Dragon's Dogma 2

Dragon's Dogma 2

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Terosinian Mar 31, 2024 @ 7:13am
How to look at weapons?
So I've been confused on this aspect, when getting weapons for vocations, I know the perma-enchanted weapons have a magick stat, but like aside from the debilitation benefits, does the magick stat actually increase damage dealt or is it something else? Does the magick increase make these weapons worth using instead of weapons with higher base physical attack stats? And how does the reverse work for staves / scepters between magick and physical stats?
Thanks in advance, cause I haven't been able to find any information on these things.
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Asylum Mar 31, 2024 @ 7:17am 
magick increases magick damage, physical increases physical dmg, staves and wands do magick dmg so magick dmg= bttr, Warrior/fighter do physical so u want high physical dmg, Some classes do hybrid dmg like spear and magick archer so u do mixed dmg. Only time staff does physical is when u mount monsters and punch weakpoints if u ever do that, and only time for melee is when ur weapon is enchanted with elemental for magick dmg.

As a warrior/fighter u generally want physical dmg over magick, Perma enchanted weapons dont really matter if u have a mage since they enchant ur weapon anyway, u can also use certain wands that make certain imbues on weapons perma so they nvr have to recast it
Last edited by Asylum; Mar 31, 2024 @ 7:20am
Terosinian Mar 31, 2024 @ 7:25am 
That helps a lot, thank you!
Originally posted by Terosinian:
So I've been confused on this aspect, when getting weapons for vocations, I know the perma-enchanted weapons have a magick stat, but like aside from the debilitation benefits, does the magick stat actually increase damage dealt or is it something else? Does the magick increase make these weapons worth using instead of weapons with higher base physical attack stats? And how does the reverse work for staves / scepters between magick and physical stats?
Thanks in advance, cause I haven't been able to find any information on these things.
Focus on the screen, you will see weapons, now look closely, steady, very closely.
Cadaver Mar 31, 2024 @ 7:35am 
As it was explained to me, the way Elemental Affinity worked in DD 1 is that it simply adds a flat damage boost of the stated element to your weapon attacks, which also scales slightly with your magic stat. It also doesn't seem to boost elemental magic of the same type with staves and wands.

So all in all, elemental affinity seems entirely irrelevant and actually detrimental since it locks characters out of receiving boons or even have bad synergie with your team comp (flame affinity weapon used by pawn while you focus on ice damage, thus countering the debilitation you inflict)
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Date Posted: Mar 31, 2024 @ 7:13am
Posts: 4