Dragon's Dogma 2

Dragon's Dogma 2

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NOBLE SIX Apr 5, 2024 @ 12:37pm
Trickster SUCKS!
The only person that got tricked was me, tricked into wasting my time playing that blasted class to level 9.
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Showing 31-45 of 49 comments
Drakzen Apr 5, 2024 @ 6:26pm 
I mean it is an interesting class but it alot of its skills are situational and feels like it is meant to be used as part of warfarer.
SiFi Apr 5, 2024 @ 8:06pm 
More I think about trickster, the angrier I get. We could have had a vocation that does something, ANYTHING, interesting. But what did we get? A modern day Magician who uses smoke and mirrors to trick mobs.

We could have had Mystic Knight (or something akin to it), and that makes me angry :steamsalty:
ShadowSkill11 Apr 5, 2024 @ 8:45pm 
You need to adapt your play style the same way you would if you went from a fighter to archer. Trickster is a support class meant to stop enemies from attacking your party while your party does most of the damage whaling on them.
NOBLE SIX Apr 6, 2024 @ 12:44am 
Originally posted by MP:
skill issue

I never said it was difficult, I said it sucked.

It's slow and unwieldy and pretty boring.
Nox Apr 6, 2024 @ 12:57am 
I - can't understand why someone would not love mystic spearhand. Dear lord. You're darth maul with a party wide invulnerability shield and insane damage.

You can magically pick up and throw any flatfooted enemy at another enemy, or off of things. Yank harpies out of the sky. Throw boulders at cyclops and ogres and knock them down and nearly one shot them with a special attack to the head.

It's like you're playing dark forces but you're a lot deadlier.

I played spearhand as a warfarer, with a couple of extra weapons for their innates - heals, galvanize and a bow for plinking.

I played trickster straight up. It was godawful. The entire class's "trick" is worse than a single skill the spearhand gets. Who cares about trying to make mobs attack the fake you, when you can just make your team invulnerable indefinietly?
Last edited by Nox; Apr 6, 2024 @ 12:58am
Trickster is great as an "endgame" vocation. What I mean by that, is that past a certain point you will completely destroy anything the game throws at you regardless of the chosen vocation, because there is no world scaling. So the only way to keep things interesting is to have an option to play as that doesn't do any damage. In doing so the challenge becomes more about relying on knowledge of game mechanics to select a strong team of pawns, than having the best gear and the strongest set of abilities. Alternatively if you want to kill pretty much anything in a few seconds just play Sorcerer and cast Meteoron. The numbers are as big as they'll get, and the game is effectively over.
Usagi-chan Apr 6, 2024 @ 1:22am 
No, you do
AirSniffer Apr 6, 2024 @ 1:26am 
It's a meme and since there's a mod now for showing seeker tokens there's no need to even get the augment
Dracoco OwO Apr 6, 2024 @ 1:33am 
Originally posted by Beast Mode:
Trickster is great as an "endgame" vocation. What I mean by that, is that past a certain point you will completely destroy anything the game throws at you regardless of the chosen vocation, because there is no world scaling. So the only way to keep things interesting is to have an option to play as that doesn't do any damage. In doing so the challenge becomes more about relying on knowledge of game mechanics to select a strong team of pawns, than having the best gear and the strongest set of abilities. Alternatively if you want to kill pretty much anything in a few seconds just play Sorcerer and cast Meteoron. The numbers are as big as they'll get, and the game is effectively over.
More like trickster is terrible endgame because the whole point of it is being a distraction, in endgame you just one tap mobs.
Migromul Apr 6, 2024 @ 1:33am 
Originally posted by SiFi:
Its the meme vocation. Absolutely worthless in 99% of the game, except when you can trick a mob to fall off a cliff. Because thats funny. Apparently.

EDIT to expand reasoning.

So you can make illusions that do 0 damage, get badies to run at you while you have little way to defend yourself once the illusions are gone, and when you can do damage, its to your own pawns. "bUt TaNkInG sOoO GoOoOoD!" Until you realize that Warrior and Fighter have a taunt, more hp, more defense and can actually do damage.

