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Maybe do some research before starting whining about bad game design?
The game was made such way so each decision or action you do would have some kind of consequences. Find the wake stone and get that dead fella on their feet.
In short, it's not a big deal and adds a bit of worry to the world.
DD2 Players: Why don't you babysit me and not allow quest NPCs to die or be killed.
They are never going to please everyone.