Dragon's Dogma 2

Dragon's Dogma 2

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PowerElite Mar 30, 2024 @ 8:52am
DD1 Wyrm Hunt Quests vs DD2 Cpt Grant Quests
So in both DD1 and 2 there's a NPC that gives the Arisen a list of quests they need to do to continue the story. In DD1 they also served to put the Player in difficult fights and have them go to far away places. You also had to pick and choose which ones you did because you couldn't do all of them. I think after you chose to do 3, the story continued.

In DD2 Captain Grant gives you a list of 6 quests. FOUR of which is having the player run to the noble quarter, maybe see a cutscene, talk to someone, then return to Grant. ONE has you tackle someone spying on you inside Vensworth. Then ONE more has you actually going outside the city.

Then once you do those 6 'quests', you're 50% finished with the main story. Doing those quests takes probably about three hours. Two of those hours is the quest that has you leave the city. The last hour is the player running back and forth between Grant and the Castle, talking to people.

Am I insane to complain about this? Seriously? You people preaching about others 'playing the game wrong' and 'speed running it' really don't see anything wrong with this? The fact that you can complete 40% of an action RPG without fighting anything and only talking to NPCs, that's fine to you?

Even in DD1 there were quests that took you underneath the city two or three times and you were met with undead to fight.

Tell me, why couldn't the library you need to find to convince Magister Waldhar to leave prison be an actual dungeon? Instead you talk to 4 NPCs, then follow a kid through a couple hallways. Done, quest completed. Maybe some guard will attack you in the prison if the game bugs out I guess.

All I'm saying is if 50% of a video game can be completed in 3 hours with half that time not leaving the main city, that's not a good thing. You can love the game too, I certainly do, but that just isn't okay no matter how you cut it.

I actually went and re-downloaded DD1 and did the Wyrm Hunt quests again just to test it. With my 100s of hours of gameplay experience in DD1, starting the game as a new character, it took me roughly 10-12ish hours to get through them if I bum-rushed them. That's already more than half of DD2s main story length.
Last edited by PowerElite; Mar 30, 2024 @ 8:58am
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SadPlatty© Mar 30, 2024 @ 9:11am 
See though - the main story is also just there, but sends you to places with side-quests at times. Especially as some things can seem to spider-web out a little into a couple of other side missions.

Sven for example - you friend him in town, then you can chat with him later in the Castle. Then, once you get through Brant (but before I left town), he sent someone to tap you on the shoulder to basically add some additional expose to his side of all this, by giving you a letter regarding the plot item you see during the Coronation, and you are asked to find out what it means.

Additionally - I believe Brant sends you to Melve? Forget who exactly said to check the town back out, but then you see the Capital basically storm in and revoke leadership duties from the NPC you then check up on later. This ties into the local Saurion issue and so sorta inter-connects the earlier story mission where you seem to have exacerbated the problem.

Even the "Helping Hand" seems to tie to 3+ quests (albeit it mostly small). One with Daphne, one for the Library, and one about a conspiracy between an NPC and a certain major bad guy we heard the name of multiple times by now.

Beyond that - if you just want to beat the main story, then go ahead; but a majority of people will not be ready to head over to Battahl (spelling?) in like 4-5 hours of gameplay. Even the first game could be fast if you pre-meditated some of the quests - in the one where you kill the Griffin - you CAN kill it outside of Gran Soren to avoid even needing to go to Blue Moon Tower. That is a huge save, then just speed-run the Water God Alter and the only lengthy task left in the main story (if you don't have a port crystal to fast travel back to the border) is getting to the border gate the first time for the quick-ish Cyclops/Goblin fight. Game had a "speed-run" mode for a reason.
PowerElite Mar 30, 2024 @ 9:53am 
Originally posted by SadPlatty©:
See though - the main story is also just there, but sends you to places with side-quests at times. Especially as some things can seem to spider-web out a little into a couple of other side missions.

Sven for example - you friend him in town, then you can chat with him later in the Castle. Then, once you get through Brant (but before I left town), he sent someone to tap you on the shoulder to basically add some additional expose to his side of all this, by giving you a letter regarding the plot item you see during the Coronation, and you are asked to find out what it means.

Additionally - I believe Brant sends you to Melve? Forget who exactly said to check the town back out, but then you see the Capital basically storm in and revoke leadership duties from the NPC you then check up on later. This ties into the local Saurion issue and so sorta inter-connects the earlier story mission where you seem to have exacerbated the problem.

Even the "Helping Hand" seems to tie to 3+ quests (albeit it mostly small). One with Daphne, one for the Library, and one about a conspiracy between an NPC and a certain major bad guy we heard the name of multiple times by now.

DD1 has side stories and quests too, so it had at least equal amounts of side content and then more and more interesting main content.

But even if you did bum-rush the main story in it, unless you were on NG+ and level 60, you were going to run into heafty speedbumps along the way which would force you to stop. In DD2, you can slaughter everything by the time you're Level 25-30, which was the level range I was in before even getting to Battahl.

And yeah, Brant does tell you to go to Melve for a second. Something I forgot because you just take an Ox-cart there then fight a Lesser Dragon that flys away after losing one bar of it's health, take an Ox-Cart back or just teleport, and talk to Grant again.
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Date Posted: Mar 30, 2024 @ 8:52am
Posts: 2