Dragon's Dogma 2

Dragon's Dogma 2

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Angel Mar 22, 2024 @ 8:56pm
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The Game Itself is Bad, Seriously
Countless people have made all the points needed about the performance and predatory greedy MTX.

-BUT-

It's NOT just the performance and inexcusable MTX, which on its own would be plenty.

- Voice options in character creator are all the same single black female VA, then they used AI down/up sampling to make the other voices. This means that male voices sound strange (female) and most if not all the female voices all sound like a black or english woman. (FYI for the SJWs out there, pointing this fact out is neither racist nor sexist)

- Combat is NOT good. Feedback is non existent, swinging a sword feels like a mobile game from 2005. Lackluster sound design, vfx and haptic feedback makes it look and feel like you're swinging a plastic weapon. Same goes for spells, especially the magic bolts.

- They REMOVED 40% OF SPELLS from the first game. There is NO HOLY OR DARK enchantments, attack spells etc. There are only one or two holy defense spells.

- They removed UR Dragon, everfall, witchwood, and more. No double jump, and 20-35% less skills depending on the vocation. Sorcerer is a JOKE compared to the first game.

- No high / upgraded versions of many spells, many of the "ultimate" spells feel like a joke in terms of power fantasy.

- Game balance is a joke. You can literally let your pawns do everything while you sit back. I'm only 10+ hours in and I'm starting to instantly delete things before their attack patterns can trigger...

- Sound design is incredibly lackluster, both in SFX and music. The first game had amazing music, soundtrack and more. This sequel has what can best be described as AI replication of what a generic MMO or Elder Scrolls clone would sound like.

- They replaced Mystic Knight vocation with Mystic Spearhand, simultaneously removing several builds that are essential to a game like this including paladin, spellsword etc, and instead recplaced it with a class that feigns a mixture of magic and melee just because you have some teleportation abilities to then fight in melee.

- In the first game you could bind six abilities to use, in this game you CAN ONLY HAVE FOUR ABILITIES AT ONCE. Another downgrade, bravo Capcom.

- Character animations are stiff as hell, cutscenes and in game alike sees them stand still and move only their mouth. Looks like more AI animation to save money or something. Sometimes their eyes move if they have to express surprise or something.

- Conversations are incredibly inorganic, forcing you to press a button after EVERY - SINGLE - SENTENCE to progress the conversation. Holy hell it's so stupid.

- Nearly exactly the same abilities as in the first game, almost no new spells or tactics, excluding the new trickster and mystic spearhand vocation. As mentioned above in fact, they removed a lot from the first game.

- Last but not least, if you use a PlayStation controller while on PC the game overrides your Steam settings and blasts bright colred light on the controller, which will be reflected by your screen and obscure what's going on. Nice cherry on the rotten cake.

TLDR: It's NOT just the money grubbing execs. The creatives have massively dropped the ball here as well.

Literally the only thing they improved from the first game is:

- Size of the game
- Modern graphics (but I think it's fair to say nowhere near top of the line)
- A few new monster types

Everyone at capcom, execs AND devs/creatives, should be ashamed. They had the chance to make Dragon's Dogma into a household name. Instead they spat on the legacy and the fans who've waited for over a decade.

Also FYI, I bought this on PC, PS for myself and my brother. I've played a little over 10 hours on PS5 at 30fps (lol pathetic) so please don't rage about me refunding on PC after 1.5 hours.
Last edited by Angel; Mar 28, 2024 @ 10:36am
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Showing 1-15 of 889 comments
ar2games Mar 22, 2024 @ 8:57pm 
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lol NO
CrazyLamer Mar 22, 2024 @ 9:04pm 
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Originally posted by Angel:
Countless people have made all the points needed about the performance and predatory greedy MTX.

-BUT-

It's NOT just the performance and inexcusable MTX, which on its own would be plenty.

