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RT on https://i.imgur.com/1AikwRw.jpeg
RT on after reloading https://i.imgur.com/pU4VQHK.jpeg
Does anyone know why this is happening?
Never seen this in my life. Looks disastrous off.
Definitely looks weird, like both the RT and the non-RT lighting aren't loading. The first thing that comes to mind is deleting your shader cache file and letting the game rebuild it the next time you launch.
Does these mods makes it better? Remove the ghosting?
Also, use DLSS with it or the DLSS will make it blurry? (FG on or off?)
Yes, the default RT value from Capcom was set at 0.4 for some reason. These mods bring it up to 1.0, full RT, which almost completely removes the ghosting while somehow only impacting performance by a few FPS.
I'd recommend leaving DLSS on, at least on Quality, still looks great and keeps your FPS value healthy.
That's the thing though, it's not off.
But i'll wait for a performance patch before I turn it on for good.
FPS in cities/anywhere near NPCs is just such a buzzkill.
Wonderful, thanks, sad we have to use mods for those fixes
Sorry but another question, do you disable Vignette? I see there's a lot of different, so far I haven't installed any mods but it seems it became more a necessity than just playing around hehehe
I do play with Vignette off, there's another mod that can do this: https://www.nexusmods.com/dragonsdogma2/mods/8
This is more of a framework tool for the entire game, but specifically has a dropdown that turns actual Vignette off instead of playing around with ReShade trying to make it disappear.