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Bir çeviri sorunu bildirin
I agree that I probably do need to just level up; it's just frustrating that I can almost completely kill the drake but then I get blasted at the end. One issue I am really having is that the meteor explosions are hitting me even when I am outside of them. It looks like the drake casts three at a time, but even when I am not in the implied radius (usually double the radius) I am still hit, and then staggered into oblivion.
I think the best way forward for me is going to be leveling up and investing in even better gear for my pawns so that they can frontline. I have decent gear on them now, but I just don't think I have the knockdown power that I need from them at this stage in the game.
In the end it is definitely frustrating; I like to think that if you play any fight smart enough then you SHOULD be able to win it. The reality is that I am getting stat-checked right now though. My party just doesn't have enough knockdown power to pin the drake down at the later stages of the fight, which is leading to failure. I could definitely do something different, and right now I am just going to wait until my pawns are stronger.
I do stand by my opinion that drakes don't have good design. I am actually not opposed to their use of spells, despite them giving me the most grief. My main complaint is some of the other miscellaneous abilities, such as the roar staggering and draining the stamina bar. Some of these abilities don't have very good flow, and it makes the fight difficult in a way that isn't necessarily fun. That being said, maybe my opinion will change when I come back to them at a later level. To be clear, this specific encounter was with a drake in Batthal, so it is probably significantly stronger than the other drakes that I should have started with.
Half my encounters with Drakes just end with them flying away from me tbh. I take a couple of their health bars down and they just peace out.
If you don't mind switching vocation, Spearhand has an invulnerability shield spell. It makes you and the pawns (if they are close) immune to damage for a few seconds. It has almost no cast time. So I just cast it before every spell of the dragon - his cast times are long - and I'm usually completely fine. You still can die obviously, because the shield doesn't last that long. Especially if he gets you with the fire breath, this is harder to counter with the shield since it is a continuus attack.
if it was a caster type it would spend the majority of the time just cating levin usually
you could bait a drake/dragon into it's grab move by moving to either side of its face over and over, not sure about in the 2nd game.
the one really dangerous move is the dragon "flop" where it would go up in the air briefly then immediately belly flop for infinite damage. Based on it's AI it could do it repeatedly, which you couldn't easily get out of stagger for.
Meteor for anything else.
I also thought I could fight one around 30 remembering the drake near the Goblin fortress in DD1 and got flattened.
Also it's pretty important to stack knockback resistance if you're melee because even them moving their feet can stagger you.
To help pawns survive the meteora spell of a drake just start running in a zig-zag pattern in any direction that is not to hard for your average braindead pawn to navigate all the while spamming the "To me" command. Once the first meteor bombs down, spam the "Go" command to once again swap your pawns movement and you'll more often than not get them to dodge pretty consistently.
On another note, fighting my first drake at level 20 with the Archer Vocation at level 2 was the most fun I've had in this game. Took me almost 20 minutes to beat the dragon down since I dealt zero damage, but it was an actual fight.