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Same with drakes
I think all Physical/melee so far (not counting spearhand/warfarer) are ♥♥♥♥♥♥♥ amazing
Probably should've worded it better
So far for me it's Archer>Rogue>Warrior>Fighter not that fighter is bad in anyway, it's a lot of fun
Edit: though fighter being able to be chain staggered into infinity is ♥♥♥♥♥♥♥ retarded
I started with archer and noticed that groups of mobs would straight up ignore combat if I one shot the target I opened on.
I had a very silly moment where three goblins were in a circle and I shot them one at a time without a single reaction
That's the anime stuff 'must of been the wind' *ignores dead guy next to him with arrow in head*
I mean if all your looking for is most damage, then your not going to do better than mystic archer.
It's slow and harder to use for smaller, weaker, packs of enemies but that's why your other pawns can be better at specializing for those things. I literally just finished a Dragon Fight where it was knocked down and frozen, allowing me to whirlwind slash three of its healthbars down singlehandedly.
It really just boils down to your own preference. I still enjoy Warrior, but I don't like playing Thief and most of the magical classes. Yet to play a few other vocations though.
Just because you don't know how to play it does not mean it's bad.
Are you using proper timing on your swings? There's an ability where when you do a light swing, you can press it again during the finish of the arc and speed up your next one. Same goes for charge attacks and Whirlwind Slash is beyond powerful for a large prone enemy. Releasing the moment you're fully charged increases the damage by a lot more and often reaps additional effects.