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Some categories I agree that are very stupid, but the goty itself has been very consistent.
Elden Ring won fair and square. So did BG3. So did It Takes Two. So did Sekiro. God of War (2018) is the only questionable choice in the last few years.
This is a single player game with live service monetization.
Traversal is intentionally boring and sluggish so that you pay for fast travel.
As a Zelda fan, no one cried about losing GOTY *except* for the Starfield folks.
Oh, you don't know the Zelda fans I know
Exploration and combat are both quite good, but as an actual RPG it's a total failure. I've been enjoying it, but damn do I wish it had more actual RPG elements along with good writing. I also kind of wish vocations were deeper and you could play just one for an entire playthrough without it getting stale.
I find exploration quite tedious because of the density (and repetitivity) of enemies. Not being able to walk 10 steps without finding a group of goblins make exploration and walking absolutely insufferable.
And you don't find anything beyond that during your journeys. At best you find a pawn offering his services, an oxcard or someone that gives a fetch quest like "defeat all monsters" or "escort me to this town". Even Skyrim had more open world events than DD2.
The beastren in this game are basically just humans. It's not just because of their appearance, either. They talk the same, they walk the same, they can be found everywhere, and seem to lack any distinct qualities or culture of their own. If they were instead just a different race of humans, all we would be out is a couple of voice lines about fur. They could literally be humans in magical fursuits, we don't know.
This is in harsh contrast to the elves, which are much closer to humans visually, but are so separated from human society in every way that they might as well be aliens from space.
Before someone says "but Battahl", I'll be honest, even though it's supposed to be "the kingdom of beastren", since I still saw a ton of humans there, it felt more like a regular middle-eastern country. The ratio of humans should have been significantly higher in Vernworth and significantly lower in Bakbattahl to nail in the separation. As it stands, this race doesn't stand out and has no identity.
Exactly. DD fans know DD is jank and love it anyway. GOTY was never in the cards, but it has something other games don't
It is the case. Do we have the same game ? lmao
All the "nobles" in Vernworth are humans and Beastrens in Bakbattahl.
But. as someone who finds Dragons Dogma 1 as one of the best games ever(for me), and 2 being a game that Ive waited for almost 10 years, I have to say that this game has a lot of things to answer for, and a lot of valid criticism needs to be taken into account if this game, or a third installment if it ever happens, are ever to fully blossom into what Dragons Dogma was meant to be.
It's a beautiful hand crafted environment, you're meant to explore every nook and cranny. I enjoy coming across hidden chests, hidden paths, hidden caves, golden beetles, seeker tokens, etc. I also love the constant fights and randomly running into big beasts otherwise it would get boring.
My only complaint would be they could've added more dynamic quests to the open world to make it more immersive.
"I enjoy coming across hidden chests, dirt, dirt, bugs, pennies, etc."