Dragon's Dogma 2

Dragon's Dogma 2

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Azra'il Mar 23, 2024 @ 8:16pm
2
Beware Save-Deleting Bug
Just lost 21 hours of progress after traveling back to the city > talking to the vocation trainer behind the bar > game started to lock up randomly as I went about buying upgrades, so I backed out and quickly manually saved via save and continue playing > went back to getting upgrades and wam, crashed. Okay, no biggie! Loaded back up, and my save was back at the start of the game, level 1, standing out in the goal before the rock pickup tutorial. Okay, fine, I'll load the inn save and lose some progress but no big deal -- except that one pulls me all the way back to right after character creation.

RIP. Keep save backups just incase I guess. Love the game otherwise but now I'm left either taking a break for a few months and trying it again later, or cheat engine / trainer cheats to "Sort of" get back to where I was, all the questing aside.
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Showing 1-15 of 18 comments
Blitz4 Mar 23, 2024 @ 8:22pm 
3rd person to mention this.
Slib Mar 23, 2024 @ 8:25pm 
Yep. The save system is absolutely MORONIC. I can't believe a team of people thought this was a good idea.
I went to load from a Tavern save, and it loaded one from 12 hours ago instead of the actual latest one. This also instantly deletes your last auto-save, so it was impossible for me to regain my lost progress. I'm actually in awe at how terrible this is. How could ANYONE think this was acceptable in any way? Devs have solved the save system issue over 20 years ago; auto saves, manual saves, and quick saves all take different slots... they also tell you at what point in your game it was saved BEFORE you load it.
I'm in shock at this. How can a game so otherwise well-designed fail on such a fundamental level.
WHY can't we have more than two save files?
WHY can't we see where they are in our progress?
AND WHY, FOR F*CKS SAKES, WOULD LOADING A TAVERN SAVE INSTANTLY DELETE YOUR AUTO SAVE. WHY? HOW COULD THAT POSSIBLY BE JUSTIFIED?
I'm genuinely pretty pissed at this.
Blitz4 Mar 23, 2024 @ 8:33pm 
Originally posted by Slib:
Yep. The save system is absolutely MORONIC. I can't believe a team of people thought this was a good idea.
I went to load from a Tavern save, and it loaded one from 12 hours ago instead of the actual latest one. This also instantly deletes your last auto-save, so it was impossible for me to regain my lost progress. I'm actually in awe at how terrible this is. How could ANYONE think this was acceptable in any way? Devs have solved the save system issue over 20 years ago; auto saves, manual saves, and quick saves all take different slots... they also tell you at what point in your game it was saved BEFORE you load it.
I'm in shock at this. How can a game so otherwise well-designed fail on such a fundamental level.
WHY can't we have more than two save files?
WHY can't we see where they are in our progress?
AND WHY, FOR F*CKS SAKES, WOULD LOADING A TAVERN SAVE INSTANTLY DELETE YOUR AUTO SAVE. WHY? HOW COULD THAT POSSIBLY BE JUSTIFIED?
I'm genuinely pretty pissed at this.
dark souls managed to not mess this up

and save game bugs, CTD's should be the #1 mission critical priority for them.

didn't sound like that was the case on their last news post
DurtyTirtle Mar 23, 2024 @ 8:36pm 
Originally posted by Slib:
Yep. The save system is absolutely MORONIC. I can't believe a team of people thought this was a good idea.
I went to load from a Tavern save, and it loaded one from 12 hours ago instead of the actual latest one. This also instantly deletes your last auto-save, so it was impossible for me to regain my lost progress. I'm actually in awe at how terrible this is. How could ANYONE think this was acceptable in any way? Devs have solved the save system issue over 20 years ago; auto saves, manual saves, and quick saves all take different slots... they also tell you at what point in your game it was saved BEFORE you load it.
I'm in shock at this. How can a game so otherwise well-designed fail on such a fundamental level.
WHY can't we have more than two save files?
WHY can't we see where they are in our progress?
AND WHY, FOR F*CKS SAKES, WOULD LOADING A TAVERN SAVE INSTANTLY DELETE YOUR AUTO SAVE. WHY? HOW COULD THAT POSSIBLY BE JUSTIFIED?
I'm genuinely pretty pissed at this.
agreed, its actually baffling
Blitz4 Mar 23, 2024 @ 8:40pm 
is it saving to "their cloud" and not steam cloud?

