Dragon's Dogma 2

Dragon's Dogma 2

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Ríck T Mar 25, 2024 @ 11:34pm
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This is the shortest RPG I've ever played
19 hours. That's what it took me to beat the game. Yes, that's not a joke.

I said 19 hours.

1 9 H O U R S.

It took me longer to beat Resident Evil 4 Remake. This game, that is 95% Dragon's Dogma 1 from 2012 by the way, that's doesn't have horses, has a minimal fast travel system to artificially increase the game's duration and is 50% walking is 19 hours long.

It feels like the hole game is the first act from an actual RPG. It builds all these relationships, with Sven, Brant, the plot against the Queen, Phaseus, the owner of Rose Chateau, Ulrika and many others, and as soon as you go to Battahl, the game throws ALL THAT in the garbage. The game just ends and that is it.

Feels like nothing happened. It's a mini-RPG. It's a throw away game for a vacation weekend.

This game is shorter than Limgrave from Elden Ring. It's shorter than Act 1 from Baldur's Gate 3. It's shorter than the tutorial from Persona 5. It's shorter than Blood and Wine from The Witcher 3. It's shorter than Phantom Liberty from Cyberpunk. And I'm not exaggerating or making jokes. It's literal. It's REALLY shorter than all this.

It took me longer to discover the underground from Tears of the Kingdom than complete this game. It's actually pathetic. What a waste of money and time.
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Showing 1-15 of 1,392 comments
Karak Sonen Mar 25, 2024 @ 11:39pm 
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Glad to see i was not the only one who felt that way.

Honestly, how did the prequel, which supposedly hat only like 20% of its planned content, not one but two more satisfying end fights with proper lead up?

The final "final" fight wasn't even an fight, just a scripted event.
Last edited by Karak Sonen; Mar 25, 2024 @ 11:39pm
PsychaChi Mar 25, 2024 @ 11:40pm 
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Yea that's another thing throwing me off buying back the game even if performance is fixed.. It's so short and empty even with little trinkets and stuff to clear out.

The most I've seen people build up was 95 hours and they were dragging their feet quite a bit just grinding mobs for no reason and discovering the side content.

They could have opened this game up so much more. For 12 years of development time I think people expected this to be more than it was and for the performance and MTX introduced it just left an even more sour taste in people's mouths for triple A titles.

It's an okay game. That's all. Others have said they waited 12 years for "nothing" so that speaks for itself.
Tom Bombathrill Mar 25, 2024 @ 11:41pm 
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But how would Capcom sell you dlc if it was all included in the base game?
Tomibouzu Mar 25, 2024 @ 11:41pm 
Fam. you gonna have to be faster.
Karak Sonen Mar 25, 2024 @ 11:43pm 
Originally posted by PsychaChi:
Yea that's another thing throwing me off buying back the game even if performance is fixed.. It's so short and empty even with little trinkets and stuff to clear out.

The most I've seen people build up was 95 hours and they were dragging their feet quite a bit just grinding mobs for no reason and discovering the side content.

They could have opened this game up so much more. For 12 years of development time I think people expected this to be more than it was and for the performance and MTX introduced it just left an even more sour taste in people's mouths for triple A titles.

It's an okay game. That's all. Others have said they waited 12 years for "nothing" so that speaks for itself.

Would've been fine with the length, if it was at least satisfying and replayable; Something the first game absolutely was.

There is no reason to go through DD2 again. There's no endgame like farming rare items, or going against the Ur-Dragon (Least not to my knowledge), and it's painfully easy.
Not to mention just how the game starts with a decent plot about being Ursurped, just for that to be thrown in the bin. I had a laughing fit when we did the false Sovran in unceremoniously just for the Dragon to show up and go "Yo Arisen me mate, hop on in, we got a battle to fight."

And i just can't stress enough how annoyed i am about that whole build up with this world ending calamity, just for it to be a scripted event that's covered up by credits, which covered the subtitles and took up like 35% of the screen.
Last edited by Karak Sonen; Mar 25, 2024 @ 11:44pm
Elon Musk Mar 25, 2024 @ 11:44pm 
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you not supposed to rush the main story in games like these
show me how you explored the whole map and beat every cave, got all the seeker tokens, all the side quests, all classes max rank? thats the point of the game, enjoy to explore, how long does skyrim take to finish if you only rush the main story?
its a game about exploring,not to speedrun
Ratsplat Mar 25, 2024 @ 11:45pm 
Can only imagine the world records for speedrunners at this rate.
kalashnjkov21 Mar 25, 2024 @ 11:45pm 
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Nah, the game is short but it's probably more than 40 hours with no pawn solo playthrough. What disappoint me the most is the diversity of enemy.
No' Name Mar 25, 2024 @ 11:46pm 
So, he played through the entirety of the main quest, did no side content, hit level 10, and beat the game?

That is a short game indeed, through one man's perspective.
Mesond Mar 25, 2024 @ 11:46pm 
Originally posted by Karak Sonen:
Honestly, how did the prequel, which supposedly hat only like 20% of its planned content, not one but two more satisfying end fights with proper lead up?

Grigori.

That and the game took itself more seriously. No immersive breaking high favs. Bitterblack Isle extended gameplay and introduced a new way to play the game (keep the fights coming). Dragons' Dogma 1 also had more little touches which makes all the difference.

Lots of reasons.
Last edited by Mesond; Mar 25, 2024 @ 11:46pm
Karak Sonen Mar 25, 2024 @ 11:46pm 
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Originally posted by Elon Musk:
you not supposed to rush the main story in games like these
show me how you explored the whole map and beat every cave, got all the seeker tokens, all the side quests, all classes max rank? thats the point of the game, enjoy to explore, how long does skyrim take to finish if you only rush the main story?
its a game about exploring,not to speedrun

Problem is; There needs to be purpose for exploration.

Explore to get stronger to easier face stronger enemies? Eh, not necessary, you'll overpower your enemies in less than 10 hours time in.
Explore to get unique and interesting trinkets and gear? Best gear is bought from Vendors.

At this point you'd just explore for the sake of exploration, stretching out your time.
Jaturna Mar 25, 2024 @ 11:47pm 
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sounds like you just breezed through the story. The game is an open world RPG, go explore and do some questing bro.
Karak Sonen Mar 25, 2024 @ 11:47pm 
Originally posted by Veldaz:
Originally posted by Karak Sonen:
Honestly, how did the prequel, which supposedly hat only like 20% of its planned content, not one but two more satisfying end fights with proper lead up?

Grigori.

That and the game took itself more seriously. No immersive breaking high favs. Bitterblack Isle extended gameplay and introduced a new way to play the game (keep the fights coming). Dragons' Dogma 1 also had more little touches which makes all the difference.

Lots of reasons.

The Dragon felt like an actual character in the first game, here he's just kinda there for you to slap around for a few minutes. He died in like 3 minutes for me; The moment his heart showed, his health bar just emptied in an instant.
Last edited by Karak Sonen; Mar 25, 2024 @ 11:48pm
Greyjoy's Anatomy Mar 25, 2024 @ 11:49pm 
Definitely agree. While I haven't beaten the game yet I'm close to 25 hours in and have done all of the first map and a lot of Battahl. Was expecting a lot more tbh, doesn't help that the game is extremely easy past level 20-25 or so just makes clearing the rest of the map that much faster.
Sgt. Flaw Mar 25, 2024 @ 11:50pm 
19 hours for a blind playthrough of an RPG is stupid af regardless if you missed stuff....

You should explore!! No the point being made here is the games STILL too short WITH exploration
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Date Posted: Mar 25, 2024 @ 11:34pm
Posts: 1,394