Dragon's Dogma 2

Dragon's Dogma 2

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Dragon Mar 21, 2024 @ 8:53pm
Here's a quick guide on how to best optimize your PC for the game
Capcom is already aware of the peformance issues, a patch is probably coming out very soon.

In the meanwhile. here's a quick guide for best optimization:


Vertical Synchronization: Off (It's not worth the trade-off, as the game will keep aiming for your framecap and constantly reduce the resolution to do so.)
Dynamic Resolution Off (No FPS difference between Off and SDFAO. SDFAO gives much more life to the characters and objects with little to no tradeoffs.)
DLSS Nvidia Reflex: Low Latency: On+Boost or Off (1-2 FPS decrease if on.)
Ambient Occlusion: SDFAO (No FPS difference between Off and SDFAO. SDFAO gives much more life to the characters and objects with little-to-no tradeoff.)
Anti-Aliasing:TAA or FXAA+TAA (Anti-aliasing is so nauseating due to the flickering of grass and other thin-structured objects like shadows. It's visually better to have TAA or FXAA+TAA.)
Screen Space Reflections:Off (+2-3 FPS on Quality Mode. FSR3 is very usable in Dragon's Dogma 2. However, it still has issues when in motion.)
Texture Filtering High (ANISO x16) (Significantly improves texture clarity with little to no impact on performance.)
Resource-intense effects quality: High (No hit in FPS and GPU Memory Usage)
Texture Quality: Medium (0.25GB) for 6 GB cards
>High (2 GB) for 8 GB Cards
>High (3 GB) for > 8 GB Cards
(No FPS hit, but it can severely induce stutters if your GPU does not have enough memory.)
Grass/Tree Quality:Low (2-3 FPS hit in forests with minimal to no visual difference unless closely inspecting the trees and grass.)
Mesh Quality Mid for low-end cards (GTX 1070-RTX 2060) / Max for mid & high-end cards (>RTX 3070)(There is not much FPS difference between low and max, but it can have a discernable impact in massive towns.)
Shadow Quality: Mid (Max setting tanks FPS by 50%, High setting decreases FPS by 30%, Low and Mid barely has any FPS difference)
Shadow Cache: On (Less FPS drops since Shadows are pre-loaded)
Contact Shadows: On (1-2 FPS decrease when On)
Motion Blur: Personal Preference (Oddly, FPS increases when Motion Blur is on.)
Bloom: On (No FPS increase or decrease)
Depth of Field: Personal Preference (No FPS increase or decrease)
Lens Flare: On (No FPS increase or decrease but increases GPU memory usage by a • few MB)
Lens Distortion: Off (No effect on FPS
Subsurface Scattering: On (No effect on FPS)
Motion Quality: High (No discernable effect on FPS/Visuals)


Optional: FidelityFX Super Resolution 3: Quality (automatically disables Anti-Aliasing) It gives you +2-3 FPS on Quality Mode. (FSR3 is very usable in Dragon's Dogma 2, however, it still has issues when in-motion.)

Optional: DLSS Super Resolutio: Quality (automatically disables Anti-Aliasing) +2-3 FPS on Quality mode. Other options are too blurry for my taste.
Last edited by Dragon; Mar 21, 2024 @ 9:15pm
Date Posted: Mar 21, 2024 @ 8:53pm
Posts: 0