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While most of the damage comes from the casters magic stat, you do get some bonus damage from your own.
So your initial magic value would be added even if those daggers don't do magical damage. Just a therory, but looking at the raw weapons stats at fextralife it seems to be the case.
https://dragonsdogma2.wiki.fextralife.com/Battahli+Biters
edit: Reading the comment above, this then probably scales with the elemental enchantments and maybe with something like Ignited Blades and Blades of the Pyre.
Just a guess.
Does that also apply to the Fire Coating the Thief class can apply on their own?
Would I get +100% Fire (your magick stat value).
I try to master every vocation and thief is currently active. I'm just curious on how magick weapon work. Some have +10%, +50%, +100% elemental affliction shown?
- Copper
- Aluminium
- Gold
Gold has lowest resistance (best magic damage) while the others have their benefits (copper is harder/more durable - think blunt damage; aluminium is flexible/versatile so slash damage?)
Then when your weapon is enchanted, it calcs off the weapon power + the caster's power. This also has a slight benefit as the damage output can likely be more than a weapon with a natural imbuement, as it would then be more your magic stat and the weapons I believe. The benefit is obviously not needing to keep casting the buff, which tends to be enough to outweigh the slight DPS hit.
I'm currently conflicted because I used the Bolts from the Blue daggers. They have natural shock element in them but can't be buffed by the thieves fire coating.
Now I'm using the Crimson Teeth daggers because I believe these are better overall. More raw strength (+Battahli smithing) + you can use fire coating / fire enchantment.
Would that mean that non infused weapons are ALWAYS better?
Positives and negatives to it.
Kinda wish we had a target dummy somewhere that would show the damage we do on hit. would make testing these things really easy.
I would assume that 90% of players have a mage pawn in their group. I mean the whole reason you take a mage is to support you. If you want more magick damage you would go sorcerer pawn. OR take both.
Target Dummy would be great!
Most enchantments pawns will cast on you will also have this affect but will not be at the value of lets say 100% - 150% of the value that is on the item.
Also.. If you have an item just like The exalted as that is one of many that exist with enchantments.. and you want more magic power, head over to the Elven arbor and use their forging services as each forge specialises based on region.. and the arbor focuses mainly on magic power/ Magic defense.
Ohhh, so, but does holy don't count as an enchantment?
Thanks for the hint with the elven smiting, that I already knew, but thanks.^^