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this one fills out the story with vastly more sidequests that are missable. it's possible to push the game without knowing anything about anyone in the game at all, where it borderline doesn't make any sense.
if you completionist it, it's a lot better. but the main story is the same basic thing that you can guess before you even play it, and you'd get most of it right.
Most importantly, if you actually interact with most of the game, it makes the ending that much more impactful. if you don't, why would the end matter?
DD has never been "about the story" so I find it hard to believe you actually thought DD1's story was remarkable at all.
Don't get me wrong, I like the expansion on the necromancy; it is a cool thing... But it would be better to be saved for its own game. Instead, we have a mage who wants to make a dragon to kill the Dragon (thus the red one must be absent from the game, so Phaesus could be mistaken about his size). We have an evil god. We have the red dragon, who no longer want to work for the said god. And we have a political story about reclaiming your throne.
In the end, nothing is given a satisfying conclusion, and the story is a mess, as the developers wanted to use every single plot line they thought was amazing.
The plot of the first game was focused on Grigori; he was an ever-looming shadow, the one who accidentally pushed Elysion into madness. Everything was adding to his picture.