and white. Dwarven is better early on but lategame you will be obliterating everything so fast the knockdown is rather irrelevant, so stacking battahli/elven ATK/MATK, camp buffs and newt liquor is your best bet for max DPS.
Brandon May 12, 2024 @ 7:22pm 
For bladed weapons and bows, Battahl
For blunt weapons, Dwarven
For staves, Elven
The_Dreggs May 13, 2024 @ 2:57am 
Originally posted by Faust Wither:
full dwarven are good to consider because you get twice knockdown while the damage diffrent with Battahli only 30 damage.

This ^ If you don't believe bows have good knockdown power, you're not doing it right.
Last edited by The_Dreggs; May 13, 2024 @ 3:01am
Mongo Sep 25, 2024 @ 12:20pm 
Medusa spell bow is way too heavy for dwarven. For me it’s vermundium with dragon forge all the way. It lowers the carry weight to less than 7kg.
IchigoMait Sep 25, 2024 @ 1:09pm 
There is no fav lel, either go full dmg, or you go full stagger/knockdown power for every single equipment, but it's better just to go full knockdown power for everything, the dmg difference is pointless. Same with knockdown resist, if you don't get hit you don't take dmg anyway, but if you do, it's better if you don't get knocked around compared to taking some extra dmg.
Also it ain't heavy with dwarven. I use it with warfarer, mostly when I use a ricochet spell in a cave, and then switch to medusa bow.
Last edited by IchigoMait; Sep 25, 2024 @ 1:13pm
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Date Posted: May 11, 2024 @ 6:46pm
Posts: 12