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Just so we all know, how many times have you actually been punched? Because I can tell you, sometimes you get punched and you dont get up right away.
The sheer distance enemies can make in a leap (when we can't do anything of the sort) is ridiculous, I grant... but it CAN be worked around. Either through ranged ambushes or through constant mobility. Mage, Sorcerer and Archer should definitely be trying to pick enemies off before they even notice you, and repositioning after every shot. Fighter and Thief would do well to utilise moves that knock down or flinch the enemy then go for execution kills with Y. Warriors can usually just tank it. Not sure about other vocations since I haven't unlocked them yet.
In the real world when you get slapped with a blade there is a big chance you won't be getting up at all anymore. The real qorld does not work like movies or games. One well placed punch with a fist can kill people.
sounds like someone is stacking attack stats.
psa: the entire endgame is about having the right defenses.
spamming one button, not breaking or ccing, then wondering why you're getting stun locked. not using "Help me!" not having pawns set up to assist. where was the knockdown on them doing it? the debilitates? nowhere? that's why it happens.
then complaining "...but how do i get out of it..." lol
it's not OP, you just need to avoid and mitigate it
Aside from that most vocation have a way to prevent getting staggerlocked. The clearest example being Mystic Spearhand which to me seems entirely designed around being bubbled 100% of the time for better or worse.