- Voice options in character creator are all the same single black female VA, then they used AI down/up sampling to make the other voices. This means that male voices sound strange (female) and most if not all the female voices all sound like a black or english woman. (FYI for the SJWs out there, pointing this fact out is neither racist nor sexist)

- Combat is NOT good. Feedback is non existent, swinging a sword feels like a mobile game from 2005. Lackluster sound design, vfx and haptic feedback makes it look and feel like you're swinging a plastic weapon. Same goes for spells, especially the magic bolts.

- They REMOVED 40% OF SPELLS from the first game. There is NO HOLY OR DARK enchantments, attack spells etc. There are only one or two holy defense spells.

- Sound design is incredibly lackluster, both in SFX and music. The first game had amazing music, soundtrack and more. This sequel has what can best be described as AI replication of what a generic MMO or Elder Scrolls clone would sound like.

- They replaced Mystic Knight vocation with Mystic Spearhand, simultaneously removing several builds that are essential to a game like this including paladin, spellsword etc, and instead recplaced it with a class that feigns a mixture of magic and melee just because you have some teleportation abilities to then fight in melee.

- In the first game you could bind six abilities to use, in this game you CAN ONLY HAVE FOUR ABILITIES AT ONCE. Another downgrade, bravo Capcom.

- Character animations are stiff as hell, cutscenes and in game alike sees them stand still and move only their mouth. Looks like more AI animation to save money or something. Sometimes their eyes move if they have to express surprise or something.

- Conversations are incredibly inorganic, forcing you to press a button after EVERY - SINGLE - SENTENCE to progress the conversation. Holy hell it's so stupid.

- Nearly exactly the same abilities as in the first game, almost no new spells or tactics, excluding the new trickster and mystic spearhand vocation. As mentioned above in fact, they removed a lot from the first game.

- Last but not least, if you use a PlayStation controller while on PC the game overrides your Steam settings and blasts bright colred light on the controller, which will be reflected by your screen and obscure what's going on. Nice cherry on the rotten cake.

TLDR: It's NOT just the money grubbing execs. The creatives have massively dropped the ball here as well.

Literally the only thing they improved from the first game is:

- Size of the game
- Modern graphics (but I think it's fair to say nowhere near top of the line)
- A few new monster types

Everyone at capcom, execs AND devs/creatives, should be ashamed. They had the chance to make Dragon's Dogma into a household name. Instead they spat on the legacy and the fans who've waited for over a decade.

Also FYI, I bought this on PC, PS for myself and my brother. I've played a little over 10 hours on PS5 at 30fps (lol pathetic) so please don't rage about me refunding on PC after 1.5 hours.

Seems like you haven't even played the game or the first one. DD1 had 4 skill slots, so does this. Apart from all skills you can learn by levling up, there's also a hidden skill for each class.
You need to unlock some classes in almost the same manner as DDON.

The combat feels way better in DD2, way more impact and not hyper OP skills to kill each big enemy in just a minute.

Music is optional, you can choose DDDA music/effects atleast if you have Deluxe edition, but i go with DD2 music and effects and it's stunning.

The spells are great, sure it's not all spells from DD! but now they are less OP and can't one shot every single being and boss in the game which makes combat so much more fun and you actually gotta advise tactics and also protect the pawns and/or aggro the enemies like you would have to in a real combat with magical people in the party while they cast their spells.

As for voices, it think it's great, i never used the english voices in DDDA because they were just so annoying, but i'm using english voices now because they just sound great and lots of humor aswell.
Last edited by CrazyLamer; Mar 22, 2024 @ 9:04pm
Ascalon Mar 22, 2024 @ 9:07pm 
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begone Troll i shant give you any Jesters today
ThatOneGuy Mar 22, 2024 @ 9:09pm 
Originally posted by CrazyLamer:
Originally posted by Angel:
Countless people have made all the points needed about the performance and predatory greedy MTX.

