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If your stuttering alot in the city I would avoid it, you have to do alot of quests in the city.
That is quite literally it, the combat, if that doesn't grip you, well hope that $70 didn't dent your wallet much
One of the very first quests in DD2 has you deliver a note to a NPC, collecting weeds and combining them into a potion, then collecting some mushrooms, giving them to that NPC, then returning to the first NPC. That is a bog standard MMO-style quest.
And FF14 even lets you do dungeons with NPCs, just like your pawns in DD2.
They are literally the same.
- Voice options in character creator are all the same single black female VA, then they used AI down/up sampling to make the other voices. This means that male voices sound strange (female) and most if not all the female voices all sound like a black or english woman.
- Combat is NOT good. Feedback is non existent, swinging a sword feels like a mobile game from 2005. Lackluster sound design, vfx and haptic feedback makes it look and feel like you're swinging a plastic weapon. Same goes for spells, especially the magic bolts.
- They REMOVED 40% OF SPELLS from the first game. There is NO HOLY OR DARK enchantments, attack spells etc. There are only one or two holy defense spells.
- Sound design is incredibly lackluster, both in SFX and music. The first game had amazing music, soundtrack and more. This sequel has what can best be described as AI replication of what a generic MMO or Elder Scrolls clone would sound like.
- They replaced Mystic Knight vocation with Mystic Spearhand, simultaneously removing several builds that are essential to a game like this including paladin, spellsword etc, and instead recplaced it with a class that feigns a mixture of magic and melee just because you have some teleportation abilities to then fight in melee.
- In the first game you could bind six abilities to use, in this game you CAN ONLY HAVE FOUR ABILITIES AT ONCE. Another downgrade, bravo Capcom.
- Character animations are stiff as hell, cutscenes and in game alike sees them stand still and move only their mouth. Looks like more AI animation to save money or something. Sometimes their eyes move if they have to express surprise or something.
- Conversations are incredibly inorganic, forcing you to press a button after EVERY - SINGLE - SENTENCE to progress the conversation. Holy hell it's so stupid.
- Nearly exactly the same abilities as in the first game, almost no new spells or tactics, excluding the new trickster and mystic spearhand vocation. As mentioned above in fact, they removed a lot from the first game.
- Last but not least, if you use a PlayStation controller while on PC the game overrides your Steam settings and blasts bright colred light on the controller, which will be reflected by your screen and obscure what's going on. Nice cherry on the rotten cake.