Dragon's Dogma 2

Dragon's Dogma 2

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Ryan Fenton Mar 26, 2024 @ 6:08pm
Oh neat: Levelling up each Vocation does get you more stats at each level up.
I just leveled up to player level 31 while playing as a Thief (vocation level 2)- and got:

1 point in str,
2 points in def,
6 points in Mag
and 5 points in MDef.

Why? Because previously, I got to vocation level 9 in mage, and 10 in Sorcerer. That's why Mag and MDef are so much higher than Str and Def, even though I gained the level as Thief!

Apparently, all the stats you gain are boosted by all the previous vocation levels you have in each class.

When you change classes, they're also recalculated - so although you can't 'miss out' on any stats by being the wrong class at player levelup, you can still easily make your stats lopsided by focusing on only one sort of vocation. You can fix it later too - but you'll find yourself in a bit of a lurch changing classes to Str if you focused on Mag classes previously, like you can see from my level up stats there!

But if you want to focus on Magic for instance, playing all the other magick-focused classes will quickly boost your stats, much more than sticking with a single class - because they all add separately to the stats you get per level, retroactively!

In fact, it may pay off a lot more to swtich to each of the classes, get a few vocation class ups then swap to the class you want to focus on, in terms of the stat points you get per level. That, and you'll get some very nice augments like the Thief one to reduce being targetted in a group.

If you don't have sufficient stats, either through levels or equipment, there's a lot of bosses that will only take chip damage even from the heavier attacks.

Looks like being a jack of all trades is can be quite effective in this version of the level up system!

Indecision for the win!
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White Rider Mar 26, 2024 @ 6:18pm 
Sort of, kinda, but not really, it's a weird one to explain.

You do get certain stats from levelling different vocations.
When switching vocations, there is some recalculation that takes place to make sure you are not totally gimped by switching, however you do still have the bonus stats from level ups affecting you.

Some testing was done early on and it was found that LONG TERM and I mean super high level, (200) the stats equalled out no matter what classes you levelled as. everyone effectively has the same stats at lvl 200 seemingly.

However early to mid game, the bonus stats from levelling particular vocations before the diminishing returns kick in will be more beneficial while in those stages of the game.


I'm happy with that tbh. best of both worlds really. Min maxing for late game in DD1 was a pain in the ass.
Here it's useful early game but you don't need to be as particular about it.


TL;DR
Early game focus vocations and try to dip for augments as little as possible.
at higher levels it doesn't matter and ends up the same regardless.
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Date Posted: Mar 26, 2024 @ 6:08pm
Posts: 1