Dragon's Dogma 2

Dragon's Dogma 2

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Jaxom Mar 3, 2024 @ 11:29am
Playing the healer support
Games is out soon, and just wondering if playing the healer support will be viable. Looking like the first tier class mage is the only real healer options.
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Showing 1-14 of 14 comments
VDRSK Mar 3, 2024 @ 12:02pm 
Yes trickster is focused on support like buffs and debuffs, mage is the healer vocation. and magic archer has the ability to revive fallen allies so those 3 seems like good healer/support options.

I'm going to be playing trickster for first playthrough hopefully the AI is much improved from the first one.
Sacred)(Rhaine Mar 3, 2024 @ 12:05pm 
based on the first game not really, it would be boring and inefficient.

But they did create the trickster class to be able to be a support and it be effective.
Jaxom Mar 3, 2024 @ 12:09pm 
Originally posted by VDRSK:
Yes trickster is focused on support like buffs and debuffs, mage is the healer vocation. and magic archer has the ability to revive fallen allies so those 3 seems like good healer/support options.

I'm going to be playing trickster for first playthrough hopefully the AI is much improved from the first one.

From what I've read only the mage can heal. Can these other classes?
VDRSK Mar 3, 2024 @ 12:12pm 
Originally posted by Jaxom:
From what I've read only the mage can heal. Can these other classes?

It was like that in the first so maybe it will continue but so far we have only seen the mage heal I believe, Magic Archer can revive a dead character which is a type of heal but yes mage is the only one with a heal that we know of.
spliff Mar 3, 2024 @ 12:29pm 
yeah sure
H-Foundry PIXIV Mar 3, 2024 @ 3:36pm 
Mage as a "support class" only really works in one direction when they're pawns (and even then it's meh, healing only grey health and now you have the loss gauge). If you expect to wait in back whilst the pawns do the fighting and imagine yourself doing "healing stuff" you're going to be in for a rude awakening. :CuteShoes:
gryphonv Mar 3, 2024 @ 3:51pm 
Originally posted by Sacred:
based on the first game not really, it would be boring and inefficient.

But they did create the trickster class to be able to be a support and it be effective.

Funny thing is, one of my strongest play throughs was me being a buffing mage, with A fighter and two warrior pawns hired.

It was boring, but it tore up almost every encounter.
gryphonv Mar 3, 2024 @ 3:52pm 
I know in DD1 I almost always had a mage as my pawn, but I did play through once with me as a mage, it worked well, but still was kind of boring.

If you can maintain buffs on your party, the damage output goes up tremendously, even more when you are exposing elemental weaknesses.
Last edited by gryphonv; Mar 3, 2024 @ 3:53pm
[Heretic]Rivga Mar 3, 2024 @ 4:12pm 
Originally posted by Jaxom:
Games is out soon, and just wondering if playing the healer support will be viable. Looking like the first tier class mage is the only real healer options.

Trickster looks amazing, not sure how it will turn out but for uniqueness it is one of the best classes I have seen in any game for a very long time.
Explicable Mar 3, 2024 @ 4:44pm 
Proper healing would be nice.
Libra Mar 3, 2024 @ 7:10pm 
Something important to note about the first game's Mage, the healing spell only recovered Grey Health, not total health. This meant that, while yes you could heal in combat with a spell, it was more of an "oh ♥♥♥♥" button than anything else. Many of the items in the game were more important. Magic in all it's non-direct damaging forms were meant more for utility. You would have a spell on Mage that could remove nearly every debilitating effect except petrification etc, but Sorcerer could not learn that spell and instead learned one that only got rid of defense down AND petrification. Both of these classes would have elemental buff spells though to help you target enemy weaknesses and amplify your Pawns.

This made preparation much more important and made items like your standard Greenwarish (a healing herb) more valuable in dangerous encounters. In most games with a dedicated healer class, all that goes out of the window and trivializes most fights where you can just tank and spank. This is not that kind of game. If however, you wanted a healer, you would have a mage enchant you with Holy, which healed you each time you attacked with your weapon, albeit slowly, it allowed you to heal past the grey health without the usage of items.

Minor class spoilers below for Trickster, from what little I know so far:

Trickster is a support class yes, but it has a really interesting method of doing so; at the moment I can only think to call it evasion tanking. You lure monsters, make a clone, run elsewhere, swap to the clone so the monsters have to chase it while your casters pull off their big spells with long channel times. Plus the Trickster has environmental effects such as making false floors or walls only you can see through. With various buffs as well, such as amplifying the damage your party can do, it seems like the go to when it comes to a true support class, but that's all it is. It is not a healer.
H-Foundry PIXIV Mar 3, 2024 @ 8:04pm 
with Trickster, I hope when you lure enemies off out-of-bounds cliffs you also lose the loot they drop.

just because I'm evil and want to see the world burn. <evil laughter>
Libra Mar 3, 2024 @ 9:39pm 
I honestly would not be surprised if you could. XD I also wouldn't be surprised if you could trick your own Pawns. That'll teach them not to mine while I'm being eaten by a chimera. >:T
Wild Mar 4, 2024 @ 2:43am 
Mage was the healer vocation in the first game and it was completely possible to beat the entire game with holy bolts and a few elemental spells, it was just worse than sorcerer, but better on daemon than most other classes actually.

It was always a great vocation to have as one of your 3 pawns thanks to long duration buffs and healing, but it was wasted on a player because the AI could never be as aggressive for doing damage as a player, making your party offensive performance way worse than if you went a high damage vocation and a support pawn.

The AI in this game could perform a lot better, and it should because they just made a class that is basically just crowd control and support, even then an AI today in a game like this will never outperform a very good player in the offense
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Date Posted: Mar 3, 2024 @ 11:29am
Posts: 14