-BUT-

It's NOT just the performance and inexcusable MTX, which on its own would be plenty.

- Voice options in character creator are all the same single black female VA, then they used AI down/up sampling to make the other voices. This means that male voices sound strange (female) and most if not all the female voices all sound like a black or english woman. (FYI for the SJWs out there, pointing this fact out is neither racist nor sexist)

- Combat is NOT good. Feedback is non existent, swinging a sword feels like a mobile game from 2005. Lackluster sound design, vfx and haptic feedback makes it look and feel like you're swinging a plastic weapon. Same goes for spells, especially the magic bolts.

- They REMOVED 40% OF SPELLS from the first game. There is NO HOLY OR DARK enchantments, attack spells etc. There are only one or two holy defense spells.

- Sound design is incredibly lackluster, both in SFX and music. The first game had amazing music, soundtrack and more. This sequel has what can best be described as AI replication of what a generic MMO or Elder Scrolls clone would sound like.

- They replaced Mystic Knight vocation with Mystic Spearhand, simultaneously removing several builds that are essential to a game like this including paladin, spellsword etc, and instead recplaced it with a class that feigns a mixture of magic and melee just because you have some teleportation abilities to then fight in melee.

- In the first game you could bind six abilities to use, in this game you CAN ONLY HAVE FOUR ABILITIES AT ONCE. Another downgrade, bravo Capcom.

- Character animations are stiff as hell, cutscenes and in game alike sees them stand still and move only their mouth. Looks like more AI animation to save money or something. Sometimes their eyes move if they have to express surprise or something.

- Conversations are incredibly inorganic, forcing you to press a button after EVERY - SINGLE - SENTENCE to progress the conversation. Holy hell it's so stupid.

- Nearly exactly the same abilities as in the first game, almost no new spells or tactics, excluding the new trickster and mystic spearhand vocation. As mentioned above in fact, they removed a lot from the first game.

- Last but not least, if you use a PlayStation controller while on PC the game overrides your Steam settings and blasts bright colred light on the controller, which will be reflected by your screen and obscure what's going on. Nice cherry on the rotten cake.

TLDR: It's NOT just the money grubbing execs. The creatives have massively dropped the ball here as well.

Literally the only thing they improved from the first game is:

- Size of the game
- Modern graphics (but I think it's fair to say nowhere near top of the line)
- A few new monster types

Everyone at capcom, execs AND devs/creatives, should be ashamed. They had the chance to make Dragon's Dogma into a household name. Instead they spat on the legacy and the fans who've waited for over a decade.

Also FYI, I bought this on PC, PS for myself and my brother. I've played a little over 10 hours on PS5 at 30fps (lol pathetic) so please don't rage about me refunding on PC after 1.5 hours.

Seems like you haven't even played the game or the first one. DD1 had 4 skill slots, so does this. Apart from all skills you can learn by levling up, there's also a hidden skill for each class.
You need to unlock some classes in almost the same manner as DDON.

The combat feels way better in DD2, way more impact and not hyper OP skills to kill each big enemy in just a minute.

Music is optional, you can choose DDDA music/effects atleast if you have Deluxe edition, but i go with DD2 music and effects and it's stunning.

The spells are great, sure it's not all spells from DD! but now they are less OP and can't one shot every single being and boss in the game which makes combat so much more fun and you actually gotta advise tactics and also protect the pawns and/or aggro the enemies like you would have to in a real combat with magical people in the party while they cast their spells.

As for voices, it think it's great, i never used the english voices in DDDA because they were just so annoying, but i'm using english voices now because they just sound great and lots of humor aswell.

DD1 had 4 skill slots? Man, bait used to be believable
CrazyLamer Mar 22, 2024 @ 9:11pm 
Originally posted by ThatOneGuy:
Originally posted by CrazyLamer:

Seems like you haven't even played the game or the first one. DD1 had 4 skill slots, so does this. Apart from all skills you can learn by levling up, there's also a hidden skill for each class.
You need to unlock some classes in almost the same manner as DDON.

