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Warriors can ignore almost any attack besides a few when charging many of their skills, but importantly you want to stack Knockdown Resistance (Dwarven Upgrades) on your armour. While the sword is swinging, almost nothing can interrupt you. Some things can still knock you down, such as drakes landing on you, or some large monster attacks; but you will ignore most stuff.
The stagger on hit is part of the game. If you're in a crowd of enemies and being staggered like that, consider using a fast attack such as shoulder bash as soon as you have an opening and it will engage hyperarmour long enough to start opening up a combo of attacks to prevent you being re-staggered - also, pawns should be helping you.
Repulse is supposed to be timed. You have to strike the enemy at the same time as they would hit you, meaning that you have to release it early enough for your hit to connect with theirs at the same time. I recommend equipping Tidal Fury as an active skill as it's a much stronger riposte and more reliable counter window.
As for harpies - use Roar to draw aggro and then ready a charged attack or a skill to hit them as they swoop down to attack you. They won't stagger you mid-attack, and you should be unleashing it as they descend.
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Warrior, Fighter, Thief and Mystic Spearhand are all extremely powerful vocations (especially Warrior and Thief).
>Low level Warrior peels a quarter of a health bar off a drake with a single charged lash on a non-weak spot
>melee weak bro, trust me bro
That said, there's also a ring for it, making you less likely to stagger/knocked down which is probably what you'd want more of. Unfortunately, i can't remember it's name and where i found it (not in game atm) but it's helped me a lot. It is very concerning how you can get staggered in two hits.
Wolf bites you? That's a stagger. Goblin tosses a rock at you? That's a stagger. Harpy pecks your face? Stagger. Every single slice or arrow from a bandit? Stagger. And certainly anything larger and more threatening is also a stagger. Literally the only attack in the entire game that hasn't staggered my character is a basic magic bolt from bandit mages.
Thats a huge lie, play warrior and see how you barely get flinched with those 500+ knockback resist.
And suggesting to over-gear a class specifically designed to facetank everything with special passives unique only to it is not a response.