Dragon's Dogma 2

Dragon's Dogma 2

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[-iD-] Mar 12, 2024 @ 4:36pm
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the reason for no MP as explained by itsuno.
"We have not been considering any form of multiplayer for Dragon's Dogma 2," Itsuno says. "I think online games have their good sides; just as offline games have their own. But the concept of the original game was to incorporate fun gameplay elements not found in conventional offline games while removing all the 'hassles' of online games. This is one of the basic original ideas of the first game that I don't plan on straying from."
https://www.gamesradar.com/dragons-dogma-2s-lack-of-multiplayer-is-one-of-the-basic-original-ideas-of-the-first-game-that-its-director-doesnt-want-to-stray-from/
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Showing 1-15 of 232 comments
Tenoshii Mar 12, 2024 @ 4:38pm 
Waiting now for all the expert gamers to explain why he's "wrong".
DaciValt Mar 12, 2024 @ 4:38pm 
This is a stance he has been consistent on but oh boy it will never stop people spinning wild theories about why multiplayer was always intended for Dragons Dogma.
Last edited by DaciValt; Mar 12, 2024 @ 4:39pm
Tooslow Mar 12, 2024 @ 4:39pm 
You can see the "hassles" of online, just browsing the discussion forum. Hopefully this puts to bed the topic. Lolololol. Nearly typed that with a straight face.
[-iD-] Mar 13, 2024 @ 7:47am 
ive noticed there is still a beg for multiplayer. people should really read this so they finally hit the last stage of cope.
Front Bucket Mar 13, 2024 @ 7:59am 
"I don't want to play Dragon's Dogma 2, I want to play some other game that is different than DD2, make it like that one!"

Always been a strange argument to me.
Kocayine Mar 13, 2024 @ 8:02am 
People should stop copping and accept that this game is not for them and search for another co-op game more suited to them instead of wanting to change something that was not envision as a multiplayer game.
Keith 'Blood' Hanson Mar 13, 2024 @ 8:52am 
Previewers have also rocked with this philosophy, since pawns help you stay focused on an objective but something like co-op would probably pull you in different directions. Pawns help you do what *you* want to do.

He's got another quote up there where he was talking about playing MMOs or DnD or something and him and his friends were always so busy to get together to properly play those kinda games, so making a game that removed the hassle was big on his list.
Seekrt Mar 13, 2024 @ 8:58am 
Originally posted by Tooslow:
You can see the "hassles" of online, just browsing the discussion forum. Hopefully this puts to bed the topic. Lolololol. Nearly typed that with a straight face.

True enough.
Seekrt Mar 13, 2024 @ 9:01am 
Originally posted by Keith 'Blood' Hanson:
Previewers have also rocked with this philosophy, since pawns help you stay focused on an objective but something like co-op would probably pull you in different directions. Pawns help you do what *you* want to do.

He's got another quote up there where he was talking about playing MMOs or DnD or something and him and his friends were always so busy to get together to properly play those kinda games, so making a game that removed the hassle was big on his list.

I'm all for that. If I want coop, I'll look for that. I won't go in a single player game and beg for it to change. If someone argued that it would have been nice to have it, I can understand. But when that someone keeps pushing and arguing and demanding, it quickly becomes tiresome.
Gyson Mar 13, 2024 @ 9:02am 
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Well thank goodness for that explanation, because as we all know game developers are never wrong nor do they ever make mistakes in their designs, and that's why every game ever released has always been rated a perfect 10 out of 10!

One moment, I'm being told that's not accurate at all..
[-iD-] Mar 13, 2024 @ 9:04am 
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Originally posted by Gyson:
Well thank goodness for that explanation, because as we all know game developers are never wrong nor do they ever make mistakes in their designs, and that's why every game ever released has always been rated a perfect 10 out of 10!

One moment, I'm being told that's not accurate at all..
i think a game developer who has sold a game 7.5m times upon release know more about what people want than an armchair dev.
Gyson Mar 13, 2024 @ 9:20am 
Originally posted by -iD-:
Originally posted by Gyson:
Well thank goodness for that explanation, because as we all know game developers are never wrong nor do they ever make mistakes in their designs, and that's why every game ever released has always been rated a perfect 10 out of 10!

One moment, I'm being told that's not accurate at all..
i think a game developer who has sold a game 7.5m times upon release know more about what people want than an armchair dev.

Meanwhile Palworld has sold 25m units in two months. What's your point, exactly?
Last edited by Gyson; Mar 13, 2024 @ 9:21am
[-iD-] Mar 13, 2024 @ 9:21am 
Originally posted by Gyson:
Originally posted by -iD-:
i think a game developer who has sold a game 7.5m times upon release know more about what people want than an armchair dev.

Meanwhile Palworld has sold 25m units. What's your point, exactly?
palworld lost like a huge chunk of its player base though, what is your point?
Last edited by [-iD-]; Mar 13, 2024 @ 9:21am
Gyson Mar 13, 2024 @ 9:24am 
Originally posted by -iD-:
Originally posted by Gyson:

Meanwhile Palworld has sold 25m units. What's your point, exactly?
palworld lost like a huge chunk of its player base though, what is your point?

Don't ask me, you're the one who started using sales numbers as some sort of metric as if they should somehow address the point I raised.

Are you now implying that DD managed to retain all 7.5m players to this day? I mean where are you going with this line of logic, exactly?
Last edited by Gyson; Mar 13, 2024 @ 9:26am
[-iD-] Mar 13, 2024 @ 9:27am 
Originally posted by Gyson:
Originally posted by -iD-:
palworld lost like a huge chunk of its player base though, what is your point?

Don't ask me, you're the one who started using sales numbers as some sort of metric as if they should somehow address the point I raised.
7.5m is still alot of people to appeal to. it doesn't have to be epic numbers and 25m isn't even that much when games like gta5 had 23 million units of games sold by March 2014 without even having a multiplayer at first.
Last edited by [-iD-]; Mar 13, 2024 @ 9:28am
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Date Posted: Mar 12, 2024 @ 4:36pm
Posts: 232