Dragon's Dogma 2

Dragon's Dogma 2

View Stats:
mystic spear hand sucks change my mind.....
level 6 vocation and level 37 still cant kill a ♥♥♥♥♥♥♥ dragon. dragon killing vocation my ass my sorcerer vocation slaps better.
< >
Showing 16-30 of 35 comments
Smug Kot Apr 5, 2024 @ 3:57pm 
Originally posted by Criza:
in my case, it's boring how strong this vocation is to kill everything, you can basically be untouchble if you cast the spell again, you will never fall out of stamina because you can get infinite amount of stamina just by pressing a single skill, and the amount of damage you can get by just knowing how to use the weapon is braindead, it's just boring, has everything, for the moment i prefer playing fighter because seems to be most balaced and have a cool i-frame and parry
Spear has I-frame parry too, and is hard to pull off correctly most of the time, is just everyone go "ROFLMAO GODMODE" shield.
Go0lden_Archer Apr 5, 2024 @ 3:57pm 
Originally posted by wesnef:
Originally posted by Go0lden_Archer:
invincibility for entire team. mobility. huge damage potential. can climb and dance on top of any big enemy without stam. consumption. best vocation.

Yeah, I wasn't able to grab/climb well with it, so I never got the "huge damage potential". Couldn't reach weak points/nothing ever got knocked down. So all I got was the invincibility (instead of dying to the drakes, they ran away with 80% of their hp left.)

Didn't have the maister teachings, either, since that drake ran away, too. I've now killed 3 (of about 8-9 encountered) - the latest being a headshot KO with a siege engine at the ancient battleground.


Just switched to Thief @ lv43 (having finished Archer, Fighter, Mage, and Spearhand), and Helm Splitter is ludicrous EZ mode.
aye it needs some getting used to, which is not for everyone. that's the beauty of this game though, most of vocations provide different gameplay, thus anyone can find what they like.

I actually never got maister skill till I switched from sh myself, cuz from ddda m. archer was my favorite one and I gotten him earlier then reached that drake's tower.
VoiD Apr 5, 2024 @ 4:04pm 
It's broken if you use the broken shield skill, quite decent even if you don't, I used it in the endgame world, it's a neat class, but the controls are very, very clunky, it's very annoying, having to fight the entire battle holding RB to charge up your paralizing shots, and most of the normal skills are kinda hard to use as well. So I just went simple, got the charing attack, the teleport counter one, and my 3rd skill was a ranged one (was actually playing warfarer, but mostly as a spearhand).

Once you knock down & paralize a drake with it's exposed heart you can go nutts smashing X to deal a ton of damage.

you can also teleport over them with the countering attack and simply stand up then start smashing X, it worked for some of the bosses with weakspots on their backs, pretty neat.
Razorblade Apr 5, 2024 @ 4:04pm 
Spearhand is too powerful, imo. Party-wide invincibility that can be infinitely reapplied trivializes the game. It would have been powerful enough just being single target, not being able to be reapplied infinitely, and/or not canceling impact "damage" as well. But all 3? That's ridiculous.

It may not be the most efficient vocation for killing things, but your entire party become immune to all but gravity and a couple of easily avoided grab attacks. Completely brokenly OP class.
Last edited by Razorblade; Apr 5, 2024 @ 4:05pm
Smug Kot Apr 5, 2024 @ 4:05pm 
Originally posted by Razorblade:
Spearhand is too powerful, imo. Party-wide invincibility that can be infinitely reapplied trivializes the game. It would have been powerful enough just being single target, not being able to be reapplied infinitely, and/or not canceling impact "damage" as well. But all 3? That's ridiculous.

It may not be the most efficient vocation for killing things, but you become immune to all but gravity and a couple of easily avoided grab attacks. Completely brokenly OP class.
Stop using it??
Darkside99x Apr 5, 2024 @ 4:16pm 
Originally posted by Rena Ichigawa:
Personally hate it myself. Boring as sin. If a class has to rely on a "nah" button, whats the point?

Pretty much where I'm at with it.

I miss the Mystic Knight.
Drakzen Apr 5, 2024 @ 4:22pm 
Originally posted by Darkside99x:
Originally posted by Rena Ichigawa:
Personally hate it myself. Boring as sin. If a class has to rely on a "nah" button, whats the point?

Pretty much where I'm at with it.

I miss the Mystic Knight.

Wasn't MK OP and broken? xD
ninakoru Apr 5, 2024 @ 4:24pm 
Originally posted by Drakzen:
Wasn't MK OP and broken? xD

Yeah, you could do also lots of broken stuff in the original, like ten-fold explosive arrows.
Darkside99x Apr 5, 2024 @ 4:34pm 
Originally posted by Drakzen:
Originally posted by Darkside99x:

Pretty much where I'm at with it.

I miss the Mystic Knight.

Wasn't MK OP and broken? xD

Baring the Warrior most classes in DD1 had at least 1 OP gimmick, at the very least you had more options, and a Cleric/Paladin fitted better than "hedge Jedi".
Effusion Apr 5, 2024 @ 5:11pm 
It's okay, but it's basically a worse thief. I wish it had a more distinctive niche and that the stun wasn't hold to charge.
Wiegs Apr 5, 2024 @ 5:23pm 
Originally posted by Drakzen:
Originally posted by Darkside99x:

Pretty much where I'm at with it.

I miss the Mystic Knight.

Wasn't MK OP and broken? xD
It could be both an unkillable paladin who made enemies kill themselves by hitting his shield and an unstoppable ranged magical weapon of mass destruction
Razorblade Apr 5, 2024 @ 5:39pm 
Originally posted by Smug Kot:
Originally posted by Razorblade:
Spearhand is too powerful, imo. Party-wide invincibility that can be infinitely reapplied trivializes the game. It would have been powerful enough just being single target, not being able to be reapplied infinitely, and/or not canceling impact "damage" as well. But all 3? That's ridiculous.

It may not be the most efficient vocation for killing things, but you become immune to all but gravity and a couple of easily avoided grab attacks. Completely brokenly OP class.
Stop using it??
OP said they couldn't kill anything with Spearhand; I was simply saying why they should be able to kill things with ease.

How does regailing the benefits of the class that OP is missing, aka the entire point of the thread, indicate I am dissatisfied and/or complaining about the class?

Perhaps I did stop using it, perhaps I like completely OP classes. Regardless, whether I like the class or not is not the point of the thread. The point is "Is it good?" and the answer, which I gave, is objectively "Yes it is."
Age of Nicius Apr 5, 2024 @ 5:42pm 
I thought so too, since there is no block or anything, until i played more with of and Had a blast- you really need to use the Blitz Thing effectively
FuscusNight Apr 5, 2024 @ 5:52pm 
It's not really a damage vocation, it's more of a survivability vocation due to the bubble shield it can put up that makes any threat to you and your party almost non-existant.

For melting bosses the best go to is thief or potentially sorcerer if you got the meteor and tornado skills to cast.
Cryemore Apr 5, 2024 @ 5:54pm 
Bad class? Certainly not. Boring yes.
< >
Showing 16-30 of 35 comments
Per page: 1530 50

Date Posted: Apr 2, 2024 @ 11:34pm
Posts: 35