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welp, im man enough to admit that i was wrong, there is a post game and i shouldve listened. but i still think grigori from the first game way way better, just more well spoken and majestic in general
I was honestly so shocked that it was the ending I kept waiting for the Dragon to fly off and talk about fighting me later. If you'd asked me before that encounter how much of the game I thought I had completed I would have said "based on everything I guess about a third of the way through". This is based on the fact I was only Level 40-odd, I had only levelled up 2 and a half Vocations and most of all so many major plot points were not resolved. And yet suddenly Final Boss > Credits just out of absolutely nowhere. It caught me off guard more than any game I've ever played, it felt unbelievably abrupt.
And yes I talked to the guy and am in the "end game" now but that doesn't change that all the political intrigue plots never got fulfilled and while I had done many quests most of them were largely inconsequential to the main plot (even though some were brilliant like the Poison obsessed guy, it's not related to the plot).
My current feeling is that this game should never have been made. It feels like the team said:
"Let's make Dragons Dogma 2 - we don't have any ideas but I'm sure we'll think of something."
RATHER THAN
"We have an important idea for this story so we absolutely should make Dragons Dogma 2".
There's a world of difference between those things.
And this isn't even to talk about the gameplay downgrades from the first game, the Vocation system is a total mess, the movement is floaty and slow and animation locked instead of being snappy and responsive, they all but removed the auto-target system which was great in the first game (playing melee is just a nightmare, constantly randomly swinging at nothing when the Enemy is right next to you). I'm levelling Archer vocation now and while it's not much fun at all (very basic), it at least doesn't have the frustrations I had with Thief/Fighter/Warrior.
Why are ALL weapons locked behind currency now? In the first game you could defeat an epic boss and get rewarded with amazing gear, now you just buy EVERYTHING from the vendor.
The enemy variety is atrocious made doubly awful by enemy density in low level areas.
I could go on, but I won't... but I could.
The Pawn system is amazing and hugely improved from the first game, the Quest system is great but the main plot ruins it. That's about the only positive things I can say, trust me no-one wanted to love this game more than me but it is what it is.
Unfortunalely, there isn't as much to do as i would have hoped in the newly changed map. Overall i enjoyed the game, i just wish you actually had to explore and kill unique bosses to get the best gear instead of just buying it.
Over-hyped bug-ridden poor game.