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We could have had Mystic Knight (or something akin to it), and that makes me angry
I never said it was difficult, I said it sucked.
It's slow and unwieldy and pretty boring.
You can magically pick up and throw any flatfooted enemy at another enemy, or off of things. Yank harpies out of the sky. Throw boulders at cyclops and ogres and knock them down and nearly one shot them with a special attack to the head.
It's like you're playing dark forces but you're a lot deadlier.
I played spearhand as a warfarer, with a couple of extra weapons for their innates - heals, galvanize and a bow for plinking.
I played trickster straight up. It was godawful. The entire class's "trick" is worse than a single skill the spearhand gets. Who cares about trying to make mobs attack the fake you, when you can just make your team invulnerable indefinietly?
It IS a tank. You HAVE aggro-skills. The only difference is, that the aggro shouldn't go to YOU (and it doesn't if you can babysit your Illusion, which is the point of this class.)
But you need to know something: you have 2 versions of pssesion: one melee and one (skilled) throw of your Illusion. The THROWING is more risky, because the posessed mob will aggro on you. If you do this with the melee(core)-skill, however, the posessed will try to shruck it off instead. (works at least with griffins.)
You can heal your illusion. Just let if follow you. It is summoned instantly to you, so timing will be key.
The problem is, most people just don't understand this.
But true: I also play trickster only now and then, when I want to have some fun. (BTW: this is the best class for a cable-car-trip in Bathal. Just spam-summon your illusion and let in go instantly, while a pawn steers the cable-car.)
I also think, the throw of your shouln't need to have target. You should be able to throw it anywhere you want instead.. The efford to get mobs to jump into their doom, trying to reach your illsion is just to much at the moment. since you can't exactly do that.
So, yeah, there are definitly improvements for that class. But it's NOT the ability to do damage.
The only reason it's not OP is because Mystic Spearhand can just bubble your party forever nullifying almost all threats entirely, and you can also just equip a Censer on Warfarer and use the same abilities if you really wanted to.
If they ever nerf Mirrour Shielde, and if they ever add more devastating bosses, then Trickster will be a truly powerful vocation.
Why does everybody praise that skill so much? There's nothing mor boring than to babysit your bubble. Becaus if you want to do thatn, you mustn't do anything else, becaus the Bubble WILL og off, whean you do need it most, Then you get staggered and won't be ableo to turn it on again. (I do constantly hae exactly this problem!)
so either you spam your bubbl, babysit it and o nothing else, or you actuall play the game...