Dragon's Dogma 2

Dragon's Dogma 2

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is vocation change as bad as it looks?
so you basically max or near-max one vocation, is very good at it, and after swapping you start with tier 1 skills, suboptimal stats (if you switch between magic and strength), and have to use a completely different set of gear. are augments the only thing that's carried over? they seem pretty minor to justify it. and your motivation is just that overwise xp would be wasted, and in the end you'll get a second vocation almost as good as the first one?
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Showing 1-15 of 24 comments
LordAnorak Mar 30, 2024 @ 7:14am 
Just use Warfarer to level the vocations you can't be bothered to do normally since you get discipline points for all your unlocked vocations when using it
TTV/RebelBuffoon Mar 30, 2024 @ 7:16am 
yep, augments are the only thing that carry over. which honestly, I think is fine.. Except that back in the days of old DD, Sorc and Mage shared all attack skills except the Light and Dark magic ones. those were unique to sorc. and Mage had all the support skills instead. Im sad you cant use Frigor as a Sorc anymore
FrozenStar Mar 30, 2024 @ 7:17am 
Play however you want. :)
I find the change of pace quite entertaining after a while when changing from mage to thief, for instance. Completely different gameplay.
TTV/RebelBuffoon Mar 30, 2024 @ 7:17am 
Originally posted by LordAnorak:
Just use Warfarer to level the vocations you can't be bothered to do normally since you get discipline points for all your unlocked vocations when using it
pls tell me you trolling.. cuz I went through and levelled them all before getting warfarer....
Forblaze Mar 30, 2024 @ 7:17am 
It's not that big of a deal. Every class will benefit from the augments of at least one other class. You also don't lose that much damage as long as you have a comparable weapon for the new class.
Forblaze Mar 30, 2024 @ 7:18am 
Originally posted by RebelBuffoon TTV:
pls tell me you trolling.. cuz I went through and levelled them all before getting warfarer....

Warfarer levels all unlocked classes but it's very slow. Maybe not as slow as levelling them all individually, but still.
TheLuckyAce Mar 30, 2024 @ 7:18am 
Originally posted by RebelBuffoon TTV:
Originally posted by LordAnorak:
Just use Warfarer to level the vocations you can't be bothered to do normally since you get discipline points for all your unlocked vocations when using it
pls tell me you trolling.. cuz I went through and levelled them all before getting warfarer....

Nope he is right, BUT you get warfarer pretty "late"... at this point I have already 4 Vocs at max anyway...
Tuskai Mar 30, 2024 @ 7:18am 
Stats are tied to the Vocation, not your rank, and not when you level up. If a level 30 character switching from Fighter to Mage for the first time will have the same stats as a someone who exclusively played Mage til level 30.

If you don't value the augments, and you don't want to play the class at all... then don't. The game doesn't make you play any class, but if you WANT to play a class, or you WANT their augments... just do it?
Cat Mar 30, 2024 @ 7:19am 
The point of changing is to either try new playstyles, a different vocation you unlocked or more importantly to get augments from other vocations that will in the end strengthen your main one, it's not all that tedious unless you do it early on and force yourself to go from 1 to 9.

Warfarer levels all vocations at 10%, so it's not advised to use that to level up other vocations if you need something from them now, that would take way too long. But if you plan on playing it as a vocation then the passive levels are a bonus.
Forblaze Mar 30, 2024 @ 7:19am 
Originally posted by Tuskai:
Stats are tied to the Vocation, not your rank, and not when you level up. If a level 30 character switching from Fighter to Mage for the first time will have the same stats as a someone who exclusively played Mage til level 30.

This isn't true. It was speculated to be the case before launch, but it was either a misunderstanding or the demo worked differently.

A character levelled 1-30 as an archer will have a lower magic stat than a character levelled 1-30 as a mage.
FrozenStar Mar 30, 2024 @ 7:20am 
Originally posted by Tuskai:
Stats are tied to the Vocation, not your rank, and not when you level up. If a level 30 character switching from Fighter to Mage for the first time will have the same stats as a someone who exclusively played Mage til level 30.
You are thinking about the first game.
Dragon's Dogma 2 does not feature vocation-fixed leveling. Instead, players can swap between vocations at any time and the stats of their characters will adapt to match the new vocation.
TTV/RebelBuffoon Mar 30, 2024 @ 7:20am 
Originally posted by TheLuckyAce:
Originally posted by RebelBuffoon TTV:
pls tell me you trolling.. cuz I went through and levelled them all before getting warfarer....

Nope he is right, BUT you get warfarer pretty "late"... at this point I have already 4 Vocs at max anyway...

true^^ I had all vocations maxed that I could before entering battahl, but if you know where it is.. you can technically get warfarer at level 1. cuz you can go around the path to the 2nd sphinx location to get into battahl early. but 3 minotaurs are on the way
lumina Mar 30, 2024 @ 7:21am 
A lot of the gear can be worn by many/all vocations. You also still have your stats from levels and a leveled up pawn. And you get the first 5-6 ranks of a vocation really fast by just going out and killing some stuff.
TTV/RebelBuffoon Mar 30, 2024 @ 7:23am 
Originally posted by FrozenStar:
Originally posted by Tuskai:
Stats are tied to the Vocation, not your rank, and not when you level up. If a level 30 character switching from Fighter to Mage for the first time will have the same stats as a someone who exclusively played Mage til level 30.
You are thinking about the first game.
Dragon's Dogma 2 does not feature vocation-fixed leveling. Instead, players can swap between vocations at any time and the stats of their characters will adapt to match the new vocation.

actually.. it does... its a NG+ only system though.. the Dragonforge Arisen lets you dedicate to 1 Vocation, which then gains bonus stats when you level up.. ok, yes its not exactly like 1 where they are base stats for any vocation, but that vocation becomes notciably better than the others due to this. so beat ng at lowest level, get to ng+ and bumrush for Battahl before levelling to get the best possible stat gain! also, it costs 20 wyrmslife crystals everytime you dedicate to a new Vocation and can only be dedicated to 1.. and it only applies for not yet obtained levels.. no retroactive stuff with it
Forblaze Mar 30, 2024 @ 7:32am 
Originally posted by FrozenStar:
You are thinking about the first game.
Dragon's Dogma 2 does not feature vocation-fixed leveling. Instead, players can swap between vocations at any time and the stats of their characters will adapt to match the new vocation.

Originally posted by RebelBuffoon TTV:
actually.. it does... its a NG+ only system though.. the Dragonforge Arisen lets you dedicate to 1 Vocation, which then gains bonus stats when you level up.. ok, yes its not exactly like 1 where they are base stats for any vocation, but that vocation becomes notciably better than the others due to this. so beat ng at lowest level, get to ng+ and bumrush for Battahl before levelling to get the best possible stat gain! also, it costs 20 wyrmslife crystals everytime you dedicate to a new Vocation and can only be dedicated to 1.. and it only applies for not yet obtained levels.. no retroactive stuff with it

Dragons Dogma 2 has stat growths that persist between vocation changes regardless of NG+ level. Grab 3 pawns of the same level and vocation and compare their base stats. They'll be different.

The pre-launch speculation that levels just transferred perfectly to the new vocation was just wrong.
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Date Posted: Mar 30, 2024 @ 7:08am
Posts: 24