and their cloud is overloaded?
Kizm Mar 23, 2024 @ 8:40pm 
Something else has happened here that you aren't explaining or you're just very unlucky. The game saves about every minute and then does so at certain areas of the map every single time you go near it. As for the last inn save, you probably thought it was closer than it was. I have not had a single issue with saves aside from when trying to cheese it, which is the reasoning behind the current save system. People save scum everything,
Muado 93 Mar 23, 2024 @ 8:41pm 
My game crashed this same way, but when I booted it back up I was able to start at the inn I left off at. Guess I dodged a bullet, thanks for the info.
Lans Mar 23, 2024 @ 8:44pm 
Originally posted by Kizm:
Something else has happened here that you aren't explaining or you're just very unlucky. The game saves about every minute and then does so at certain areas of the map every single time you go near it. As for the last inn save, you probably thought it was closer than it was. I have not had a single issue with saves aside from when trying to cheese it, which is the reasoning behind the current save system. People save scum everything,

I don't understand the steam user need to jump on a topic and say, "well it doesn't happen to me so you're obviously doing something wrong"

No value added. Let people discuss bugs and issues without having to sift through DD2 white knights
XIx Rapture xIX Mar 23, 2024 @ 8:45pm 
I haven't played the game since I lost 8 hours of progress. Still salty about it. The save system is absolute hot garbage.
Azra'il Mar 23, 2024 @ 8:47pm 
Originally posted by Kizm:
Something else has happened here that you aren't explaining or you're just very unlucky. The game saves about every minute and then does so at certain areas of the map every single time you go near it. As for the last inn save, you probably thought it was closer than it was. I have not had a single issue with saves aside from when trying to cheese it, which is the reasoning behind the current save system. People save scum everything,

Theres nothing else to 'explain' - I wasn't doing anything special, I went on a quest (to keep things spoiler-free) that involved meeting with someone who ultimately helped save someone, and that person then became the new leader of a town. Neato, fun stuff, so walked back to the city on foot as an archer (Was maxed thief, but had been leveling archer instead just to get the Augmentations), got to the city just fine, a few new levels under my belt and an additional one for my mage (was a fighter / warrior level 6 but wanted to see what she'd do as a mage) - so naturally, go to the vocation trainer to get the mage's spells upgraded / switched around, and see what was new under my own. The mouse locked up, oof, that sucks, 5-6 seconds later, it unlocked and I was able to back out of the UI and go to the menu, save and continue, go back into the vocation trainer and start too ----- nope, crashed and lost everything. I can't even be like "Well it crashed while I was saving" .. not that - THAT - would be any more acceptable, the simple fact is it didn't.

Nevermind the fact I hadn't rested at an Inn for at least a couple hours, so why the hell that save was shot back to the beginning? No clue. But I don't even have Steam's cloud saving on so I can't even point a finger at that and be like ~steams fault~ in this instance, this was legit just the game imploding the saves.

Oh... oh.. useless tidbit, I also switched from borderless-windowed mode to fullscreen mode. Ya know, heavens forbid I do that I guess, only other thing I can think of.
Last edited by Azra'il; Mar 24, 2024 @ 1:07pm
Blitz4 Mar 23, 2024 @ 8:57pm 
Originally posted by Kizm:
Something else has happened here that you aren't explaining or you're just very unlucky. The game saves about every minute and then does so at certain areas of the map every single time you go near it. As for the last inn save, you probably thought it was closer than it was. I have not had a single issue with saves aside from when trying to cheese it, which is the reasoning behind the current save system. People save scum everything,
it could be the uploading of the save, think if steam cloud didn't upload due to an error and it isn't allowed to create a local copy.
Last edited by Blitz4; Mar 23, 2024 @ 8:57pm
ReilanT Mar 24, 2024 @ 3:09am 
same here ... 30 h lost
Isac Mar 24, 2024 @ 8:06am 
Capacom released the game completely broken. And that's a shame.
GrandTickler Mar 24, 2024 @ 8:10am 
dang, sounds scary. im still holding off my first playtrough hoping theyll hotfix these types of issues. i feel for you bro
Blitz4 Mar 24, 2024 @ 2:03pm 
march 24, 2024
533,010,000 shares * $21.03
$11,209,200,300

nov 27, 2023 - day before release date announced
533,010,000 shares * $16.35
$8,714,713,500


did they have other titles besides DD2 between those dates? sure. only these games:


RESIDENT EVIL 4 GOLD EDITION
February 9, 2024
The game sold four million units in the first two weeks, making it one of the fastest-selling Resident Evil games. By July 2023, it had sold over five million units. By December 2023, it had sold 6.48 million units, making it the fastest-selling game in the series. By March 2024, it had sold 7 million units. (that's not even the gold version)


APOLLO JUSTICE: ACE ATTORNEY TRILOGY
January 25, 2024

MEGA MAN X DIVE OFFLINE
December 14, 2023


EDIT:
https://www.capcom.co.jp/ir/english/finance/review.html


If you don't like it. Don't buy it. If you buy it and aren't having fun. Then you're the problem.
Last edited by Blitz4; Mar 24, 2024 @ 2:14pm
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Date Posted: Mar 23, 2024 @ 8:16pm
Posts: 18