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I actually never got maister skill till I switched from sh myself, cuz from ddda m. archer was my favorite one and I gotten him earlier then reached that drake's tower.
Once you knock down & paralize a drake with it's exposed heart you can go nutts smashing X to deal a ton of damage.
you can also teleport over them with the countering attack and simply stand up then start smashing X, it worked for some of the bosses with weakspots on their backs, pretty neat.
It may not be the most efficient vocation for killing things, but your entire party become immune to all but gravity and a couple of easily avoided grab attacks. Completely brokenly OP class.
Pretty much where I'm at with it.
I miss the Mystic Knight.
Wasn't MK OP and broken? xD
Yeah, you could do also lots of broken stuff in the original, like ten-fold explosive arrows.
Baring the Warrior most classes in DD1 had at least 1 OP gimmick, at the very least you had more options, and a Cleric/Paladin fitted better than "hedge Jedi".
How does regailing the benefits of the class that OP is missing, aka the entire point of the thread, indicate I am dissatisfied and/or complaining about the class?
Perhaps I did stop using it, perhaps I like completely OP classes. Regardless, whether I like the class or not is not the point of the thread. The point is "Is it good?" and the answer, which I gave, is objectively "Yes it is."
For melting bosses the best go to is thief or potentially sorcerer if you got the meteor and tornado skills to cast.