Dragon's Dogma 2

Dragon's Dogma 2

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Buurt Mar 24, 2024 @ 1:40pm
Sorcerer or Mage as pawn ?
What do you use if you play melee character ? mage feels better for 90% of the situations, good heals, weapon buffs, still decent damage and so on.
Sorcerer is full DPS but you kinda miss out of alot of buffs and heals
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Showing 1-5 of 5 comments
Braunbär Mar 24, 2024 @ 1:42pm 
Most of the time mage
Azunai Mar 24, 2024 @ 1:44pm 
I went with mage. Also gave her a few levels of thief to unlock the subtlety augment (lower aggro). Don't know if it's really useful, but seemed like a good pick.

I usually bring an archer and either a sorc, warrior or thief as guest pawns.
solidap Mar 24, 2024 @ 1:55pm 
Sorcerer is pure damage. They had some control spells in DD1 but it was difficult to get pawns to use them effectively. And usually when people hire Sorc pawns they will either be a Sorc themselves or hire other Sorc pawns for spell sync.

Mages are support and much more so in DD2. So a party only needs one of them.

I don't think it's a waste to have both a Mage AND a Sorc in the party. And I think Mages can even spell sync with Sorcs now? When that wasn't true for DD1
Wisedude Mar 24, 2024 @ 1:56pm 
I use a sorc and mage.Too good not to use.
saice Mar 24, 2024 @ 2:01pm 
Do you want damage or do you want healing and status clearing.

Mage pawn will give you those heals, buffs, and clear debuffs. Over all solid choice as you can slap on whatever elemental buff you want one elemental attack and then slap the status clear and you have one slot left over.

Sorcerer is going to do lots of damage just slap whatever you want on them. There is some real battle breakers in their kit.

Personally I tend to play a sorc and my main pawn is a tank. Then i hire a heal mage and whatever else is in the rift that strikes my fancy
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Date Posted: Mar 24, 2024 @ 1:40pm
Posts: 5