Dragon's Dogma 2

Dragon's Dogma 2

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PhamTrinli Mar 23, 2024 @ 3:55pm
Any way to increase speed of 2h attacks?
I just got warrior vocation last night and invested a whole bunch of money into the best gear for warrior and got the war blade then I went out and tried it and it sucked because I'm so slow I can barely hit anything before it dodges out of the way/jumps around.

Is there any way to increase the speed of my attacks with 2h?
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Showing 16-30 of 47 comments
AvG Mar 23, 2024 @ 4:39pm 
As someone who loved Warriors in the first game you really need to pick your openings carefully or create your own. having a sorc pawn with the frost sphere spell is pretty useful, slows down enemies.
Deadoon Mar 23, 2024 @ 4:42pm 
Originally posted by Mad Max:
Are Jump Attacks still busted with Warrior like DD1?
Not really, they are useful, but the normal attacks are quire powerful now. The jump light in this is kind of meh at best, but the heavy is great for being able to hit enemies you are chasing down reliably as well as hitting things in the air to a degree.
HNTR Mar 23, 2024 @ 4:47pm 
It's kinda like greatsword in monster hunter. Strangely I never played gs in the mh franchise but in DD1 and here I like to play warrior despite it being slow. I just like the aesthetic of having a big sword and also the damage. Fighter didn't do enough damage for me.
However in DD2 it's easy to miss hits due to the abyssmal framerate
Blackguard Mar 23, 2024 @ 5:02pm 
Originally posted by PhamTrinli:
So it's intended to be crappy?

If a weapon is too slow to hit anything reliably it doesn't matter how much damage it does. That doesn't seem like a good option (or game balance). The animations should not take as long as they do to the point of not being able to hit anything unless it stands perfectly still for 30s in battle.
If you think that's crappy, then you don't have the right mindset to be playing the warrior playstyle.

Warrior is all about being a slow, attack trading monster with slow charge attacks and lots of stagger moves that can stun enemies to hold them in place, so the warrior can delete said enemies from the game with one attack... 'if' you hit them, and that 'if' part is the key 'thing' of playing the vocation well. Let enemies hit you with attacks while charging and swing back before they recover and you'll come out on top most of the time.

Stand still for 15 seconds and take that cyclops out of the game's directory and put it right into the recycling bin with one charged up special attack. That's how you play that vocation lmao.
PhamTrinli Mar 26, 2024 @ 12:29am 
Originally posted by TheShadowHatter:
Skill Issue ngl

Every enemy I've fought I've successfully hit and destroyed. I've killed Ogres, Cyclops, and even a Chimera as a Warrior. If you can't handle it that's just you, but it's not "crappy" just because YOU aren't in tune with your inner Guts bro.

Ohhh so if I just get better at the game the animations will play faster and the weapon will swing faster! Got it. Thanks
chaosdemon122 Mar 26, 2024 @ 12:37am 
Originally posted by PhamTrinli:
I just got warrior vocation last night and invested a whole bunch of money into the best gear for warrior and got the war blade then I went out and tried it and it sucked because I'm so slow I can barely hit anything before it dodges out of the way/jumps around.

Is there any way to increase the speed of my attacks with 2h?


If you use "barge" on an enemy, it makes your immediate next weapon swing a little bit quicker. Barge also has the added benefit of stunning whatever you hit with it, giving you time to get that swing. Once the first swing goes off, it keeps the enemy somewhat stunlocked. Heavy blade = hard hits = enemy staggered
wererabbit Mar 26, 2024 @ 12:41am 
I like big crits and I cannot lie...

That's the give and take with two-handers in this game. Hits are amazing and misses are painful.
PhamTrinli Mar 26, 2024 @ 12:42am 
Originally posted by wererabbit:
I like big crits and I cannot lie...

That's the give and take with two-handers in this game. Hits are amazing and misses are painful.
painful AND plentiful
Dank Sidious Mar 26, 2024 @ 12:44am 
Yeah, well oversized weapons are awful and boringly designed in all games.
wererabbit Mar 26, 2024 @ 12:57am 
Originally posted by PhamTrinli:
Originally posted by wererabbit:
I like big crits and I cannot lie...

