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The game isn't out but if the previous entry is anything to go by you snowball power wise very quickly to the point where you can breeze through the game with relative ease.
However keep in mind this is a ARPG not a RPG, meaning role playing and choices aren't the focus, you'll most likely be fighting 95% of the time.
If the game is not too punishing it could be exactly what i am looking for, just hope that not every big boss one shoots me if i make a little mistake.
An early monster for example cyclops you can give it a stunned moment by breaking its tusks, you can blind it and make ot swing aimlessly by hitting its eye, you can climb on its back so it's harder to hit you but at the risk of being on its back haha
In some aspects it's a bit harder then a souls like because you have to play it differently but as you figure it out its on par with and potentially easier, but so are soils games, once your a certain level you just can do whatever. But it doesn't play the same, it's different entirely.
TL:DR, yeah it has a slight bit of difficulty to it, and the first didn't have "difficulty modes" it had normal then a harder mode by the end of its life.
All that said, if you get some friends you can hire their pawns (in the first game I assume in this as well) and if they get to a really high lvl you can hire friends pawns free no matter the lvl gap, so you can breeze thru a game with lvl 200 pawns haha
One shot? Not normally, to avoid being a glass cannon at risk just go a mobile class like ranger keep on the move or a tank class, they also have hybrid classes so you could be a tank caster for example.
So if you limit yourself intentionally, the game can be as hard as you want.