Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Archer's jump kick is a nice alternative for yellow class dodge roll, which I might say even better since the jump kick launches you far away and high. The dagger being replaced with basically taekwondo kick and stomp is also a fun replacement. I also learned that the archer skills are quite fun, which is something I often neglect in the first game aside from magick archer skills
Thief just feels like how I played strider so I feel at home
I can see that. My Go to in DD1 was Mystic Knight and Magick Archer. So I unlocked Mystic Spearhand as soon as possible and haven't looked back... except for maybe a second at sorcerer. Ngl even MS was rough until I got the shield ability. Now it's hilarious as so long as the shield is up nothing can really hurt me.
It used to be six skills, 3 and 3. Now it's four skills only which is roughly 30% less skills to use. However in some cases things like anodyne have got their own button, and tusk toss is now a core skill off of the light attack charge, and how archers get their kick attack, so the 30% reduction is 'somewhat' mitigated.
All in all though I miss the power that comes from the versatility of the assassin. I'll probably end up a warfare so I can sword and bow it.
I'm not sure when I'll unlock warfarer so I'm pretty intrigued how it'll work and if you can use skills from literally any combination of vocations. I'm sure it's gonna be the new assassin with how strong it can be.
now every vocation has their definite playstyle
ngl i feel the lost playing strider without bow or MA without staff but their own mechanic plus how team synergy is now is not bad at all