The combat feels way better in DD2, way more impact and not hyper OP skills to kill each big enemy in just a minute.

Music is optional, you can choose DDDA music/effects atleast if you have Deluxe edition, but i go with DD2 music and effects and it's stunning.

The spells are great, sure it's not all spells from DD! but now they are less OP and can't one shot every single being and boss in the game which makes combat so much more fun and you actually gotta advise tactics and also protect the pawns and/or aggro the enemies like you would have to in a real combat with magical people in the party while they cast their spells.

As for voices, it think it's great, i never used the english voices in DDDA because they were just so annoying, but i'm using english voices now because they just sound great and lots of humor aswell.

Okay i was wrong, Warrior was the only class that had less skill slots.
But the other facts still stands.
Angel Mar 22, 2024 @ 9:12pm 
Originally posted by CrazyLamer:
Originally posted by Angel:
Countless people have made all the points needed about the performance and predatory greedy MTX.

-BUT-

It's NOT just the performance and inexcusable MTX, which on its own would be plenty.

- Voice options in character creator are all the same single black female VA, then they used AI down/up sampling to make the other voices. This means that male voices sound strange (female) and most if not all the female voices all sound like a black or english woman. (FYI for the SJWs out there, pointing this fact out is neither racist nor sexist)

- Combat is NOT good. Feedback is non existent, swinging a sword feels like a mobile game from 2005. Lackluster sound design, vfx and haptic feedback makes it look and feel like you're swinging a plastic weapon. Same goes for spells, especially the magic bolts.

- They REMOVED 40% OF SPELLS from the first game. There is NO HOLY OR DARK enchantments, attack spells etc. There are only one or two holy defense spells.

- Sound design is incredibly lackluster, both in SFX and music. The first game had amazing music, soundtrack and more. This sequel has what can best be described as AI replication of what a generic MMO or Elder Scrolls clone would sound like.

- They replaced Mystic Knight vocation with Mystic Spearhand, simultaneously removing several builds that are essential to a game like this including paladin, spellsword etc, and instead recplaced it with a class that feigns a mixture of magic and melee just because you have some teleportation abilities to then fight in melee.

- In the first game you could bind six abilities to use, in this game you CAN ONLY HAVE FOUR ABILITIES AT ONCE. Another downgrade, bravo Capcom.

- Character animations are stiff as hell, cutscenes and in game alike sees them stand still and move only their mouth. Looks like more AI animation to save money or something. Sometimes their eyes move if they have to express surprise or something.

- Conversations are incredibly inorganic, forcing you to press a button after EVERY - SINGLE - SENTENCE to progress the conversation. Holy hell it's so stupid.

- Nearly exactly the same abilities as in the first game, almost no new spells or tactics, excluding the new trickster and mystic spearhand vocation. As mentioned above in fact, they removed a lot from the first game.

- Last but not least, if you use a PlayStation controller while on PC the game overrides your Steam settings and blasts bright colred light on the controller, which will be reflected by your screen and obscure what's going on. Nice cherry on the rotten cake.

TLDR: It's NOT just the money grubbing execs. The creatives have massively dropped the ball here as well.

Literally the only thing they improved from the first game is:

- Size of the game
- Modern graphics (but I think it's fair to say nowhere near top of the line)
- A few new monster types

Everyone at capcom, execs AND devs/creatives, should be ashamed. They had the chance to make Dragon's Dogma into a household name. Instead they spat on the legacy and the fans who've waited for over a decade.

Also FYI, I bought this on PC, PS for myself and my brother. I've played a little over 10 hours on PS5 at 30fps (lol pathetic) so please don't rage about me refunding on PC after 1.5 hours.

Seems like you haven't even played the game or the first one. DD1 had 4 skill slots, so does this. Apart from all skills you can learn by levling up, there's also a hidden skill for each class.
You need to unlock some classes in almost the same manner as DDON.

