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I get the hate on microtransactions, and I agree, it shouldn't be a thing. But I disagree that those who say just ignore it are defending capcom. The reason people say to just ignore it, is because in this particular case, it really is that simple. It doesn't feel like the game would be any different if microtransations didn't exist, and I'm pretty sure there still would be no portcrystal at Backbattahl.
It's weird that there isn't a portcrystal there by default, but I see no evidence that it has anything to do with microtransactions. It is a non-issue really, because you get one right before the quest to go there starts. It's like the game is telling you, you will need this, put it down when you get there.
What if I find it inconvenient to search for more portcrystals? Inconventient enough to instead just swipe my card and get said portcrystal in the shop? Aha, they got me! And so many others for sure. Other devs will see this, and our next games will be just a tad more inconvenient... and a tad more... and a tad more. A few years from now --> unplayable unless you spend money or wait for hours for some core game mechanic to do its thing.
It's not a complex thought. Just chew on it a bit.
Then that's your choice, and your fault. This game has more travel options, that are easier to get, then the first game did on release. They've made this stuff easier as you claim it's all a scam to force you to spend money because you have 0 self control in life.
Drop one there AND it's actually part of the lore if you pay attention
Nice. I think you're the first human being that replied to me. Jesus Christ.
Anyway, you say you find it weird there isn't a portcrystal there by default. Why? Don't you then agree that it might be because of the DLC; that it might be that Capcom made it inconvenient on purpose which is why your brain strikes it as weird?
The stupid thing of all of this when I look at all the reactions, is that I don't even really care that much that there isn't a portcrystal there. It's just so f'ing obvious to me WHY there isn't. You see, I'm not burnt out yet at all and I don't care about traveling back and forth and maybe finding some more portcrystals that makes it all just fine for me. But I'm a patient guy; a dad who just loves to sit down, run around and kill some ogres after the kids have gone to bed.
Doesn't mean I don't see a cancer growing in front of my eyes though. It's written on the wall.
I did a hypothetical there, kid. I'm not paying for DLC ever, only real expansion packs. But there's enough kids out there with daddy's CC, or ppl who just cba, that go swipe swipe swipe because of these shenanigans.
You don't have to "search for portcrystals" you get one fulfilling the first few parts of the main quest (after attending the Coronation).
Here's also a non-complex thought: you don't have to play video games if you don't like them. The less people who play a game, the more a game studio sees their playerbase dwindles and the more willing they are to change. The MTX were visible since before launch and Capcom has been doing MTX for at least a decade. If you felt that strongly about them, you shouldn't have bought the game.
I'd say the reason why, is because unlike verdun, where every race can come and go as they please. The beastren are more of an "Enclosed." people and secluded themselves in the desert. Sure, they have people coming and going that know the backroads, but to actually get into the city, or region normal, you need a permit. How silly would it be if it had a port crystal where the wealthy bypassed the system and just used a ferrystone?
So I went with that mentality and respected their wishes (In my head.) and just run there. Just a brisk jog through the cavern from the checkpoint, or if you have the permit, a brisk jog from the checkpoint. I still haven't put down more than 1 port crystal and I've found 3.
Yes, I said I found it weird, and that is because there is already one at Vernworth and at Harve Village, and so I would expect there to be one at the other big city, especially since there is one at Harve.
I think you are overreacting and jumping to conclusions by saying that this is because of microtransations. The reason for that is what I already mentioned, you can find plenty of portcrystals by that point, and you get one right before the quest to go there starts, so I really can't see how that is behind it.
I think the reason is more that the game is trying to force you to engage with the system - if for any reason you haven't used a portcrystal by now, here is a perfect opportunity to do so.
People buy games because of advertising not knowing anything about how they play and then get mad and want the game changed to fit them instead of the people who already liked the first game and enjoy these slower paced adventure-exploration RPGs.