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The stats are average, but the other vocations have stronger specialties. The best thing it has going for it is you get class XP for everything unlocked, so it's good for leveling vocations you don't want to play, but might want the augments for.
It's quirky, but not the powerhouse like some other classes.
And your post is wrong, you don't get 6 skill, you only get 4 like everyone else, 3 if you intend to use rearm skill and you lose access to other class maister skills.
Role playing is such a thing. If I have to throw my Pawn off the cliff to heal him after building affection, that's just bad design.
Sure you can make some nice combos, but I couldn't help but feel like I was playing 3-4 neutered vocations rather than 1 really powerful one. Wayfarer is good for leveling other vocations because its exp bleeds over into the others if they're not leveled.
It's definitely good, but it's not good inna fun way, you just optimize the fun out of the class system
Basically you can hit kill everything with this combo
3 from one class, 3 from a 2nd class. 3 + 3 = 6.
It also lets you combine archer and mage into the ultimate exploration class. Mage's Levitate + Archer's shooting locked doors from the other side.
Excuse my dumbness, but how do you equip 6 skills on Warfarer?
As Im aware you have 4 slots as the same as other classes, how do you access the 2nd skill slots to equip more than 4 skills?