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*There are signs*.
This is preventable.
- 1) Look at your pawns and check their eyes. It will pulse and glow red. You'll notice it, even if the pawn has a naturally red eye and it pulses every 4 seconds, so it's quite fast. If they're hiding their face, take off their helms. Note that this effect *will not show up while you are in the Rift*.
- 2) They'll also do a stunned animation while standing around, holding onto their head, or turning their head and coughing to the side.
- 3) Issue a command, did any pawns disobey or refuse to follow? They will make a comment when they refuse to follow your direction such as, "Don't tell me what to do!" Your other pawns will also comment on the disobedience as well.
If any of them is true dismiss them back to the Rift and do not rehire them immediately (they remain infected until their master cures the condition themselves by drowning them in the nearest river). If it is your main pawn, throw them into the nearest body of water then revive it back at the Rift.
Dragons and drakes will infect pawns with the condition as you fight them, so the only time to check your pawns for the condition is doing your first check, after fighting dragonkin, and every time you hire a pawn from the Rift.
Here's a visual: u/chocojezus: https://www.reddit.com/r/DragonsDogma/comments/1bmsher/dragonsplague_symptoms_and_treatment/
Also To prevent it from ever happening I never rest in city and town inns anymore (2)k for resting in city inns ianyways is too much. just go camping all the time now it's free.
All the "positive" perspectives are about the mechanic being easy to bypass, not fun to engage with :D
You missed the "by accident" part.
Hope this helped!!!
Hired pawns can infect your game/world with it? That's wild. I'm glad I spoiled myself and read this thread.
most people's reaction has been based on them not knowing the consequence of it would be wiping out all NPCs in a town, breaking their quests and rendering merchants inaccessible and not giving them a chance to load a save from before it happened...it's actually quite easy to prevent that event if you know what to look for and what to do
signs of infection are typically noticeable, you get a honkin' big tutorial popup the first time it happens (and if you like, you can reload a save right away to "keep" the tutorial and have it appear again next time), the treatment is simple (kill or dismiss infected pawns so that they are removed from the party), and the town wipe only happens when you rest at an inn
I think it's a bonkers mechanic, just no cohesion with other gameplay elements and the town wipe with no further opportunity for intervention is way too harsh a punishment for not dealing with it...but at least if you're spoiled on it beforehand, it won't bring your playthrough to a screaming halt