Dragon's Dogma 2

Dragon's Dogma 2

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yuzhonglu Mar 26, 2024 @ 4:58am
Dragon's Dogma 1 Wasn't That Great Without BBI
Similarly, this game needs more expansions to get to its potential.
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Showing 1-10 of 10 comments
The Commendatore Mar 26, 2024 @ 5:01am 
Like I said before: I wouldn't mind BBI in DD2.

Hell, the helmet from the Immortal's set from BBI is in this game with the Blazing Soul helmet.
Gearwar Mar 26, 2024 @ 5:06am 
Originally posted by yuzhonglu:
Similarly, this game needs more expansions to get to its potential.

Sounds like a weak excuse for a sequel no? Lets assume you are correct and vanilla DD was lacking its full potential and only somewhat achieved it with its expansion... how do you make the same excuse for a sequel that comes out 12 years later?

DD+Dark Arisen should have been the complete minimum for DD2, and its not.

In terms of sequels this reminds me of shenmue 2 going into shenmue 3.
xShapelessx Mar 26, 2024 @ 5:14am 
They are for sure adding some kind of end game dlc area again. The first was very successfula nd revived the game
Murthag Mar 26, 2024 @ 5:42am 
The first game feeling "not that great" without an expansion is not a valid excuse to repeat that same mistake in the second game, they knew people liked Dark Arisen and still chose not to include something similar in the new game, likely so that they can sell us an expansion later on, i mean it's always convenient to be able to sell the solution to a problem you created yourself (non existent endgame in this case).

I'd argue they could have cut the map size in half and nobody would have complained, the saved cost/time could have been invested in creating some sort of endgame activity similar to Dark Arisen or a better everfall with some endgame grind to max out your gear.
ThatOneGuy Mar 26, 2024 @ 5:53am 
It was also a decade and didn't cost 70 usd
Kashra Fall Mar 26, 2024 @ 5:57am 
Originally posted by Murthag:
The first game feeling "not that great" without an expansion is not a valid excuse to repeat that same mistake in the second game, they knew people liked Dark Arisen and still chose not to include something similar in the new game, likely so that they can sell us an expansion later on, i mean it's always convenient to be able to sell the solution to a problem you created yourself (non existent endgame in this case).

I'd argue they could have cut the map size in half and nobody would have complained, the saved cost/time could have been invested in creating some sort of endgame activity similar to Dark Arisen or a better everfall with some endgame grind to max out your gear.

A whopping 8.3% of players beat Daimon 1 time and only 5.2% of players beat his true form. BBI offered a challenge for people that wanted more, but very few people stuck it out to level 200 and were done with the game after beating it. SO, that kind of means that a minority saw the game to its full completion and just enjoyed what was offered before BBI. The people going "Game needs a hard mode!" 2.5 % of players beat hard mode...

The hard mode thing I final HILARIOUS because demon candy made you one shot everything, even Daimon lol.
Last edited by Kashra Fall; Mar 26, 2024 @ 5:57am
Smug Kot Mar 26, 2024 @ 5:58am 
DD1 was butchered
DD2 is also butchered
see the trend here? This time there was no reason for having the same issue, but here we are with a half cooked game.
Last edited by Smug Kot; Mar 26, 2024 @ 6:00am
Uugly Mar 26, 2024 @ 6:00am 
First game map designed is just far far better than this. Too many narrows paths make this game a chore to travel.
Murthag Mar 26, 2024 @ 6:22am 
Originally posted by Kashra Fall:
Originally posted by Murthag:
The first game feeling "not that great" without an expansion is not a valid excuse to repeat that same mistake in the second game, they knew people liked Dark Arisen and still chose not to include something similar in the new game, likely so that they can sell us an expansion later on, i mean it's always convenient to be able to sell the solution to a problem you created yourself (non existent endgame in this case).

I'd argue they could have cut the map size in half and nobody would have complained, the saved cost/time could have been invested in creating some sort of endgame activity similar to Dark Arisen or a better everfall with some endgame grind to max out your gear.

A whopping 8.3% of players beat Daimon 1 time and only 5.2% of players beat his true form. BBI offered a challenge for people that wanted more, but very few people stuck it out to level 200 and were done with the game after beating it. SO, that kind of means that a minority saw the game to its full completion and just enjoyed what was offered before BBI. The people going "Game needs a hard mode!" 2.5 % of players beat hard mode...

The hard mode thing I final HILARIOUS because demon candy made you one shot everything, even Daimon lol.

First of all, if you bring up numbers, put them in the right context:

- only about 50% of players reached gran soren (so around 16% of players who actually even gave the game a chance beat daimon)
- only about 25% of players even reach the audience with the duke (which is around the mid point of the game, almost a third of these players beat daimon)
- 17% of players reached everfall (so around 50% of players who actually played through the game and "enjoyed what was offered before BBI" beat daimon at least once)

People who actually enjoyed and finished the game seem to have liked the dlc, especially considering that DD:DA was a relatively long game which naturally results in lower numbers of players finishing the entire content,

Second: I must have missed the point where I asked for hard mode, I was simply advocating for some kind of endgame activity that keeps you motivated after finishing the story.
babobaka Mar 26, 2024 @ 6:28am 
I am bit disappointed that character customization doesn't seem to have big meaning at the end like first game.

Would be nice if Dark Arisen theme comes back, and players are given alternate ending path by going through that route of the story instead, while making this in depth character customization more meaningful by doing so.
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Date Posted: Mar 26, 2024 @ 4:58am
Posts: 10