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It sure lacks polishing as there's just no balance in classes, enemy damage or even loot. Like that the hell when level 2 goblin drops the same amount of gold as alevel 50 one?!?
But do play past the dragon. It saves a bit.
Moreover, the Itsuno cult of personality is dumb. Itsuno does what Itsuno wants, and Itsuno's satisfaction is the only part of that equation. He seems to be a lot like Kojima in that way. As such, you should really have expected the unexpected, whether that be good or bad.
Ultimately, you bought Itsuno's game, and I guess that didn't work out. I'm sure you'll find an ARPG with a better story soon enough; no reason to be attached to Dragon's Dogma just because the name is familiar. Hopefully that $70 wasn't your food budget for the month.
In seriousness, I usually manage my expectations and am rarely disappointed in a game, however this has successfully managed to still not met those expectations that being "A clear upgrade on DDDA" which, it very much isn't. It's very close to being a side grade.
I thought it would be easy given that the only thing good about DDDA was the combat, everything else was outright bad to mediocre.
In fact I would call DDO a clear UPGRADE to DD2
I feel you bro....
So many games and IPs generate a cult following because young people do not know better when get attached to a game that is new and interesting for them as a kid. After all, kids are willing to believe anything no matter how deceptive or unrealistic the promise so when they are older they cling to that nostalgia. Companies and writers these days hardly ever deliver on even good games, they pretend mediocre is great.
I can't recall a single RPG in the past 12 years that even came close to living up to its marketing, or offered a story worth remembering when they claimed it would be. Those games that came close often had such glaring flaws that it damaged the experience since the devs rush titles out the door and think "we can fix it later" which turns out to be a year or more after release alongside plenty of cut content.
It may be rose tinted glasses, but man... games between the 90's and early 2000 evolved at such a rapid pace compared to say from 2010 to now. Even though today there are more tools and resources available to game devs than ever before.
Same. I've been seething for the past two days.
Seems like we misunderstood Itsuno, and gave him too much credit where it wasn't due.
The main story does not make any sense once you get into battahl. Not even a little bit. It make so little sense that the god-character has to show up and mind control the guy you are working with into giving you the thing he made, because otherwise the story couldn't happen.
It's so ridiculously, incredibly, pathetically lazy storytelling I'm left aghast and enraged. It's so bad its actually insulting, and I've taken it personally. I feel like a fanboy that has been spurned by his idol, who then spit on his face and slapped him.
Its been 12 years since the last game.. As people age their ideas and flare change with it. His soured.
Can we get the UN to pass a resolution condemning Capcom?
Honestly it almost feels like things were cut, and the game was rushed. Like it suffered the same thing the first game did where it released with only like 20% of its planned content.