It IS a tank. You HAVE aggro-skills. The only difference is, that the aggro shouldn't go to YOU (and it doesn't if you can babysit your Illusion, which is the point of this class.)
But you need to know something: you have 2 versions of pssesion: one melee and one (skilled) throw of your Illusion. The THROWING is more risky, because the posessed mob will aggro on you. If you do this with the melee(core)-skill, however, the posessed will try to shruck it off instead. (works at least with griffins.)

You can heal your illusion. Just let if follow you. It is summoned instantly to you, so timing will be key.

The problem is, most people just don't understand this.
But true: I also play trickster only now and then, when I want to have some fun. (BTW: this is the best class for a cable-car-trip in Bathal. Just spam-summon your illusion and let in go instantly, while a pawn steers the cable-car.)

I also think, the throw of your shouln't need to have target. You should be able to throw it anywhere you want instead.. The efford to get mobs to jump into their doom, trying to reach your illsion is just to much at the moment. since you can't exactly do that.

So, yeah, there are definitly improvements for that class. But it's NOT the ability to do damage.
Originally posted by Dracoco OwO:
Originally posted by Beast Mode:
Trickster is great as an "endgame" vocation. What I mean by that, is that past a certain point you will completely destroy anything the game throws at you regardless of the chosen vocation, because there is no world scaling. So the only way to keep things interesting is to have an option to play as that doesn't do any damage. In doing so the challenge becomes more about relying on knowledge of game mechanics to select a strong team of pawns, than having the best gear and the strongest set of abilities. Alternatively if you want to kill pretty much anything in a few seconds just play Sorcerer and cast Meteoron. The numbers are as big as they'll get, and the game is effectively over.
More like trickster is terrible endgame because the whole point of it is being a distraction, in endgame you just one tap mobs.
This seems like a snarky reply to the first sentence without having read the rest of the post. I specifically said you just start to overpower everything. It's boring. Having a vocation that cannot do that keeps things interesting.
Edstyles Apr 6, 2024 @ 1:53am 
I saw the gameplay before game launched and i knew insta i wouldnt like it . So havent even touched it, tho i might eventually with warfarer , but def not as a single class.
Thrashinuva Apr 6, 2024 @ 2:03am 
Trickster is really powerful. The whole point is to set up the ghost as a target. While your ghost is up any and all aggro you draw is redirected towards the ghost. If you're fighting a boss, that's all you need, but you can safely use the berserk party buff for the most part and your 3 pawns will go to town. If you're up against 2 bosses, latch the ghost onto one of them and watch the ensuing kaiju battle.

The only reason it's not OP is because Mystic Spearhand can just bubble your party forever nullifying almost all threats entirely, and you can also just equip a Censer on Warfarer and use the same abilities if you really wanted to.

If they ever nerf Mirrour Shielde, and if they ever add more devastating bosses, then Trickster will be a truly powerful vocation.
Falcion Apr 6, 2024 @ 2:09am 
Trickster has it's way o playing probably not every player can enjoy and at first i also struggled with it but he grew on me and I started dazzling my enemies while empowering my pawns to just annihilate anything even drakes quite easilly.
Migromul Apr 6, 2024 @ 2:14am 
Originally posted by Thrashinuva:
Trickster is really powerful. The whole point is to set up the ghost as a target. While your ghost is up any and all aggro you draw is redirected towards the ghost. If you're fighting a boss, that's all you need, but you can safely use the berserk party buff for the most part and your 3 pawns will go to town. If you're up against 2 bosses, latch the ghost onto one of them and watch the ensuing kaiju battle.

The only reason it's not OP is because Mystic Spearhand can just bubble your party forever nullifying almost all threats entirely, and you can also just equip a Censer on Warfarer and use the same abilities if you really wanted to.

If they ever nerf Mirrour Shielde, and if they ever add more devastating bosses, then Trickster will be a truly powerful vocation.

Why does everybody praise that skill so much? There's nothing mor boring than to babysit your bubble. Becaus if you want to do thatn, you mustn't do anything else, becaus the Bubble WILL og off, whean you do need it most, Then you get staggered and won't be ableo to turn it on again. (I do constantly hae exactly this problem!)

so either you spam your bubbl, babysit it and o nothing else, or you actuall play the game...
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Date Posted: Apr 5, 2024 @ 12:37pm
Posts: 49