Dragon's Dogma 2

Dragon's Dogma 2

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Mike Mar 22, 2024 @ 8:55pm
So how are stats allocated in DD2?
I have been enjoying the game quite a bit despite the performance issues, and one thing I still don't have a clear answer on is how stats work in regards to leveling your character?

Is it still like DD1 where to min-max you can play another class to boost stats in a certain ares, or are stats dependent on vocation?

So if I level a fighter 5 levels then switch to ranger will I keep the stats I gained from fighter and stack the stats of get from ranger?

Someone please clarify this for me, as I want to know if I should stick to warrior then entire time or if I should be getting stat boosts from other classes (as well as augments).
Last edited by Mike; Mar 22, 2024 @ 8:55pm
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Min-maxing is still a thing, each class levels differently.

The difference between DA and D2 is the leveling range is flatter and endgame weapons hit WAY harder, and your overall points are spread between class switches, but the each level differently, and you simply have to note how to pick the one you want.

(you want the one with the most equal point spread so you can do anything reliably late game)
ThatOneGuy Mar 22, 2024 @ 9:03pm 
Not as hard as DD 1 but still there, but you have 999 levels so even if you have 1 stat growth you'll have 999 minimum of an atk stat, idk how endgame stats look like so wouldn't know if that 999 is a big chunk
Last edited by ThatOneGuy; Mar 22, 2024 @ 9:03pm
Mike Mar 22, 2024 @ 9:04pm 
Originally posted by Grr. SG CMD Majah Lazah:
Min-maxing is still a thing, each class levels differently.

The difference between DA and D2 is the leveling range is flatter and endgame weapons hit WAY harder, and your overall points are spread between class switches, but the each level differently, and you simply have to note how to pick the one you want.

(you want the one with the most equal point spread so you can do anything reliably late game)

Ok so it still works like DDDA except stat increases per level up as less powerful and weapons/gear are more important.

So I need to think a little more then playing warrior the entire game lol
Donte Mar 22, 2024 @ 9:05pm 
does it really make that much of a difference though?
Mike Mar 22, 2024 @ 9:11pm 
Originally posted by Donte:
does it really make that much of a difference though?

Idk, so far the game is pretty easy imo, but its still very fun. My other question is besides trial and error, does the game even tell the player how much each class boosts the stats during level up? If not no one will know until some die hard does the leg work and makes a guide or something.
Mike Mar 22, 2024 @ 9:19pm 
I wish the game would explain this stuff more because I;m still getting conflicting info. A few here are saying its similar DDDA but I just read a guide that says the opposite.

It says "Unlike in the first game, your character's stats will adjust themselves depending on your equipped Vocation. If you're a Lvl 30 Arisen Thief, for example, and you switch to the Sorcerer Vocation, your stats will shift more towards the Magick side of things. "

So if the above statement is right you can level a warrior 40 levels but if you switch to a sorcerer you stats will auto adjust to a sorc.

Idk I'm still confused so I will mess around with the vocations myself to see if I can make some sense out of this lol.
Mike Mar 22, 2024 @ 9:27pm 
So I did a quick test:

I have a level 22 Warrior with the following stats: Str: 390, Def: 420, and Mag: 43
I swap back to Fighter and I have the following stats: Str: 155, Def: 407, and Mag: 53

So just from this little test your stats COMPLETELY change depending on the vocation you select and there is no indicator that the stat gains from your previous class actual roll over.

Idk there is so much not explained that I have really no idea how the stats work in this game lol, Also what is "Base stats"? As these also change after switching vocation lol.
Donte Mar 23, 2024 @ 7:07pm 
Originally posted by Mike:
So I did a quick test:

I have a level 22 Warrior with the following stats: Str: 390, Def: 420, and Mag: 43
I swap back to Fighter and I have the following stats: Str: 155, Def: 407, and Mag: 53

So just from this little test your stats COMPLETELY change depending on the vocation you select and there is no indicator that the stat gains from your previous class actual roll over.

Idk there is so much not explained that I have really no idea how the stats work in this game lol, Also what is "Base stats"? As these also change after switching vocation lol.
good thing you checked it out. Indeed it's very curious. Oh well better to be blissfully ingorant and enjoy the first playthrough to the fullest I guess
i am both happy and sadden that the stats don't work like that in dd2 no more
its just tied to lvl weapons and armor now
Donte Mar 23, 2024 @ 7:53pm 
I've done it too
changed from sorc to warrior and yeah vocation leveling doesn't matter,which is amazing.
stats for 20lvl no equipment:
-----------------------sorc------WARRIOR
Strength ------------- 69 ------ 149
Defense -------------- 70-------105
Magick -------------- 194-----104
Magick Defense- ---- 162------ 92
Knockdown Power--- 39 ------- 39
Knockdown Res------50----- 400
Last edited by Donte; Mar 23, 2024 @ 7:55pm
ThatOneGuy Mar 23, 2024 @ 8:04pm 
They homogenize at level 200
Mike Mar 23, 2024 @ 11:30pm 
Originally posted by Mandalorian Deathknight:
i am both happy and sadden that the stats don't work like that in dd2 no more
its just tied to lvl weapons and armor now

The bright side is you still ahve to level other classes, so you can get the augments to improve your build. For example I'm maining Warrior but I noticed the thief class has a stength boosting aug, so I;m leveling that class to be able to slap that on my warrior for more damage ;)

The old systems had its strengths and it flaws, but honestly I wish this auto leveling stuff was done away with and see got proper stat allocation points to spec how we want. Still I very much enjoy the game even with its differences to DDDA.
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Date Posted: Mar 22, 2024 @ 8:55pm
Posts: 12