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Every time there is push-back against something even the fans agree is a negative thing those same people are verbally flayed alive for daring to speak out against it because "This is how it is now shut up". And just for the sake of not being one-sided I would like to note that it also goes both ways in horrific amounts, I just feel like it does seem to be more often aggressive against criticism even when justified.
"It's always been this way why are you only mad now?" "Just deal with it you ♥♥♥♥♥♥♥ idiots" "this is just the way it will be now, we can never change it so stop trying you worthless moron" "You are just a worthless troll you aren't allowed to speak!" "Stop being such a tool, you don't have a real opinion because you don't know anything about the game!" "your opinion doesn't matter because you aren't a real fan!" "You didn't like how your $70 game keeps crashing? you are a piece of trash who doesn't deserve this game!" "Skill issue"(when it is quite impossible to be a skill issue, such as crashes) "Your PC is just a ♥♥♥♥♥♥♥ potato it's not the game's fault!"(while they themselves are using insanely expensive high end PCs that no everyone can afford) "This game isn't made for you ♥♥♥♥♥♥♥ idiot go back to [insert game here]" "shut up dumbass you're not a real fan you can't talk about this game!" and similar statements get thrown around like it's going out of style.
I honestly feel like more than all the MTX, more than Denuvo(or any similar controversial software) or poor performance or any number of terrible things wrong with the industry, is how absolutely abysmal the communities are.
I stand absolutely dumbstruck some days as the "fanbase" becomes so insanely violent to the point of "taking it too far" like how in Helldivers 2 a fan was wrongly accused of being a teamkiller(by a "friend" who was the actual teamkiller in question) and then receive death threats and constant doxxing and hatemail, to the point where even in the anti-traitor discord there are still people screaming about how we should "kill the traitor for real" or some ♥♥♥♥(though it may have been a troll, it's still way too much and I don't know much about it. I do know that there are still other places where people are crying out to "kill the traitor") before being banned because, guess what? The person they are advocating literally killing over a game is an ADMIN ON THAT SERVER because he is innocent! People are serious, not-at-all-joking advocating for outright murder over a case of falsely accused teamkilling! Seriously what the ♥♥♥♥!? I have literally seen full blown hate-crimes be committed purely because one "gamer" became a rabid feral ♥♥♥♥♥♥♥ psychopath with pure murder in their minds because another one had a differing opinion!
Seriously, ffs the multi-billion dollar company absolutely does not need you going max-♥♥♥♥♥♥♥-psycho to defend it's "honor" or utter ♥♥♥♥♥♥♥ lack there of.
Probably because for some people it's just not a problem depending on how it's handled. It's not about people not understanding you, it's that not everyone agrees or really cares that much.
Micro transactions have ruined some games for me, this is not one of them, and there is a big difference between Dragons Dogma 2, and the latest COD. I'll admit purchasing an additional save slot is the one I find questionable, even more so that I don't have an in game option to delete my save, but otherwise I could care less.
They are subtle and easily ignored, they are never advertised to me in game (so far) and I don't have pawns running around dressed like Snoop Dogg or Lara Croft.
I think people get annoyed by the idea of them more than the implementation, loads of people read about it and whip themselves into a frenzy. If it's not in my face and doesn't detach me from the world, so what.. other ppl may actually use them. I don't, and I don't get it, but I am not every person who plays games.
Also people talking about micro transactions in a full price game, as the OP said, it was in their other games (and they were no worst than this) and no one really cared. The game costs $70, but realistically $60 if you buy from somewhere like Green Man Gaming.
That's amazing value when you think about it for a game that would give you over 100 hours of fun, especially compared to buying a movie or a comic or something.
If ppl are going to complain about bugs and performance on the release of a big game, you're never going to be satisfied. Even Baldurs Gate 3, widely regarded now as the best CRPG ever, was very broken when 1.0 came out, and that was after 3 years of early access (sure they released parts of the game bit by bit - but point stands). And Elden Ring performance was dreadful on release, constant stutters that made the game unplayable on PC for the first week, and constant network disconnects.
Just stop playing big RPGs now and save yourself the frustration, or name me one big RPG like this that wasn't bug ridden on release in the last few years.
I just want to say, with steam's filter, the amount of love hearts your post has makes it seem like a Valentine's Day card, it made me smile
MTX outside of cosmetics they're designed to offer convenience, now in order to attract people to buy convenience they first must design inconvenience otherwise nobody will pay to avoid it
What most of you dont seen to understand is the principle of fighting against this type of crap so it doesnt become way worst, they are trying, do you think people like me complaining here all the time hasnt slow down at all those greedy fu-ckers in suits that never played a game in their lives?
I like to think it did, since here you are saying the MTX is the same as the first game 12 years ago, and DDDA had none of that crap.
This is just your assuptions on the matter. Perhaps you can't read properly. Do you realize that it's a little too late to get pitchforks at this point, don't you? It's been over a decade and dozens of games with this type of content. Capcom right now is like "WTF you have eaten this s**t for years and now you don't like it anymore?"
look if there was only the problem with the microtransaction, the reviews wouldn't be as bad as they were/are. people voted this game down because they literally couldn't play the game they paid 70$ for. the microtransactions are just the icing on the cake.
2. Read again. I said most of Capcom's games not all of them.
In Dragons Dogma 1 on PC, no MTX. So people expect the same on part 2. Even if people say there is MTX on consoles, then it should have stayed there (People there are already indoctrinated to accept micro up their A) , ergo Dragons Dogma 1 without MTX on PC as it should.
No one cares about DMC5 and RE4 as those games are already lost and cant be saved with the cancer of MTX, as well as their fanbase who would line up and bend over for Capcom.
A lot of people are hoping that the cancer won't spread to Dragons Dogma 2 as the first one left it out on PC. Well now it also lost, and the afflicted will defend and die with that cancer!
This is correct
Anyone who thinks otherwise doesn't understand publicly listed traded companies who answer to shareholders and are always after eternal profit increasing with no end in sight
They don't spend 1 second of development time on 'just incase anyone wants to buy one of these wouldn't it be cool'
There's meetings about changing x and y to 'encourage' (note: push towards) players to pay for x and y MTX
Create a problem
Offer the solution
????
Profit!
Convenience, p2w, whatever.... what is actually good about them and why should they ever be something some people want to buy?
People saying they don't care, literally arguing with people that don't like MTX as if they actually have a legitimate reason to be there, when in reality, it's just stuff that could have been in the game. In this case, the 70 dollar game.