Dragon's Dogma 2

Dragon's Dogma 2

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People saying warrior needs buffs have zero clue.
Counterhit Barge + Dwarven smithing = Infinite stunlock. On Anything.
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Showing 1-13 of 13 comments
Mistral Apr 2, 2024 @ 11:59pm 
people saying it needs a buff are mostly playing it wrong or have been conditioned to button mash by some of the other vocations.
Stripey Apr 3, 2024 @ 12:11am 
The real test for Warrior will be if we get hard mode again. Hard mode made Warrior borderline useless in DD1.
Slayn Apr 3, 2024 @ 12:23am 
Originally posted by Mistral:
people saying it needs a buff are mostly playing it wrong or have been conditioned to button mash by some of the other vocations.

You can even buttonmash with chain of blows + mage's celerity buff. They probably want Warrior to be as mobile as Thief and Spearhand.
Red Hefner Apr 3, 2024 @ 12:55am 
Warrior is too slow, Thief is my favourite vocation so far.
Edible DNA Apr 3, 2024 @ 12:59am 
I was playing as a Fighter, got bored and started over as a Thief. i'm liking it more so far. More "action".
Edible DNA Apr 3, 2024 @ 12:59am 
Originally posted by Red Hefner:
Warrior is too slow, Thief is my favourite vocation so far.
Agree
El Macho Apr 3, 2024 @ 1:01am 
Da fuq? Who the hell says it needs buff? I main warrior, and I'm afraid we might get nerfed.. seriously, who deletes 3 bars of drake health bars in 1 swing.. people who says warrior needs buff definitely has no clue on how to play this
El Macho Apr 3, 2024 @ 1:02am 
Originally posted by Edible DNA:
Originally posted by Red Hefner:
Warrior is too slow, Thief is my favourite vocation so far.
Agree
Thats how warriors are... you are not supposed to be moving around swinging like in anime, you have a massive iron on your hand, your meant to go toe to toe with the biggest and meanest enemy in the field and hit that thing with that block of iron..
Edible DNA Apr 3, 2024 @ 1:05am 
Originally posted by El Macho:
Originally posted by Edible DNA:
Agree
Thats how warriors are... you are not supposed to be moving around swinging like in anime, you have a massive iron on your hand, your meant to go toe to toe with the biggest and meanest enemy in the field and hit that thing with that block of iron..
You're not wrong, but I need the zoomies
wererabbit Apr 3, 2024 @ 1:06am 
Originally posted by Edible DNA:
I was playing as a Fighter, got bored and started over as a Thief. i'm liking it more so far. More "action".

Oh my goodness, you quit too soon on Fighter. It goes from fairly easy to incredibly difficult and challenging as soon as you hit higher level mobs.
Last edited by wererabbit; Apr 3, 2024 @ 1:07am
VoiD Apr 3, 2024 @ 1:07am 
Well, if they are trying to compare it with broken vocations that trivialize the game and turn off the possibility of losing, then yeah, everything needs "buffs".

But in reality thief needs to lose permanent invincibility, as well as mystic spearhand, those skills don't even need nerfs, they need to be removed or turned into something else entirely.
El Macho Apr 3, 2024 @ 1:07am 
Originally posted by Edible DNA:
Originally posted by El Macho:
Thats how warriors are... you are not supposed to be moving around swinging like in anime, you have a massive iron on your hand, your meant to go toe to toe with the biggest and meanest enemy in the field and hit that thing with that block of iron..
You're not wrong, but I need the zoomies
oh yea, i can understand that.. i do get bored of slowness from time to time and switch to Thief.. its like playing anime character..
Edible DNA Apr 3, 2024 @ 1:11am 
Originally posted by wererabbit:
Originally posted by Edible DNA:
I was playing as a Fighter, got bored and started over as a Thief. i'm liking it more so far. More "action".

Oh my goodness, you quit too soon on Fighter. It goes from fairly easy to incredibly difficult and challenging as soon as you hit higher level mobs.
Well, I learned about the Spearhand build and got side tracked lol. Then I saw a Thief build...and rabbit hole
Last edited by Edible DNA; Apr 3, 2024 @ 1:11am
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Date Posted: Apr 2, 2024 @ 11:49pm
Posts: 13