The combat feels way better in DD2, way more impact and not hyper OP skills to kill each big enemy in just a minute.

Music is optional, you can choose DDDA music/effects atleast if you have Deluxe edition, but i go with DD2 music and effects and it's stunning.

The spells are great, sure it's not all spells from DD! but now they are less OP and can't one shot every single being and boss in the game which makes combat so much more fun and you actually gotta advise tactics and also protect the pawns and/or aggro the enemies like you would have to in a real combat with magical people in the party while they cast their spells.

As for voices, it think it's great, i never used the english voices in DDDA because they were just so annoying, but i'm using english voices now because they just sound great and lots of humor aswell.

I played the first game for over 1K hours...

The first game had 6 active ability slots, what are you talking about? The only class the only had 3 was the warrior. (but could add more with mods)

Regardless of whether you like DD2 combat, you can do a side by side and objectively see the downgrade I'm referring to.

Music is objectively worse than DD1. There is no comparison.

I'm glad you like the spells, but that doesn't change the fact there's roughly 40% less of them. And keep playing, the terrible balance means you'll be one shotting in no time.

The English voices for the NPCs are fine, I'm specifically talking about our own voice in the character creator.
FafnirChaos Mar 22, 2024 @ 9:12pm 
3
Don't own the game - moving on
Angel Mar 22, 2024 @ 9:12pm 
2
Originally posted by Ascalon:
begone Troll i shant give you any Jesters today

Not trolling, everything I pointed out is factual, there's only two points which are subjective, but again backed up by facts and objective comparison.
Andreas Mar 22, 2024 @ 9:13pm 
Originally posted by CrazyLamer:
DD1 had 4 skill slots, so does this.

DD1 had 6 skill slots. Mostly. Some vocations like Magick Archer had 9 kinda (you could assign 3 each to daggers/bow/staff, 2 weapons at a time but you can swap). And I think Warrior only had 3? Been a while.
Angel Mar 22, 2024 @ 9:13pm 
2
Originally posted by FafnirChaos:
Don't own the game - moving on

I refunded it on Steam, kept playing at 30fps (pathetic) on PS5. Also gifted a copy to my brother.

You can choose to ignore what I wrote, doesn't change the fact that everything I wrote was factual or backed up by facts.
CrazyLamer Mar 22, 2024 @ 9:16pm 
Originally posted by Angel:
Originally posted by FafnirChaos:
Don't own the game - moving on

I refunded it on Steam, kept playing at 30fps (pathetic) on PS5. Also gifted a copy to my brother.

You can choose to ignore what I wrote, doesn't change the fact that everything I wrote was factual or backed up by facts.

That's what you think/believe, over 200k players thinks otherwise than you do.
Doctor Proctor Mar 22, 2024 @ 9:16pm 
2
I agree completely, very mediocre all round
Shun Mar 22, 2024 @ 9:18pm 
Originally posted by Angel:
You can choose to ignore what I wrote

Thanks for the authorization. I was already gonna do that but now i don't have to feel bad. Cheers!
Kashra Fall Mar 22, 2024 @ 9:20pm 
Stopped reading at "Combat is bad." entirely disagree with that. Cutting a saurian's tail off and then holding him at knife point (Thief.) only to pilfer his pockets of whatever he may have (Dunno where the pockets are.) before ending his life as I look him dead in his eyes with a knife through the torso and cutting downards, never gets old haha.
Angel Mar 22, 2024 @ 9:20pm 
Originally posted by ShunnedRaven:
Originally posted by Angel:
You can choose to ignore what I wrote

Thanks for the authorization. I was already gonna do that but now i don't have to feel bad. Cheers!

lol trying to be witty won't change the fact that everything I said was factual. Try not to get so triggered.
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Date Posted: Mar 22, 2024 @ 8:56pm
Posts: 889