That's the give and take with two-handers in this game. Hits are amazing and misses are painful.
painful AND plentiful

If it's any comfort, the higher you get on the skill set, the more plentiful the hits become.
It's a very different gaming mindset than a fighter that is trying to manage everything and stay alive.
TheShadowHatter Mar 26, 2024 @ 1:09am 
Originally posted by PhamTrinli:
Originally posted by TheShadowHatter:
Skill Issue ngl

Every enemy I've fought I've successfully hit and destroyed. I've killed Ogres, Cyclops, and even a Chimera as a Warrior. If you can't handle it that's just you, but it's not "crappy" just because YOU aren't in tune with your inner Guts bro.

Ohhh so if I just get better at the game the animations will play faster and the weapon will swing faster! Got it. Thanks

You can be condescending if you want, but that doesn't change the fact that plenty of Warriors are good at their vocation, including me (I literally climbed on a Chimera's back and destroyed it with my greatsword) so it's obviously a skill issue on your part. You can either get better, or keep whining, but either way it doesn't matter lol Warrior isn't "crappy" just because YOU can't do it right.

https://x.com/TheShadowHatter/status/1772362903322075180?s=20
Last edited by TheShadowHatter; Mar 26, 2024 @ 1:10am
Gotta treat it similar to Greatsword in Monster Hunter.
It rewards good positioning and predictions.... but it's more forgiving because you get Hyper Armor with a ton of your moves and can just face tank it.

No need to wait for an opening, you MAKE the opening when you can't be shoved around...
and if you're still getting hit by attacks that are heavy enough to slap you away, you probably missed the very obvious telegraph that comes with calamitous attacks like that.
PhamTrinli Mar 26, 2024 @ 1:13am 
Originally posted by TheShadowHatter:
Originally posted by PhamTrinli:

Ohhh so if I just get better at the game the animations will play faster and the weapon will swing faster! Got it. Thanks

You can be condescending if you want, but that doesn't change the fact that plenty of Warriors are good at their vocation, including me (I literally climbed on a Chimera's back and destroyed it with my greatsword) so it's obviously a skill issue on your part. You can either get better, or keep whining, but either way it doesn't matter lol Warrior isn't "crappy" just because YOU can't do it right.

https://x.com/TheShadowHatter/status/1772362903322075180?s=20
I wouldn't say condescending. More like sarcastic. I was making (or trying to make) a point.
The thread is "Any way to increase speed of 2h attacks" and guy responds with git gud.
I think the sarcasm was deserved.
Metalshock Mar 26, 2024 @ 1:15am 
Originally posted by PhamTrinli:
Originally posted by TheShadowHatter:
Skill Issue ngl

Every enemy I've fought I've successfully hit and destroyed. I've killed Ogres, Cyclops, and even a Chimera as a Warrior. If you can't handle it that's just you, but it's not "crappy" just because YOU aren't in tune with your inner Guts bro.

Ohhh so if I just get better at the game the animations will play faster and the weapon will swing faster! Got it. Thanks

Actually, yes.

Warriors have a core perk that, if you press the normal attack button again with the right timing at the end of the swing, they will immediately follow through with a successive swing with no wind up. Additionally, one of the final offensive skills is a flurry of attacks that get faster and faster the more you chain perfectly timed inputs together. Mages also have spells that affect your speed, though I'm not sure if those are just movespeed or if it's all animation speeds as well.
PhamTrinli Mar 26, 2024 @ 1:18am 
Originally posted by Metalshock:
Originally posted by PhamTrinli:

Ohhh so if I just get better at the game the animations will play faster and the weapon will swing faster! Got it. Thanks

Actually, yes.

Warriors have a core perk that, if you press the normal attack button again with the right timing at the end of the swing, they will immediately follow through with a successive swing with no wind up. Additionally, one of the final offensive skills is a flurry of attacks that get faster and faster the more you chain perfectly timed inputs together. Mages also have spells that affect your speed, though I'm not sure if those are just move speed or if it's all animation speeds as well.
Legitimate response. Thanks

Although still not exactly what I was looking for.

But at this point I think I've already derived the answer more from what people *aren't* saying than what they are.
Last edited by PhamTrinli; Mar 26, 2024 @ 1:18am
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Date Posted: Mar 23, 2024 @ 3:55pm
Posts: 47