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No, it's too "the devs are my enemy, and I must consider everything they do through the lens of Enemy Action" for me.
And I've been playing JRPGs of various kinds since the SNES. They've always been grindy.
The only games I've run into that I've thought were 'tuned' to push you towards boost consumables were the original generations of f2p Korean MMOs (the ones where you'd do a full day of daily quests, and get 1% xp towards the next level.)
So, no. I don't believe that Capcom balanced the game to push you towards those MTX. (esp since I also played DD1 years ago, and it was a similar level of grind.) I believe that they're a convenience feature for salarymen who have more money than time on their hands. Similar DLC have existed for several console generations in other JRPGs (like the Tales series from Namco)
Wait... I thought the abandoned rift stones were taking RC away to repair them.
We haven't gotten to the part where they tune it :) They need the data first. Tuning comes at a second step. Or maybe a future game. What matters is that swallowing this MTX ♥♥♥♥♥♥♥♥ is saying: "player's are willing to pay to advance their singleplayer experience; we just need to figure out the right balance of annoying vs worth paying for convenience"
Well, all I can say is that I'm enjoying it. And there's 170k people in-game right now. /shrug
The game itself is great thankfully, it's exactly what fans of the original wanted. The only thing about it that actually sucks, and it sucks so much it ruins the whole thing for a lot of people is the abysmal performance. Otherwise? It's literally just more of the same, but bigger and better than it was before.
The game may still flop due to just how much bad press it got in those crucial first few days. A lot of people will see the game has mostly negative reviews and never look at it again. First impressions matter A LOT. And I guarantee you that this whole mess is going to hurt sales, hard.
If you don't buy any, others won't buy any, and no one is forced to buy any, it's a non problem. All rpgs I have played had a measure of grinding and that was always controlled by the dev, Nothing special on that front.
You will gain much, much more through playing. People are only complaining because everyone else is, get over it.
500 is pocket change. Don't buy the Micro transaction. Your pawn will get thousands upon thousands by getting hired.
Yep, you have to pay to play too! Should think about that!
I'm still new to the sequel, but you can get Rift Crystals through your pawns being rented, through chests, through kills and loot. Quest rewards? It's varying. It's like gold. There's also probably items that drop that give you RC. It's EVERYWHERE. They're like pawn quotes.
Rift Crystals are one of those numbers like gold that can and will reach the millions, at least in DD1.